Craig Evans
/
Pong
Example Pong game for mbed.
PongEngine/PongEngine.h
- Committer:
- valavanisalex
- Date:
- 2018-04-17
- Revision:
- 11:1447cb7dce3c
- Parent:
- 5:3c9407e2fe55
File content as of revision 11:1447cb7dce3c:
#ifndef PONGENGINE_H #define PONGENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Ball.h" #include "Paddle.h" // gap from edge of screen #define GAP 2 class PongEngine { public: PongEngine(); ~PongEngine(); void init(int paddle_width,int paddle_height,int ball_size,int speed); void read_input(Gamepad &pad); void update(Gamepad &pad); void draw(N5110 &lcd); private: void check_wall_collision(Gamepad &pad); void check_paddle_collisions(Gamepad &pad); void check_goal(Gamepad &pad); void print_scores(N5110 &lcd); Paddle _p1; Paddle _p2; int _paddle_width; int _paddle_height; int _ball_size; int _speed; // x positions of the paddles int _p1x; int _p2x; Ball _ball; Direction _d; float _mag; }; #endif