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Dependencies: mbed MotionSensor
Entity/Health/Health.cpp
- Committer:
- el17sm
- Date:
- 2019-05-04
- Revision:
- 29:6b8411bb040a
- Parent:
- 28:98848e6a77a2
File content as of revision 29:6b8411bb040a:
#include "Health.h"
Health::Health(float pos_x, float pos_y)
{
_damage_self_upon_collision = true;
_hp_drop_chance = 0; // out of 10
moving = true;
face = 0;
hp = 1;
attack = -1;
hitbox.width = 7;
hitbox.height = 7;
position.x = pos_x;
position.y = pos_y;
sprite_size.width = 7;
sprite_size.height = 7;
sprite_size.offset_x = 0;
sprite_size.offset_y = 0;
}
void Health::move(float unused, float unused1, int * unused2, bool * unused3)
{
}
int * Health::get_frame()
{
return (int *) health_sprite;
}
void Health::take_damage(int damage)
{
hp -= damage;
}