A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Diff: Entity/Entity.h
- Revision:
- 14:3361879490b2
- Parent:
- 13:d04a6caba40d
- Child:
- 16:ddb203a74dfc
diff -r d04a6caba40d -r 3361879490b2 Entity/Entity.h --- a/Entity/Entity.h Wed Apr 24 02:33:33 2019 +0000 +++ b/Entity/Entity.h Wed Apr 24 03:09:00 2019 +0000 @@ -47,6 +47,7 @@ void undo_move_y(bool); void update_prev_pos(); void take_damage(int); + bool death_check(); // Mutator