Menu class used as basis for program; running the game and allowing the user to change the style and difficulty of the game via an interface.

Revision:
0:b32f6570a26d
Child:
1:21b7a5edb9c2
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Menu.h	Sun Apr 02 13:13:29 2017 +0000
@@ -0,0 +1,46 @@
+/*
+
+@file Menu.h
+
+(c) Max Houghton 02.14.17
+Roller Maze Project, ELEC2645, Univeristy of Leeds
+
+*/
+
+#ifndef MENU_H
+#define MENU_H
+
+#include "mbed.h"
+#include "N5110.h"
+#include "Gamepad.h"
+#include "Maze.h"
+
+class Menu
+{
+public:
+    
+    Menu();
+    ~Menu();
+    
+    void main();
+    void options();
+    void lcdSettings();
+    void soundSettings();
+    void drawBox();
+    void difficultyOptions();
+    void colourOptions();
+    void lcdInverseColour();
+    void lcdBackgroundColour();
+    
+private:
+
+};
+
+#endif
+
+
+
+
+
+    
+    
\ No newline at end of file