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Dependencies: mbed MotionSensor
Diff: Entity/Mobs/Snake/Snake.h
- Revision:
- 33:4f3948dcd2f7
- Parent:
- 32:fe6359ef9916
- Child:
- 34:1d5b4da3935e
--- a/Entity/Mobs/Snake/Snake.h Mon May 06 08:56:48 2019 +0000
+++ b/Entity/Mobs/Snake/Snake.h Mon May 06 13:27:26 2019 +0000
@@ -17,7 +17,7 @@
private:
// Member Function
void update_prev_face();
- int * get_frame();
+ char * get_frame();
// Member Mutator
void update_hitbox(int, int, int, int, int, int, int);
@@ -30,7 +30,7 @@
const float velocity_pattern[6] = {0, 0.15, 0.25, 0.35, 0.25, -0.1};
-const int sprite_snake_x[2][4][7][12] = { // Player [Face][SpriteAnimationFrame][Size_Y][Size_X]
+const char sprite_snake_x[2][4][7][12] = { // Player [Face][SpriteAnimationFrame][Size_Y][Size_X]
{
// Right
{
@@ -111,7 +111,7 @@
}
};
-const int sprite_snake_y[2][6][12][6] = { // Player [Face][SpriteAnimationFrame][Size_Y][Size_X]
+const char sprite_snake_y[2][6][12][6] = { // Player [Face][SpriteAnimationFrame][Size_Y][Size_X]
{
// Up
{