A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Room/Room.h@25:112cbcb0b4a7, 2019-04-26 (annotated)
- Committer:
- el17sm
- Date:
- Fri Apr 26 02:38:05 2019 +0000
- Revision:
- 25:112cbcb0b4a7
- Child:
- 26:abbc19edc5c1
Added a dope Pause screen
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el17sm | 25:112cbcb0b4a7 | 1 | #ifndef ROOM_H |
el17sm | 25:112cbcb0b4a7 | 2 | #define ROOM_H |
el17sm | 25:112cbcb0b4a7 | 3 | #include "Player.h" |
el17sm | 25:112cbcb0b4a7 | 4 | #include "Headless.h" |
el17sm | 25:112cbcb0b4a7 | 5 | #include "Snake.h" |
el17sm | 25:112cbcb0b4a7 | 6 | |
el17sm | 25:112cbcb0b4a7 | 7 | class Room |
el17sm | 25:112cbcb0b4a7 | 8 | { |
el17sm | 25:112cbcb0b4a7 | 9 | private: |
el17sm | 25:112cbcb0b4a7 | 10 | |
el17sm | 25:112cbcb0b4a7 | 11 | public: |
el17sm | 25:112cbcb0b4a7 | 12 | |
el17sm | 25:112cbcb0b4a7 | 13 | }; |
el17sm | 25:112cbcb0b4a7 | 14 | |
el17sm | 25:112cbcb0b4a7 | 15 | #endif |