Steven Mahasin / Mbed 2 deprecated DreamDungeon

Dependencies:   mbed MotionSensor

Revision:
59:fd4669864b67
Parent:
58:c8d90bb7404a
--- a/Entity/Collectibles/Health/Health.h	Thu May 09 14:43:45 2019 +0000
+++ b/Entity/Collectibles/Health/Health.h	Thu May 09 14:49:27 2019 +0000
@@ -3,9 +3,9 @@
 #include "Entity.h"
 
 /**Health Class
-@author Steven Mahasin
-@brief Creates a Health which inherits the Entity class, this is a collectible entity that the player interracts with to gain health points.
-@date May 2019
+*@author Steven Mahasin
+*@brief Creates a Health which inherits the Entity class, this is a collectible entity that the player interracts with to gain health points.
+*@date May 2019
 */
 class Health : public Entity
 {
@@ -33,7 +33,7 @@
     virtual void take_damage(int damage);
     /**
     *   @brief a virtual function of drawing the health onto the screen
-    *   @param lcd @details the screen where the health is drawn on
+    *   @param lcd - the screen where the health is drawn on
     */
     virtual void draw(N5110 &lcd);
 };