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A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Diff: Peripherals/N5110/N5110.h
- Revision:
- 33:4f3948dcd2f7
- Parent:
- 30:ec915d24d3e9
--- a/Peripherals/N5110/N5110.h Mon May 06 08:56:48 2019 +0000 +++ b/Peripherals/N5110/N5110.h Mon May 06 13:27:26 2019 +0000 @@ -189,7 +189,7 @@ // variables unsigned char buffer[84][6]; // screen buffer - the 6 is for the banks - each one is 8 bits; - int screen_array[48][84]; + char screen_array[48][84]; public: /** Create a N5110 object connected to the specified pins @@ -416,15 +416,15 @@ int y0, int nrows, int ncols, - int *sprite); + char *sprite); void drawSpriteTransparent(int x0, int y0, int nrows, int ncols, - int *sprite); + char *sprite); - int * readScreen(); + char * readScreen(); private: