A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.
Dependencies: PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed
MbedConsole is a cool little project to have a self-contained computer all on an Mbed. So far it has VGA and PS/2 support and can stand alone without a computer powering it. Next planned features are SD card support and a lightweight programmable VM complete with a file editor and self-hosted assembler.
You can view additional details about it at http://earlz.net/tags/mbedconsole
documentation.c
- Committer:
- earlz
- Date:
- 2012-09-20
- Revision:
- 5:367397a82ddc
- Child:
- 16:370b9e559f92
File content as of revision 5:367397a82ddc:
/** This is just a documentation thing. There is no code here! This is like this because mbed's online compiler doesn't like regular textfiles apparently. Built in word list: * + - / ` -- >0 ! -- (value address) *address <- value ? -- (address) push *address = -- (val1, val2) push val1==val2 Variables are implemented basically as constants.. sorta Variable FOO makes variable foo 10 FOO !; \in reality, FOO is just a constant to a place in memory. FOO ? In this way, everything stays stack based and easy to implement, but there are still variables. **/