Craig Evans / Mbed 2 deprecated ELEC2645_FSM_UpDown_Counter_Transition_Table

Dependencies:   mbed

main.cpp

Committer:
eencae
Date:
2016-01-07
Revision:
0:49ec0f45aa1c
Child:
1:9d9040c75f6b

File content as of revision 0:49ec0f45aa1c:

/*

2645_FSM_UpDown_Counter_Transition_Table

Sample code from ELEC2645 Week 16 Lab

Demonstrates how to implement a simple FSM up/down counter using a transition table

(c) Craig A. Evans, University of Leeds, Jan 2016

*/

#include "mbed.h"

// pre-processor directives

// defines directions as 0/1. Note UPPERCASE
#define UP 0
#define DOWN 1

// K64F on-board LEDs
DigitalOut r_led(LED_RED);
DigitalOut g_led(LED_GREEN);
DigitalOut b_led(LED_BLUE);
// K64F on-board switches
InterruptIn sw2(SW2);
InterruptIn sw3(SW3);
// LEDs to display counter output
// connect up external LEDs to these pins with appropriate current-limiting resistor
BusOut output(PTB2,PTB3,PTB10,PTB11);

// struct for state
struct State {
    int output;  // output value for current state
    float time;  // wait time for state
    int next_state[2]; // next state (depending on direction 0 - UP, 1 - DOWN)
};
typedef const struct State STyp;

// array of states in the FSM, each element is the output of the counter, wait time, next state(s)
STyp fsm[4] = {
  {1,0.2,{1,3}},
  {2,0.2,{2,0}},
  {4,0.2,{3,1}},
  {8,0.2,{0,2}}  
};

// flag - must be volatile as changes within ISR
// g_ prefix makes it easier to distinguish it as global
volatile int g_sw2_flag = 0;

// function prototypes
// error function hangs flashing an LED
void error();
// set-up the on-board LEDs and switches
void init_K64F();
// SW2 interrupt service routine
void sw2_isr();

int main()
{
    // initialise on-board LED and switches
    init_K64F();
    
    // SW2 has a pull-up resistor, so the pin will be at 3.3 V by default
    // and fall to 0 V when pressed. We therefore need to look for a falling edge
    // on the pin to fire the interrupt
    sw2.fall(&sw2_isr);
    
    // set initial state
    int state = 0;
    // set initial direction
    int direction = UP;

    while(1) {  // loop forever
    
        // check if flag i.e. interrupt has occured
        if (g_sw2_flag) {
            g_sw2_flag = 0;  // if it has, clear the flag
            // swap direction when button has been pressed
            direction = ! direction;
        }
    
        // set output of current state (use dot syntax to access struct members)
        output = fsm[state].output;  
        // implement required delay
        wait(fsm[state].time);
        // set the next state depending on direction
        state = fsm[state].next_state[direction];
        
    }
}

void init_K64F()
{
    // on-board LEDs are active-low, so set pin high to turn them off.
    r_led = 1;
    g_led = 1;
    b_led = 1;

    // since the on-board switches have external pull-ups, we should disable the internal pull-down
    // resistors that are enabled by default using InterruptIn
    sw2.mode(PullNone);
    sw3.mode(PullNone);

}

void error()
{
    while(1) {  // if error, hang while flashing error message
        r_led = 0;
        wait(0.2);
        r_led = 1;
        wait(0.2);
    }
}

// SW2 event-triggered interrupt
void sw2_isr()
{
    g_sw2_flag = 1;   // set flag in ISR
}