Nasrun

Dependencies:   mbed

Fork of project_ShipDot by Jirat Nakarit

Committer:
gunpuen2
Date:
Sat Dec 03 11:58:15 2016 +0000
Revision:
15:5902cf545449
Parent:
14:8abed4026326
Child:
16:3fac68a7fd7c
Add function for Nasarun function (18:58 || 3/12/2559)

Who changed what in which revision?

UserRevisionLine numberNew contents of line
gunpuen2 0:a8e057156263 1 /******************************************************************************/
gunpuen2 1:6157c77da3d5 2 /* This Nicleo is state 0 */
gunpuen2 0:a8e057156263 3 /******************************************************************************/
gunpuen2 0:a8e057156263 4 #include "mbed.h"
gunpuen2 0:a8e057156263 5
gunpuen2 0:a8e057156263 6 // Initail I/O.
gunpuen2 0:a8e057156263 7 AnalogIn VRx(A2);
gunpuen2 0:a8e057156263 8 AnalogIn VRy(A3);
gunpuen2 0:a8e057156263 9 DigitalIn Button(D13);
gunpuen2 5:41b42d8e0af1 10 Serial bt(D8, D2);
gunpuen2 0:a8e057156263 11
gunpuen2 0:a8e057156263 12 // Initial function.
gunpuen2 4:8a86bacddcac 13 char posit2char(int posit);
gunpuen2 0:a8e057156263 14 char check_joys(int jx,int jy);
gunpuen2 4:8a86bacddcac 15 int char2posit(char cha);
gunpuen2 7:e35ba3ddb9af 16 int IamWin();
gunpuen2 15:5902cf545449 17 int protect_ship(int head_position,int ship_type);
gunpuen2 7:e35ba3ddb9af 18 int TellUrEnemy_uWin();
gunpuen2 0:a8e057156263 19 int check_joys_int(int jx,int jy);
gunpuen2 0:a8e057156263 20 int check_correctPosition(int X,int Y);
gunpuen2 15:5902cf545449 21 int get_ship_platform(int input_position,int ship_type);
gunpuen2 6:7f99124272d9 22 void atk_enemy();
gunpuen2 6:7f99124272d9 23 void enemy_atk();
gunpuen2 0:a8e057156263 24 void check_ready();
gunpuen2 7:e35ba3ddb9af 25 void print_ship_destroyed();
gunpuen2 6:7f99124272d9 26 void print_enemy_platform();
gunpuen2 6:7f99124272d9 27 void print_ship_platform();
gunpuen2 6:7f99124272d9 28 void print_atk_platform();
gunpuen2 4:8a86bacddcac 29 void mark_ship_destroyed();
gunpuen2 0:a8e057156263 30 void Select_Position(char M);
gunpuen2 15:5902cf545449 31 void get_atk_platform(int atkpos);
gunpuen2 7:e35ba3ddb9af 32 void check_end();
gunpuen2 0:a8e057156263 33
gunpuen2 7:e35ba3ddb9af 34 // Setting
gunpuen2 7:e35ba3ddb9af 35 int ifUrJirat = 1;
gunpuen2 0:a8e057156263 36 // Initial variable.
gunpuen2 2:d93832fe8deb 37 int check_ship_underATK = 0;
gunpuen2 0:a8e057156263 38 int select_Position = 0;
gunpuen2 0:a8e057156263 39 int ATKposition = 0;
gunpuen2 1:6157c77da3d5 40 int enemy_ready = 0;
gunpuen2 2:d93832fe8deb 41 int check_ship1 = 0;
gunpuen2 2:d93832fe8deb 42 int check_ship2 = 0;
gunpuen2 0:a8e057156263 43 int iWaitATK = 0;
gunpuen2 0:a8e057156263 44 int state = 0;
gunpuen2 2:d93832fe8deb 45 int ship_SelectType[8] = {4,3,2,2,1,1,1,1};
gunpuen2 6:7f99124272d9 46 int enemy_platform[8][8] = {{0}};
gunpuen2 4:8a86bacddcac 47 int ship_platform[8][8] = {{0}}; //______________________________________________This is ship area.
