A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
33:4f3948dcd2f7
Parent:
30:ec915d24d3e9
--- a/Peripherals/N5110/N5110.h	Mon May 06 08:56:48 2019 +0000
+++ b/Peripherals/N5110/N5110.h	Mon May 06 13:27:26 2019 +0000
@@ -189,7 +189,7 @@
 
 // variables
     unsigned char buffer[84][6];  // screen buffer - the 6 is for the banks - each one is 8 bits;
-    int screen_array[48][84];
+    char screen_array[48][84];
 
 public:
     /** Create a N5110 object connected to the specified pins
@@ -416,15 +416,15 @@
                     int y0,
                     int nrows,
                     int ncols,
-                    int *sprite);
+                    char *sprite);
     
     void drawSpriteTransparent(int x0,
                                int y0,
                                int nrows,
                                int ncols,
-                               int *sprite);
+                               char *sprite);
                                
-    int * readScreen();
+    char * readScreen();
 
 
 private: