Menu class used as basis for program; running the game and allowing the user to change the style and difficulty of the game via an interface.
Menu.h
- Committer:
- el15mh
- Date:
- 2017-05-03
- Revision:
- 5:56f13954666e
- Parent:
- 4:4f20bcef2c0c
- Child:
- 6:2a05dd8b9750
File content as of revision 5:56f13954666e:
/* @file Menu.h (c) Max Houghton 02.14.17 Roller Maze Project, ELEC2645, Univeristy of Leeds */ #ifndef MENU_H #define MENU_H #include <stdlib.h> // used to generate random number values #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "MazeEngine.h" #include "Animations.h" #include "Maze.h" #include "Ball.h" #define G 196.00 #define C class Menu { public: Menu(); ~Menu(); void init(); void main(N5110 &lcd, Gamepad &pad, FXOS8700CQ &device, Animations &animate); void intro(N5110 &lcd, Gamepad &pad, Animations &animate); private: void printGameParameters(int mazeIndex, int x, int y, int radius, bool control, bool colour, float FPS); void playGame(N5110 &lcd, Gamepad &pad, FXOS8700CQ &device, Animations &animate, int mazeIndex, bool tone, float FPS); void options(N5110 &lcd, Gamepad &pad, Animations &animate, bool tone); void lcdSettings(N5110 &lcd, Gamepad &pad, Animations &animate); void soundSettings(N5110 &lcd, Gamepad &pad, Animations &animate); void controlOptions(N5110 &lcd, Gamepad &pad, Animations &animate); void difficultyOptions(N5110 &lcd, Gamepad &pad); void ballColourOptions(N5110 &lcd, Gamepad &pad, Animations &animate); void lcdInverseColour(N5110 &lcd, Gamepad &pad); void lcdBackgroundColour(N5110 &lcd, Gamepad &pad, Animations &animate); void animateJoystick(N5110 &lcd, Animations &animate); void animateGamepad(N5110 &lcd, Animations &animate); void animateStickman(N5110 &lcd, Gamepad &pad, Animations &animate); void soundEffects(N5110 &lcd, Gamepad &pad, Animations &animate); void speedSettings(N5110 &lcd, Gamepad &pad); int randomMazeIndexGenerator(int difficulty); MazeEngine _engine; int _mazeIndex; int _difficulty; float _FPS; bool _control; bool _colour; bool _goal; bool _tone; }; #endif /* MENU_H */