gunpuen2 1:6157c77da3d5 48 int atk_platform[8][8] = {{0}};
gunpuen2 10:b8d45f9b00bf 49 int ship_underATK[15] = {9,9,9,9,9,9,9,9,9,9,9,9,9,9,9};
gunpuen2 2:d93832fe8deb 50 int ship_destroyed[8] = {0};
gunpuen2 0:a8e057156263 51 int ship4[4] = {0};
gunpuen2 0:a8e057156263 52 int ship3[3] = {0};
gunpuen2 0:a8e057156263 53 int ship2[2][2] = {{0}};
gunpuen2 0:a8e057156263 54 int ship1[4] = {0};
gunpuen2 0:a8e057156263 55
gunpuen2 0:a8e057156263 56 int main(){ //-------------------------------------------------------------------Main Function.
gunpuen2 15:5902cf545449 57 bt.baud(9600);
gunpuen2 0:a8e057156263 58 float Vx;
gunpuen2 0:a8e057156263 59 float Vy;
gunpuen2 0:a8e057156263 60 int SW,iVxVy,iSW,n;
gunpuen2 0:a8e057156263 61 int iShipType = 0;
gunpuen2 3:baff75bbb78e 62 unsigned long int uli = 0;
gunpuen2 0:a8e057156263 63 char m;
gunpuen2 14:8abed4026326 64
gunpuen2 0:a8e057156263 65 while(1) {
gunpuen2 0:a8e057156263 66 if(iShipType<8){
gunpuen2 0:a8e057156263 67 Vx = VRx.read() * 1024;
gunpuen2 0:a8e057156263 68 Vy = VRy.read() * 1024;
gunpuen2 0:a8e057156263 69 SW = Button.read();
gunpuen2 0:a8e057156263 70 m = check_joys(Vx,Vy);
gunpuen2 0:a8e057156263 71 n = check_joys_int(Vx,Vy);
gunpuen2 0:a8e057156263 72 if(n == 1){ //_______________________________________________________ For make sure coordinate is press 1 time.
gunpuen2 0:a8e057156263 73 iVxVy = 0;
gunpuen2 0:a8e057156263 74 check_ready();
gunpuen2 0:a8e057156263 75 }
gunpuen2 0:a8e057156263 76 if(SW == 1){ //______________________________________________________ For make sure switch is press 1 time.
gunpuen2 0:a8e057156263 77 iSW = 0;
gunpuen2 0:a8e057156263 78 check_ready();
gunpuen2 0:a8e057156263 79 }
gunpuen2 0:a8e057156263 80 if(m!=NULL && iVxVy==0){ //__________________________________________ Get position that wait for press switch.
gunpuen2 15:5902cf545449 81 if(protect_ship(select_Position,ship_SelectType[iShipType]!=0)){
gunpuen2 0:a8e057156263 82 Select_Position(m);
gunpuen2 15:5902cf545449 83 printf("select_Position = %d\n",select_Position);
gunpuen2 15:5902cf545449 84 }else{printf("Not allow position.\n");}
gunpuen2 0:a8e057156263 85 check_ready();
gunpuen2 0:a8e057156263 86 iVxVy = 1;
gunpuen2 3:baff75bbb78e 87 check_ready();
gunpuen2 0:a8e057156263 88 }
gunpuen2 0:a8e057156263 89 if(SW==0 && iSW==0){ //______________________________________________If switch pressing by human.
gunpuen2 0:a8e057156263 90 printf("Wait!\n");
gunpuen2 0:a8e057156263 91 check_ready();
gunpuen2 15:5902cf545449 92 if(get_ship_platform(select_Position,ship_SelectType[iShipType])==0){ //__Please read explanation in function get_ship_platform.
