A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.
Dependencies: PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed
MbedConsole is a cool little project to have a self-contained computer all on an Mbed. So far it has VGA and PS/2 support and can stand alone without a computer powering it. Next planned features are SD card support and a lightweight programmable VM complete with a file editor and self-hosted assembler.
You can view additional details about it at http://earlz.net/tags/mbedconsole
Diff: documentation.c
- Revision:
- 5:367397a82ddc
- Child:
- 16:370b9e559f92
diff -r b44c27404035 -r 367397a82ddc documentation.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/documentation.c Thu Sep 20 04:43:50 2012 +0000 @@ -0,0 +1,25 @@ +/** This is just a documentation thing. There is no code here! +This is like this because mbed's online compiler doesn't like regular textfiles apparently. + +Built in word list: +* ++ +- +/ +` -- >0 +! -- (value address) *address <- value +? -- (address) push *address += -- (val1, val2) push val1==val2 + + +Variables are implemented basically as constants.. sorta +Variable FOO +makes variable foo +10 FOO !; \in reality, FOO is just a constant to a place in memory. +FOO ? + +In this way, everything stays stack based and easy to implement, but there are still variables. + + + +**/ \ No newline at end of file