Wannabe RPG which failed because of some problem with planning

Dependencies:   Charachters N5110 Obstacles mbed

Revision:
0:111e3e4bea66
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Map/Map.cpp	Thu May 04 08:41:39 2017 +0000
@@ -0,0 +1,52 @@
+#include "Map.h"
+
+Map::Map()
+{
+
+}
+
+Map::~Map()
+{
+
+}
+
+void Map::init(int heigth,
+               int length)
+{
+    _Heigth = heigth;
+    _Length = length;
+
+    wall1.init(0, 0, 33, 12);
+    wall2.init(68, 16, 9, 12);
+    wall3.init(135, 6, 12, 9);
+    wall4.init(50, 51, 9, 8);
+    wall5.init(70, 70, 10, 10);
+    wall6.init(130, 60, 20, 20);
+
+    column1.init(50, 16, 7);
+    column2.init(15, 30, 6);
+    column3.init(72, 8, 8);
+    column4.init(70, 42, 6);
+    column5.init(90, 20, 3);
+    column6.init(144, 40, 6);
+    column7.init(100, 63, 4);
+    //pc.printf("gameMap ahs been initialised");
+}
+
+void Map::draw(N5110 &lcd)
+{
+    wall1.draw(lcd);
+    wall2.draw(lcd);
+    wall3.draw(lcd);
+    wall4.draw(lcd);
+    wall5.draw(lcd);
+    wall6.draw(lcd);
+    
+    column1.draw(lcd);
+    column2.draw(lcd);
+    column3.draw(lcd);
+    column4.draw(lcd);
+    column5.draw(lcd);
+    column6.draw(lcd);
+    column7.draw(lcd);
+}
\ No newline at end of file