gunpuen2 0:a8e057156263 93 printf("Please input correct position\n");
gunpuen2 0:a8e057156263 94 }else{
gunpuen2 0:a8e057156263 95 iShipType++;
gunpuen2 0:a8e057156263 96 }
gunpuen2 0:a8e057156263 97 check_ready();
gunpuen2 0:a8e057156263 98 iSW = 1;
gunpuen2 6:7f99124272d9 99 print_ship_platform();
gunpuen2 3:baff75bbb78e 100 check_ready();
gunpuen2 0:a8e057156263 101 }
gunpuen2 0:a8e057156263 102 }else{
gunpuen2 3:baff75bbb78e 103 if(enemy_ready!=1){
gunpuen2 3:baff75bbb78e 104 printf("sent E\n");
gunpuen2 12:287c6a9560ca 105 while(uli<50){
gunpuen2 4:8a86bacddcac 106 bt.printf("E");
gunpuen2 3:baff75bbb78e 107 uli++;
gunpuen2 3:baff75bbb78e 108 }
gunpuen2 12:287c6a9560ca 109 }else{
gunpuen2 12:287c6a9560ca 110 bt.putc('l');
gunpuen2 3:baff75bbb78e 111 }
gunpuen2 0:a8e057156263 112 printf("\n");
gunpuen2 0:a8e057156263 113 break;
gunpuen2 0:a8e057156263 114 }
gunpuen2 0:a8e057156263 115 }
gunpuen2 12:287c6a9560ca 116 if(enemy_ready == 0){
gunpuen2 12:287c6a9560ca 117 printf("Wait for enemy\n");
gunpuen2 12:287c6a9560ca 118 while(1){if(bt.readable()){if(bt.getc()=='l'){break;}}}
gunpuen2 12:287c6a9560ca 119 state = 0;
gunpuen2 12:287c6a9560ca 120 }else{state = 1;}
gunpuen2 15:5902cf545449 121 wait(2);
gunpuen2 12:287c6a9560ca 122 while(1) { //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Play
gunpuen2 1:6157c77da3d5 123 if(state == 0){
gunpuen2 6:7f99124272d9 124 atk_enemy();
gunpuen2 6:7f99124272d9 125 printf("This is enemy_platform.\n");
gunpuen2 6:7f99124272d9 126 print_enemy_platform();
gunpuen2 14:8abed4026326 127 if(IamWin()==1){printf("You win!\n");}else{state = 1;}
gunpuen2 0:a8e057156263 128 }else{
gunpuen2 6:7f99124272d9 129 enemy_atk();
gunpuen2 6:7f99124272d9 130 printf("This is atk_platform.\n");
gunpuen2 6:7f99124272d9 131 print_atk_platform();
gunpuen2 7:e35ba3ddb9af 132 printf("This is ship_destroyed. : ");
gunpuen2 7:e35ba3ddb9af 133 print_ship_destroyed();
gunpuen2 14:8abed4026326 134 if(TellUrEnemy_uWin()==1){
gunpuen2 14:8abed4026326 135 while(uli<100){
gunpuen2 14:8abed4026326 136 bt.putc('q');
gunpuen2 14:8abed4026326 137 uli++;
gunpuen2 14:8abed4026326 138 }
gunpuen2 7:e35ba3ddb9af 139 printf("BOO!! You lost!");
gunpuen2 7:e35ba3ddb9af 140 break;
gunpuen2 7:e35ba3ddb9af 141 }else{state = 0;}
gunpuen2 0:a8e057156263 142 }
gunpuen2 0:a8e057156263 143 }
gunpuen2 0:a8e057156263 144 }
gunpuen2 0:a8e057156263 145
gunpuen2 4:8a86bacddcac 146 /******************************************************************************/
gunpuen2 4:8a86bacddcac 147 /* */
gunpuen2 4:8a86bacddcac 148 /* */
gunpuen2 4:8a86bacddcac 149 /* Another function */
gunpuen2 4:8a86bacddcac 150 /* */
gunpuen2 4:8a86bacddcac 151 /* */
gunpuen2 4:8a86bacddcac 152 /******************************************************************************/
gunpuen2 0:a8e057156263 153
gunpuen2 0:a8e057156263 154 char check_joys(int jx,int jy){ //-----------------------------------------------Check joystick that it up,down,left or right.
gunpuen2 8:a8d39b5d17ab 155
gunpuen2 7:e35ba3ddb9af 156 if(ifUrJirat==1){
gunpuen2 7:e35ba3ddb9af 157 if(jx < 14.0){ return 'a';}
gunpuen2 7:e35ba3ddb9af 158 else if(jx > 1010.0){return 'd';}
gunpuen2 7:e35ba3ddb9af 159 else if(jy < 14.0){ return 'w';}
gunpuen2 7:e35ba3ddb9af 160 else if(jy > 1010.0){return 's';}
gunpuen2 7:e35ba3ddb9af 161 else{return NULL;}
gunpuen2 8:a8d39b5d17ab 162 }else{
gunpuen2 9:102af5021c6c 163 if(jx < 14.0){ return 'd';}
gunpuen2 9:102af5021c6c 164 else if(jx > 1010.0){return 'a';}
gunpuen2 9:102af5021c6c 165 else if(jy < 14.0){ return 's';}
gunpuen2 9:102af5021c6c 166 else if(jy > 1010.0){return 'w';}
gunpuen2 7:e35ba3ddb9af 167 else{return NULL;}
gunpuen2 0:a8e057156263 168 }
gunpuen2 0:a8e057156263 169 }
gunpuen2 0:a8e057156263 170 int check_joys_int(int jx,int jy){ //--------------------------------------------Check joystick that it is centre.
