Steven Mahasin / Mbed 2 deprecated DreamDungeon

Dependencies:   mbed MotionSensor

Revision:
50:2c5cb92a5361
Parent:
40:cbcbf6fc1421
Child:
57:1c12361b6e3d
--- a/Entity/Player/Player.h	Thu May 09 04:24:30 2019 +0000
+++ b/Entity/Player/Player.h	Thu May 09 06:33:28 2019 +0000
@@ -40,7 +40,7 @@
     virtual void take_damage(int damage);
     virtual void draw(N5110 &lcd);
     void draw_bullets(N5110 &lcd, int j);
-    bool update_bullets(char * map, bool * doorways);
+    bool delete_out_of_bounds_bullets(char * map, bool * doorways);
     void delete_bullets();
     void buttons(bool button_A, bool button_B, bool button_Y, bool button_X);