A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Revisions of sprites.h
Revision | Date | Message | Actions |
---|---|---|---|
8:27244a0c3414 | 2019-04-20 | trauma; | File Diff Annotate |
7:4aaa37a711a1 | 2019-04-20 | Implementation of Entity.h and Person.h; | File Diff Annotate |
4:d1aeb131e533 | 2019-04-15 | Added drawSpriteTransparent onto N5110 to allow overlapping of sprite on map; ; Fixed Shifted player; ; Movement of Player and collision of Player to wall complete | File Diff Annotate | base |