Craig Evans / N5110

Dependents:   LV7_LCDtest LV7_Grupa5_Tim003_Zadatak1 lv7_Grupa5_Tim008_zad1 LV7_PAI_Grupa5_tim10_Zadatak1 ... more

Files at this revision

API Documentation at this revision

Comitter:
valavanisalex
Date:
Wed Mar 08 15:48:48 2017 +0000
Parent:
39:5998f0d22113
Child:
41:6c046786be6c
Commit message:
Add Bitmap rendering code

Changed in this revision

Bitmap.cpp Show annotated file Show diff for this revision Revisions of this file
Bitmap.h Show annotated file Show diff for this revision Revisions of this file
N5110.h Show annotated file Show diff for this revision Revisions of this file
--- a/Bitmap.cpp	Wed Mar 08 14:20:01 2017 +0000
+++ b/Bitmap.cpp	Wed Mar 08 15:48:48 2017 +0000
@@ -2,22 +2,29 @@
 
 #include <iostream>
 
-Bitmap::Bitmap(std::vector<int> const &contents,
+#include "N5110.h"
+
+Bitmap::Bitmap(int const               *contents,
                unsigned int const       height,
                unsigned int const       width)
     :
-    _contents(contents),
+    _contents(std::vector<int>(height*width)),
     _height(height),
     _width(width)
 {
     // Perform a quick sanity check of the dimensions
-    if (contents.size() != height * height) {
-        std::cerr << "Contents of bitmap has size " << contents.size()
+    if (_contents.size() != height * height) {
+        std::cerr << "Contents of bitmap has size " << _contents.size()
                   << " pixels, but its dimensions were specified as "
                   << width << " * " << height << " = " << width * height;
     }
+
+    for(unsigned int i = 0; i < height*width; ++i) _contents[i] = contents[i];
 }
 
+/**
+ * @returns the value of the pixel at the given position
+ */
 int Bitmap::get_pixel(unsigned int const row,
                       unsigned int const column) const
 {
@@ -31,4 +38,59 @@
 
     // Now return the pixel value, using row-major indexing
     return _contents[row * _width + column];
+}
+
+/**
+ * @brief Prints the contents of the bitmap to the terminal
+ */
+void Bitmap::print() const
+{
+    for (unsigned int row = 0; row < _height; ++row)
+    {
+        // Print each element of the row
+        for (unsigned int column = 0; column < _width; ++column)
+        {
+            int pixel = get_pixel(row, column);
+            std::cout << pixel;
+        }
+
+        // And then terminate with a new-line character
+        std::cout << std::endl;
+    }
+}
+
+/**
+ * @brief Renders the contents of the bitmap onto an N5110 screen
+ *
+ * @param[in] lcd The screen to use for rendering
+ * @param[in] x0  The horizontal position in pixels at which to render the bitmap
+ * @param[in] y0  The vertical position in pixels at which to render the bitmap
+ *
+ * @details Note that x0, y0 gives the location of the top-left of the bitmap on
+ *          the screen.
+ *          This function only updates the buffer on the screen.  You still need
+ *          to refresh the screen in order to actually see the bitmap.
+ */
+void Bitmap::render(N5110 &lcd,
+                    unsigned int const x0,
+                    unsigned int const y0) const
+{
+    // Loop through each row of the bitmap image
+    for (unsigned int bitmap_row = 0; bitmap_row < _height; ++bitmap_row)
+    {
+        // Row index on the screen for rendering the row of pixels
+        unsigned int screen_row = y0 + bitmap_row;
+                
+        // Render each pixel in the row
+        for (unsigned int bitmap_col = 0; bitmap_col < _width; ++bitmap_col)
+        {
+            // Column index on the screen for rendering this pixel
+            int screen_col = x0 + bitmap_col;
+
+            int pixel = get_pixel(bitmap_row, bitmap_col);
+
+            if(pixel) lcd.setPixel(screen_col, screen_row);
+            else      lcd.clearPixel(screen_col, screen_row);
+        }
+    }
 }
\ No newline at end of file
--- a/Bitmap.h	Wed Mar 08 14:20:01 2017 +0000
+++ b/Bitmap.h	Wed Mar 08 15:48:48 2017 +0000
@@ -3,8 +3,37 @@
 
 #include <vector>
 
+// Forward declarations
+class N5110;
+
 /**
- * A monochrome bitmap drawing
+ * @brief  A black & white bitmap that can be rendered on an N5110 screen
+ * @author Alex Valavanis <a.valavanis@leeds.ac.uk>
+ * 
+ * @code
+  // First declare the pixel map data using '1' for black,
+  // or '0' for white pixels
+  static int sprite_data[] = {
+    0,0,1,0,0,
+    0,1,1,1,0,
+    0,0,1,0,0,
+    0,1,1,1,0,
+    1,1,1,1,1,
+    1,1,1,1,1,
+    1,1,0,1,1,
+    1,1,0,1,1
+  };
+
+  // Instantiate the Bitmap object using the data above
+  Bitmap sprite(sprite_data, 8, 5); // Specify rows and columns in sprite
+  
+  // We can render the bitmap wherever we want on the screen
+  sprite.render(lcd, 20, 6); // x and y locations for rendering
+  sprite.render(lcd, 30, 10);
+  
+  // We can also print its values to the terminal
+  sprite.print();
+ * @endcode
  */
 class Bitmap
 {
@@ -19,12 +48,18 @@
     unsigned int _width;  ///< The width of the drawing in pixels
     
 public:
-    Bitmap(std::vector<int> const &contents,
-           unsigned int const       height,
-           unsigned int const       width);
+    Bitmap(int const          *contents,
+           unsigned int const  height,
+           unsigned int const  width);
 
     int get_pixel(unsigned int const row,
                   unsigned int const column) const;
+
+    void print() const;
+
+    void render(N5110 &lcd,
+                unsigned int const x0,
+                unsigned int const y0) const;
 };
 
-#endif // SPRITE_H
\ No newline at end of file
+#endif // BITMAP_H
\ No newline at end of file
--- a/N5110.h	Wed Mar 08 14:20:01 2017 +0000
+++ b/N5110.h	Wed Mar 08 15:48:48 2017 +0000
@@ -427,7 +427,7 @@
                     int nrows,
                     int ncols,
                     int *sprite);
-
+                    
 private:
 // methods
     void setXYAddress(unsigned int const x,