gunpuen2 0:a8e057156263 171 if(jx>=450.0&&jx<=600.0){
gunpuen2 0:a8e057156263 172 if(jy>=450.0&&jy<=600.0){
gunpuen2 0:a8e057156263 173 return 1;
gunpuen2 0:a8e057156263 174 }else{
gunpuen2 0:a8e057156263 175 return 0;
gunpuen2 0:a8e057156263 176 }
gunpuen2 0:a8e057156263 177 }else{
gunpuen2 0:a8e057156263 178 return 0;
gunpuen2 0:a8e057156263 179 }
gunpuen2 0:a8e057156263 180 }
gunpuen2 0:a8e057156263 181 void Select_Position(char M){ //-------------------------------------------------Change position of cursor (Joystick).
gunpuen2 0:a8e057156263 182 switch(M){
gunpuen2 0:a8e057156263 183 case 'a':
gunpuen2 0:a8e057156263 184 if(select_Position%10!=0){select_Position = select_Position - 1;}
gunpuen2 0:a8e057156263 185 break;
gunpuen2 0:a8e057156263 186 case 'd':
gunpuen2 0:a8e057156263 187 if(select_Position%10!=7){select_Position = select_Position + 1;}
gunpuen2 0:a8e057156263 188 break;
gunpuen2 0:a8e057156263 189 case 'w':
gunpuen2 0:a8e057156263 190 if(select_Position/10!=0){select_Position = select_Position - 10;}
gunpuen2 0:a8e057156263 191 break;
gunpuen2 0:a8e057156263 192 case 's':
gunpuen2 0:a8e057156263 193 if(select_Position/10!=7){select_Position = select_Position + 10;}
gunpuen2 0:a8e057156263 194 break;
gunpuen2 0:a8e057156263 195 }
gunpuen2 0:a8e057156263 196 }
gunpuen2 15:5902cf545449 197 int protect_ship(int head_position,int ship_type){
gunpuen2 15:5902cf545449 198 int x,y = 0;
gunpuen2 15:5902cf545449 199
gunpuen2 15:5902cf545449 200 y = head_position/10;
gunpuen2 15:5902cf545449 201 x = head_position%10;
gunpuen2 15:5902cf545449 202
gunpuen2 15:5902cf545449 203 if(ship_type==4){if((y+3)>7){return 0;}else{return 1;}}
gunpuen2 15:5902cf545449 204 else if(ship_type==3){if((x+2)>7){return 0;}else{return 1;}}
gunpuen2 15:5902cf545449 205 else if(ship_type==2){if((y+1)>7){return 0;}else{return 1;}}
gunpuen2 15:5902cf545449 206 else{return 1;}
gunpuen2 15:5902cf545449 207
gunpuen2 15:5902cf545449 208 }
gunpuen2 15:5902cf545449 209 int get_ship_platform(int input_position,int ship_type){ //-----------------------Plot ship in ship area.
gunpuen2 0:a8e057156263 210 int i,x,y = 0;
gunpuen2 0:a8e057156263 211 int error = 0;
gunpuen2 0:a8e057156263 212
gunpuen2 0:a8e057156263 213 y = input_position/10;
gunpuen2 0:a8e057156263 214 x = input_position%10;
gunpuen2 0:a8e057156263 215
gunpuen2 0:a8e057156263 216 for(i=0;i<ship_type;i++){
gunpuen2 0:a8e057156263 217 if(check_correctPosition(y,x) == 1){
gunpuen2 0:a8e057156263 218 if(ship_type == 4){ship4[i] = (y*10)+x;}
gunpuen2 0:a8e057156263 219 else if(ship_type == 3){ship3[i] = (y*10)+x;}
gunpuen2 0:a8e057156263 220 else if(ship_type == 2){ship2[check_ship2][i] = (y*10)+x;}
gunpuen2 0:a8e057156263 221 else if(ship_type == 1){ship1[check_ship1] = (y*10)+x;check_ship1++;}
