this program is based on the PS/2 keyboard library and the LCD library, the lcd display whatever input is coming from the PS/2 keyboard.

Dependencies:   TextLCD mbed

Revision:
0:3774ff2f9a59
Child:
1:2178724f96f1
diff -r 000000000000 -r 3774ff2f9a59 main.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Sun Jan 30 15:05:39 2011 +0000
@@ -0,0 +1,57 @@
+/* This is my first project with the mbed. I have just collected libraries together
+    and came up with the mash up below. The keyboard input is received by both the
+    terminal and the LCD connected to the mbed.
+    the PS/2 wiring is as follows
+   ====p22 clock, white===========
+   ====p21 signal, green==========
+   ====yellow, orange +/- voltage= 
+*/
+#include "mbed.h"
+#include "PS2ASCII.h"
+#include "TextLCD.h"
+
+TextLCD lcd(p15, p16, p17, p18, p19, p20); // rs, e, d4-d7
+PS2ASCII myKeyboard(p22, p21);
+DigitalOut mLED(LED1);
+DigitalOut mLED2(LED2);// not needed for now
+  int i=0;
+  char *buffer;
+int main() {
+    printf("the program has started");
+    printf("=========================================\n ");
+    while (1) {
+        unsigned char symbol = myKeyboard.getChar();
+        if (myKeyboard.E0flag() == true) {         //is the make code one or two bytes long?
+            printf(" E0 ");
+            mLED2=1;
+        } else {
+            wait(0.2);
+            printf("%c", symbol);
+            lcd.locate(0,0);
+            lcd.printf("Keyboard: \n");
+
+            if (symbol) {
+              
+                i++;
+                buffer = new char[16]; //create a char array to hold 16 char
+                buffer[i]= symbol;  //traverse the array one step at a time
+                //lcd.cls();
+                lcd.locate(i,1);
+                lcd.printf("%c", buffer[i]); //print the char array
+                printf(" \t");
+                //wait(0.9);
+                if (i==16) {
+                    lcd.cls();
+                    i=0;
+                    delete [] buffer;
+
+x
+                }
+                //anytime a key is pressed one of LEDs light up
+                mLED=1;
+                wait(0.04);
+                mLED=0;
+            }
+        }
+    }
+}
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