Class used to interface with the handheld gamepad.
Fork of Gamepad by
Vector2D Struct Reference
Vector 2D struct. More...
#include <Gamepad.h>
Data Fields | |
float | x |
float for x value | |
float | y |
float for y value |
Detailed Description
Vector 2D struct.
Definition at line 37 of file Gamepad.h.
Field Documentation
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