gunpuen2 0:a8e057156263 222 }else{
gunpuen2 0:a8e057156263 223 error = 1;
gunpuen2 0:a8e057156263 224 break;
gunpuen2 0:a8e057156263 225 }
gunpuen2 0:a8e057156263 226 if(ship_type%2 == 0){
gunpuen2 0:a8e057156263 227 y++;
gunpuen2 0:a8e057156263 228 }else{
gunpuen2 0:a8e057156263 229 x++;
gunpuen2 0:a8e057156263 230 }
gunpuen2 0:a8e057156263 231 }
gunpuen2 0:a8e057156263 232 if(ship_type==2){
gunpuen2 0:a8e057156263 233 check_ship2++;
gunpuen2 0:a8e057156263 234 }
gunpuen2 0:a8e057156263 235 if(error == 1){
gunpuen2 0:a8e057156263 236 return 0;
gunpuen2 0:a8e057156263 237 }else{
gunpuen2 0:a8e057156263 238 y = input_position/10;
gunpuen2 0:a8e057156263 239 x = input_position%10;
gunpuen2 0:a8e057156263 240 for(i=0;i<ship_type;i++){
gunpuen2 1:6157c77da3d5 241 ship_platform[y][x] = ship_type;
gunpuen2 0:a8e057156263 242 if(ship_type%2 == 0){
gunpuen2 0:a8e057156263 243 y++;
gunpuen2 0:a8e057156263 244 }else{
gunpuen2 0:a8e057156263 245 x++;
gunpuen2 0:a8e057156263 246 }
gunpuen2 0:a8e057156263 247 }
gunpuen2 0:a8e057156263 248 return 1;
gunpuen2 0:a8e057156263 249 }
gunpuen2 0:a8e057156263 250 }
gunpuen2 0:a8e057156263 251 int check_correctPosition(int X,int Y){
gunpuen2 0:a8e057156263 252 if(X<=7){
gunpuen2 0:a8e057156263 253 if(Y<=7){
gunpuen2 1:6157c77da3d5 254 if(ship_platform[X][Y] == 0){
gunpuen2 0:a8e057156263 255 return 1;
gunpuen2 0:a8e057156263 256 }else{
gunpuen2 0:a8e057156263 257 return 0;
gunpuen2 0:a8e057156263 258 }
gunpuen2 1:6157c77da3d5 259 }else{
gunpuen2 1:6157c77da3d5 260 return 0;
gunpuen2 0:a8e057156263 261 }
gunpuen2 0:a8e057156263 262 }else{
gunpuen2 0:a8e057156263 263 return 0;
gunpuen2 0:a8e057156263 264 }
gunpuen2 0:a8e057156263 265 }
gunpuen2 6:7f99124272d9 266 void print_ship_platform(){
gunpuen2 0:a8e057156263 267 for(int i=0;i<8;i++){
gunpuen2 0:a8e057156263 268 for(int j=0;j<8;j++){
gunpuen2 1:6157c77da3d5 269 printf("| %d |",ship_platform[i][j]);
gunpuen2 0:a8e057156263 270 }
gunpuen2 0:a8e057156263 271 printf("\n");
gunpuen2 0:a8e057156263 272 }
gunpuen2 0:a8e057156263 273 }
gunpuen2 6:7f99124272d9 274 void print_enemy_platform(){
gunpuen2 6:7f99124272d9 275 for(int i=0;i<8;i++){
gunpuen2 6:7f99124272d9 276 for(int j=0;j<8;j++){
gunpuen2 6:7f99124272d9 277 printf("| %d |",enemy_platform[i][j]);
gunpuen2 6:7f99124272d9 278 }
gunpuen2 6:7f99124272d9 279 printf("\n");
gunpuen2 6:7f99124272d9 280 }
gunpuen2 6:7f99124272d9 281 }
gunpuen2 6:7f99124272d9 282 void print_atk_platform(){
gunpuen2 6:7f99124272d9 283 for(int i=0;i<8;i++){
gunpuen2 6:7f99124272d9 284 for(int j=0;j<8;j++){
gunpuen2 6:7f99124272d9 285 printf("| %d |",atk_platform[i][j]);
gunpuen2 6:7f99124272d9 286 }
gunpuen2 6:7f99124272d9 287 printf("\n");
gunpuen2 6:7f99124272d9 288 }
gunpuen2 6:7f99124272d9 289 }
