Library for ELEC2645 Gamepad PCB. University of Leeds Version 2 January 2020

Dependents:   ELEC2645_Ticker_WAV ELEC2645_Project_username ELEC2645_Project_el18vgt ELEC2645_Project_el17oc11 ... more

Files at this revision

API Documentation at this revision

Comitter:
eencae
Date:
Fri Jan 31 10:49:11 2020 +0000
Parent:
23:8e1a30a69caa
Commit message:
Updated docs

Changed in this revision

Gamepad.h Show annotated file Show diff for this revision Revisions of this file
diff -r 8e1a30a69caa -r 33639c2eacb3 Gamepad.h
--- a/Gamepad.h	Mon Jan 27 15:26:16 2020 +0000
+++ b/Gamepad.h	Fri Jan 31 10:49:11 2020 +0000
@@ -50,6 +50,7 @@
  * @brief Library for interfacing with ELEC2645 Gamepad PCB, University of Leeds
  * @author Dr Craig A. Evans
  * @author Dr Alex Valavanis
+ * @author Joshua Davy
  */
 class Gamepad
 {
@@ -224,17 +225,29 @@
     */
     bool start_held();
     
-    
-    // play single note of specific duration
+    /** Play a single tone for the specifed duration
+    *@param note frequency (in Hz)
+    *@param duration (in s)
+    */
     void tone(const float frequency,const float duration);
     
-    // play array of notes and duration, must send length and beats per minute
+    /** Play a melody
+    *@param length of note array
+    *@param array of note frequencies (in Hz) - 0 treated as a rest
+    *@param array of note durations (4 corresponds to 1/4, 8 is 1/8 etc.)
+    *@param beats per minute
+    *@param whether to repeat or play just once
+    */
     void play_melody(int length,const int *notes,const int *durations,float bpm,bool repeat);
     
-    // change the BPM
+    /** Set the BPM of the melody
+    *@param beats per minute
+    */
     void set_bpm(float bpm);
     
-    // write to DAC
+    /** Write an analog voltage to the speaker
+    *@param voltage in range 0.0 to 1.0 (corresponds 0.0 to 3.3 V)
+    */
     void write_dac(float val);