A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Diff: main.cpp
- Revision:
- 6:104c2506237e
- Parent:
- 5:75b6cb06372a
- Child:
- 7:4aaa37a711a1
--- a/main.cpp Mon Apr 15 03:05:40 2019 +0000 +++ b/main.cpp Tue Apr 16 12:30:33 2019 +0000 @@ -22,9 +22,9 @@ lcd.clear(); lcd.drawSprite(0,0,48,84,(int *)level_map[1]); - lcd.drawSpriteTransparent(player_pos[0],player_pos[1]-7,12,6,(int *)player[face][(int)(moving*(counter/10)%4)]); + lcd.drawSpriteTransparent(player_pos[0],player_pos[1]-7,12,6,(int *)player[face][(int)(moving*(counter/5)%4)]); lcd.refresh(); - wait_ms(1000/60); + wait_ms(1000/20); counter++; }