Library for ELEC2645 Gamepad PCB. University of Leeds

Dependents:   Project_MaZe1_copy Labirint Game_Controller_Project 200943373MAZE ... more

Revision:
16:3ea3d9714b0c
Parent:
14:688bdcbdd3a5
Child:
17:cf1e1ffcf773
--- a/Gamepad.cpp	Fri Mar 03 13:12:03 2017 +0000
+++ b/Gamepad.cpp	Fri Mar 03 13:19:19 2017 +0000
@@ -220,39 +220,39 @@
 // variable
 void Gamepad::a_isr()
 {
-    _event_state.set(EVENT_A_PRESSED);
+    _event_state.set(A_PRESSED);
 }
 void Gamepad::b_isr()
 {
-    _event_state.set(EVENT_B_PRESSED);
+    _event_state.set(B_PRESSED);
 }
 void Gamepad::x_isr()
 {
-    _event_state.set(EVENT_X_PRESSED);
+    _event_state.set(X_PRESSED);
 }
 void Gamepad::y_isr()
 {
-    _event_state.set(EVENT_Y_PRESSED);
+    _event_state.set(Y_PRESSED);
 }
 void Gamepad::l_isr()
 {
-    _event_state.set(EVENT_L_PRESSED);
+    _event_state.set(L_PRESSED);
 }
 void Gamepad::r_isr()
 {
-    _event_state.set(EVENT_R_PRESSED);
+    _event_state.set(R_PRESSED);
 }
 void Gamepad::back_isr()
 {
-    _event_state.set(EVENT_BACK_PRESSED);
+    _event_state.set(BACK_PRESSED);
 }
 void Gamepad::start_isr()
 {
-    _event_state.set(EVENT_START_PRESSED);
+    _event_state.set(START_PRESSED);
 }
 void Gamepad::joy_isr()
 {
-    _event_state.set(EVENT_JOY_PRESSED);
+    _event_state.set(JOY_PRESSED);
 }
 
 // get raw joystick coordinate in range -1 to 1