Menu class used as basis for program; running the game and allowing the user to change the style and difficulty of the game via an interface.

Revision:
5:56f13954666e
Parent:
4:4f20bcef2c0c
Child:
6:2a05dd8b9750
--- a/Menu.h	Mon May 01 09:13:40 2017 +0000
+++ b/Menu.h	Wed May 03 21:13:31 2017 +0000
@@ -20,6 +20,9 @@
 #include "Maze.h"
 #include "Ball.h"
 
+#define G 196.00
+#define C
+
 class Menu
 {
     
@@ -70,11 +73,12 @@
     void soundEffects(N5110 &lcd, Gamepad &pad, Animations &animate);
     void speedSettings(N5110 &lcd, Gamepad &pad);
     
-    int randomMazeIndexGenerator(int mazeIndex);
-
+    int randomMazeIndexGenerator(int difficulty);
+    
     MazeEngine _engine;
     
     int _mazeIndex;
+    int _difficulty;
     
     float _FPS;