A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
4:d1aeb131e533
Parent:
3:359a49bace1b
Child:
5:75b6cb06372a
--- a/main.cpp	Mon Apr 15 02:12:32 2019 +0000
+++ b/main.cpp	Mon Apr 15 02:28:55 2019 +0000
@@ -66,7 +66,7 @@
         
         lcd.clear();
         lcd.drawSprite(0,0,48,84,(int *)level_map[1]);
-        lcd.drawSprite(player_pos[0],player_pos[1]-7,12,6,(int *)player[face][(int)(moving*(counter/10)%4)]);
+        lcd.drawSpriteTransparent(player_pos[0],player_pos[1]-7,12,6,(int *)player[face][(int)(moving*(counter/10)%4)]);
         lcd.refresh();
         wait_ms(1000/60);
         counter++;