gunpuen2 7:e35ba3ddb9af 290 void print_ship_destroyed(){
gunpuen2 8:a8d39b5d17ab 291 printf("{");
gunpuen2 7:e35ba3ddb9af 292 for(int i=0;i<8;i++){
gunpuen2 7:e35ba3ddb9af 293 printf("%d",ship_destroyed[i]);
gunpuen2 7:e35ba3ddb9af 294 if(i!=14){printf(",");}
gunpuen2 7:e35ba3ddb9af 295 }
gunpuen2 7:e35ba3ddb9af 296 printf("}\n");
gunpuen2 7:e35ba3ddb9af 297 }
gunpuen2 0:a8e057156263 298 void check_ready(){
gunpuen2 0:a8e057156263 299 if(bt.readable()){
gunpuen2 1:6157c77da3d5 300 enemy_ready = 1;
gunpuen2 1:6157c77da3d5 301 }
gunpuen2 1:6157c77da3d5 302 }
gunpuen2 1:6157c77da3d5 303 char posit2char(int posit){
gunpuen2 1:6157c77da3d5 304 int as = posit+48;
gunpuen2 1:6157c77da3d5 305 char ch = as;
gunpuen2 1:6157c77da3d5 306 return ch ;
gunpuen2 1:6157c77da3d5 307 }
gunpuen2 1:6157c77da3d5 308
gunpuen2 1:6157c77da3d5 309 int char2posit(char cha){
gunpuen2 1:6157c77da3d5 310 int as = cha;
gunpuen2 1:6157c77da3d5 311 as = as-48;
gunpuen2 1:6157c77da3d5 312 return as;
gunpuen2 1:6157c77da3d5 313 }
gunpuen2 15:5902cf545449 314 void get_atk_platform(int atkpos){
gunpuen2 4:8a86bacddcac 315 int i,j,x,y = 0;
gunpuen2 1:6157c77da3d5 316
gunpuen2 7:e35ba3ddb9af 317 x = atkpos/10;
gunpuen2 7:e35ba3ddb9af 318 y = atkpos%10;
gunpuen2 1:6157c77da3d5 319
gunpuen2 2:d93832fe8deb 320 if(ship_platform[x][y]!=0 and atk_platform[x][y]==0){
gunpuen2 1:6157c77da3d5 321 atk_platform[x][y] = ship_platform[x][y];
gunpuen2 6:7f99124272d9 322 bt.putc(posit2char(atk_platform[x][y]));
gunpuen2 9:102af5021c6c 323 ship_underATK[check_ship_underATK] = (x*10)+y;
gunpuen2 2:d93832fe8deb 324 if(atk_platform[x][y]==4){
gunpuen2 2:d93832fe8deb 325 for(i=0;i<4;i++){
gunpuen2 2:d93832fe8deb 326 for(j=0;j<15;j++){
gunpuen2 2:d93832fe8deb 327 if(ship4[i]==ship_underATK[j]){
gunpuen2 2:d93832fe8deb 328 ship_destroyed[0]++;
gunpuen2 2:d93832fe8deb 329 }
gunpuen2 2:d93832fe8deb 330 }
gunpuen2 2:d93832fe8deb 331 }
gunpuen2 2:d93832fe8deb 332 }else if(atk_platform[x][y]==3){
gunpuen2 2:d93832fe8deb 333 for(i=0;i<3;i++){
gunpuen2 2:d93832fe8deb 334 for(j=0;j<15;j++){
gunpuen2 2:d93832fe8deb 335 if(ship3[i]==ship_underATK[j]){
gunpuen2 2:d93832fe8deb 336 ship_destroyed[1]++;
gunpuen2 2:d93832fe8deb 337 }
gunpuen2 2:d93832fe8deb 338 }
gunpuen2 2:d93832fe8deb 339 }
gunpuen2 2:d93832fe8deb 340 }else if(atk_platform[x][y]==2){
gunpuen2 2:d93832fe8deb 341 for(i=0;i<4;i++){
gunpuen2 2:d93832fe8deb 342 for(j=0;j<15;j++){
gunpuen2 2:d93832fe8deb 343 if(ship2[0][i]==ship_underATK[j]){
gunpuen2 2:d93832fe8deb 344 ship_destroyed[2]++;
gunpuen2 2:d93832fe8deb 345 }
gunpuen2 2:d93832fe8deb 346 if(ship2[1][i]==ship_underATK[j]){
gunpuen2 2:d93832fe8deb 347 ship_destroyed[3]++;
gunpuen2 2:d93832fe8deb 348 }
gunpuen2 2:d93832fe8deb 349 }
gunpuen2 2:d93832fe8deb 350 }
