pocket tanks

Dependencies:   4DGL-uLCD-SE pockettanks SDFileSystem mbed wave_player

Fork of ECE2035_FroggerGame_SUM1025 by Le Tran

Revision:
3:8f68c00dd75a
Parent:
1:172fbc00199c
--- a/robot/robot.h	Sun Oct 04 22:06:38 2015 +0000
+++ b/robot/robot.h	Thu Oct 22 03:47:32 2015 +0000
@@ -2,7 +2,18 @@
 #define ROBOT_H
 
 void robot_init(int grid_x, int grid_y, double&score, bool&end);
+void robot_init1(int grid_a, int grid_b, double&score, bool&end);
 void robot_draw(int grid_x, int grid_y);
+void robot_draw1(int grid_a, int grid_b);
 void robot_clear(int grid_x, int grid_y);
+void robot_clear1(int grid_a, int grid_b);
+void robot_shoot(int grid_x,int grid_y, int p);
+
+//Initialize struct with variables you want to update
+
+struct Tank
+{ int tank_x;
+  int tank_y;
+};
 
 #endif
\ No newline at end of file