pocket tanks

Dependencies:   4DGL-uLCD-SE pockettanks SDFileSystem mbed wave_player

Fork of ECE2035_FroggerGame_SUM1025 by Le Tran

robot/robot.h

Committer:
ece2035ta
Date:
2015-10-22
Revision:
3:8f68c00dd75a
Parent:
1:172fbc00199c

File content as of revision 3:8f68c00dd75a:

#ifndef ROBOT_H
#define ROBOT_H

void robot_init(int grid_x, int grid_y, double&score, bool&end);
void robot_init1(int grid_a, int grid_b, double&score, bool&end);
void robot_draw(int grid_x, int grid_y);
void robot_draw1(int grid_a, int grid_b);
void robot_clear(int grid_x, int grid_y);
void robot_clear1(int grid_a, int grid_b);
void robot_shoot(int grid_x,int grid_y, int p);

//Initialize struct with variables you want to update

struct Tank
{ int tank_x;
  int tank_y;
};

#endif