gunpuen2 2:d93832fe8deb 351 }else if(atk_platform[x][y]==1){
gunpuen2 2:d93832fe8deb 352 for(i=0;i<4;i++){
gunpuen2 2:d93832fe8deb 353 for(j=0;j<15;j++){
gunpuen2 2:d93832fe8deb 354 if(ship3[i]==ship_underATK[j]){
gunpuen2 2:d93832fe8deb 355 ship_destroyed[4+i]++;
gunpuen2 4:8a86bacddcac 356 atk_platform[x][y] = 11;
gunpuen2 2:d93832fe8deb 357 }
gunpuen2 2:d93832fe8deb 358 }
gunpuen2 2:d93832fe8deb 359 }
gunpuen2 2:d93832fe8deb 360 }
gunpuen2 1:6157c77da3d5 361 }else{
gunpuen2 1:6157c77da3d5 362 atk_platform[x][y] = 8;
gunpuen2 6:7f99124272d9 363 bt.putc(posit2char(atk_platform[x][y]));
gunpuen2 0:a8e057156263 364 }
gunpuen2 0:a8e057156263 365 }
gunpuen2 4:8a86bacddcac 366 void mark_ship_destroyed(){
gunpuen2 4:8a86bacddcac 367 int i,j,k = 0;
gunpuen2 0:a8e057156263 368
gunpuen2 11:305164107874 369 if(ship_destroyed[0]==10){
gunpuen2 4:8a86bacddcac 370 for(i=0;i<8;i++){
gunpuen2 4:8a86bacddcac 371 for(j=0;j<8;j++){
gunpuen2 4:8a86bacddcac 372 if(atk_platform[i][j]==4){
gunpuen2 4:8a86bacddcac 373 atk_platform[i][j] = 11;
gunpuen2 4:8a86bacddcac 374 }
gunpuen2 4:8a86bacddcac 375 }
gunpuen2 4:8a86bacddcac 376 }
gunpuen2 13:eee9af3b4308 377 }
gunpuen2 13:eee9af3b4308 378 if(ship_destroyed[1]==6){
gunpuen2 4:8a86bacddcac 379 for(i=0;i<8;i++){
gunpuen2 4:8a86bacddcac 380 for(j=0;j<8;j++){
gunpuen2 4:8a86bacddcac 381 if(atk_platform[i][j]==3){
gunpuen2 4:8a86bacddcac 382 atk_platform[i][j] = 11;
gunpuen2 4:8a86bacddcac 383 }
gunpuen2 4:8a86bacddcac 384 }
gunpuen2 4:8a86bacddcac 385 }
gunpuen2 13:eee9af3b4308 386 }
gunpuen2 13:eee9af3b4308 387 if(ship_destroyed[2]==3){
gunpuen2 4:8a86bacddcac 388 for(k=0;k<2;k++){
gunpuen2 4:8a86bacddcac 389 i = ship2[0][k]/10;
gunpuen2 4:8a86bacddcac 390 j = ship2[0][k]%10;
gunpuen2 4:8a86bacddcac 391 atk_platform[i][j] = 11;
gunpuen2 4:8a86bacddcac 392 }
gunpuen2 13:eee9af3b4308 393 }
gunpuen2 13:eee9af3b4308 394 if(ship_destroyed[3]==3){
gunpuen2 4:8a86bacddcac 395 for(k=0;k<2;k++){
gunpuen2 4:8a86bacddcac 396 i = ship2[1][k]/10;
gunpuen2 4:8a86bacddcac 397 j = ship2[1][k]%10;
gunpuen2 4:8a86bacddcac 398 atk_platform[i][j] = 11;
gunpuen2 4:8a86bacddcac 399 }
gunpuen2 4:8a86bacddcac 400 }
gunpuen2 6:7f99124272d9 401 }
gunpuen2 6:7f99124272d9 402 void atk_enemy(){
gunpuen2 6:7f99124272d9 403 float Vx;
gunpuen2 6:7f99124272d9 404 float Vy;
gunpuen2 7:e35ba3ddb9af 405 int SW,iVxVy,iSW,n = 0;
gunpuen2 7:e35ba3ddb9af 406 int iPrintUturn = 0;
gunpuen2 6:7f99124272d9 407 char m;
gunpuen2 6:7f99124272d9 408
gunpuen2 14:8abed4026326 409 select_Position = 0;
gunpuen2 6:7f99124272d9 410 while(1){
gunpuen2 6:7f99124272d9 411 if(iPrintUturn==0){
gunpuen2 6:7f99124272d9 412 printf("Your turn.\n");
gunpuen2 6:7f99124272d9 413 iPrintUturn = 1;
gunpuen2 6:7f99124272d9 414 }
