A retro gaming programme, designed for use on a portable embedded system. Incorporates power saving techniques.
Dependencies: ConfigFile N5110 PowerControl beep mbed
Diff: main.cpp
- Revision:
- 75:445c1ea33944
- Parent:
- 74:d76be537bafd
- Child:
- 76:c11cb774bd27
--- a/main.cpp Sun May 10 09:36:23 2015 +0000 +++ b/main.cpp Sun May 10 13:31:26 2015 +0000 @@ -49,21 +49,21 @@ if (cfg.getValue(key1, &player1initials[0], sizeof(player1initials))) { serial.printf("%s\n",player1initials); char a = (int)player1initials[10]; - //highScore1 = a; - serial.printf("%d\n",highScore1); + highScore1 = a; + serial.printf("%c\n",highScore1); } //check file size - if size acceptable, prints buffer to location. if (cfg.getValue(key2, &player2initials[0], sizeof(player2initials))) { serial.printf("%s\n",player2initials); char b = (int)player2initials[10]; - // highScore2 = b; + highScore2 = b; serial.printf("%c\n",highScore2); } //check file size - if size acceptable, prints buffer to location. if (cfg.getValue(key3, &player3initials[0], sizeof(player3initials))) { serial.printf("%s\n",player3initials); char c = (int)player3initials[10]; - //highScore3 = c; + highScore3 = c; serial.printf("%c\n",highScore3); } } @@ -1193,8 +1193,6 @@ drawBackground();//set background lcd.printString("High Scores",10,0);//title - read();//reads scores from CFG - //prints scores with names lcd.printString(player1initials,5,2);//display @@ -1379,7 +1377,6 @@ } // if 'Scores' selected if((mainOption == 1)&&(buttonFlagA)) { - read(); buttonFlagA = 0; buttonFlagB = 0; scores();