gunpuen2 6:7f99124272d9 415 Vx = VRx.read() * 1024;
gunpuen2 6:7f99124272d9 416 Vy = VRy.read() * 1024;
gunpuen2 6:7f99124272d9 417 SW = Button.read();
gunpuen2 6:7f99124272d9 418 m = check_joys(Vx,Vy);
gunpuen2 6:7f99124272d9 419 n = check_joys_int(Vx,Vy);
gunpuen2 6:7f99124272d9 420 if(n == 1){
gunpuen2 6:7f99124272d9 421 iVxVy = 0;
gunpuen2 6:7f99124272d9 422 }
gunpuen2 6:7f99124272d9 423 if(SW == 1){
gunpuen2 6:7f99124272d9 424 iSW = 0;
gunpuen2 6:7f99124272d9 425 if(bt.readable()){
gunpuen2 6:7f99124272d9 426 enemy_platform[select_Position/10][select_Position%10] = char2posit(bt.getc());
gunpuen2 6:7f99124272d9 427 break;
gunpuen2 6:7f99124272d9 428 }
gunpuen2 6:7f99124272d9 429 }
gunpuen2 6:7f99124272d9 430 if(m!=NULL && iVxVy==0){
gunpuen2 6:7f99124272d9 431 Select_Position(m);
gunpuen2 6:7f99124272d9 432 printf("select_Position = %d\n",select_Position);
gunpuen2 6:7f99124272d9 433 bt.putc(posit2char(select_Position));
gunpuen2 6:7f99124272d9 434 iVxVy = 1;
gunpuen2 6:7f99124272d9 435 }
gunpuen2 6:7f99124272d9 436 if(SW==0 && iSW==0){
gunpuen2 6:7f99124272d9 437 bt.putc('B');
gunpuen2 6:7f99124272d9 438 printf("You attacking at position %d\n",select_Position);
gunpuen2 6:7f99124272d9 439 iSW = 1;
gunpuen2 6:7f99124272d9 440 }
gunpuen2 6:7f99124272d9 441 }
gunpuen2 6:7f99124272d9 442 }
gunpuen2 6:7f99124272d9 443 void enemy_atk(){
gunpuen2 6:7f99124272d9 444 int data_fromEnemy;
gunpuen2 6:7f99124272d9 445 printf("Wait for enemy attack.\n");
gunpuen2 13:eee9af3b4308 446 select_Position = 0;
gunpuen2 6:7f99124272d9 447 while(1){
gunpuen2 6:7f99124272d9 448 if(bt.readable()){
gunpuen2 6:7f99124272d9 449 data_fromEnemy = char2posit(bt.getc());
gunpuen2 6:7f99124272d9 450 if(data_fromEnemy!=18){
gunpuen2 6:7f99124272d9 451 select_Position = data_fromEnemy;
gunpuen2 7:e35ba3ddb9af 452 printf("enemy select_Position = %d\n",select_Position);
gunpuen2 6:7f99124272d9 453 }else{
gunpuen2 6:7f99124272d9 454 ATKposition = select_Position;
gunpuen2 6:7f99124272d9 455 break;
gunpuen2 6:7f99124272d9 456 }
gunpuen2 6:7f99124272d9 457 }
gunpuen2 6:7f99124272d9 458 }
gunpuen2 6:7f99124272d9 459 printf("Enemy attack at your area %d\n",ATKposition);
gunpuen2 15:5902cf545449 460 get_atk_platform(ATKposition);
gunpuen2 10:b8d45f9b00bf 461 check_ship_underATK++;
gunpuen2 6:7f99124272d9 462 mark_ship_destroyed();
gunpuen2 7:e35ba3ddb9af 463 }
gunpuen2 7:e35ba3ddb9af 464 int TellUrEnemy_uWin(){
gunpuen2 7:e35ba3ddb9af 465 int sub_end = 0;
gunpuen2 7:e35ba3ddb9af 466
gunpuen2 7:e35ba3ddb9af 467 for(int i=0;i<15;i++){
gunpuen2 11:305164107874 468 if(ship_underATK[i]!=9){sub_end++;}
gunpuen2 7:e35ba3ddb9af 469 }
gunpuen2 8:a8d39b5d17ab 470 if(sub_end==15){return 1;}else{return 0;}
gunpuen2 7:e35ba3ddb9af 471 }
gunpuen2 7:e35ba3ddb9af 472 int IamWin(){
gunpuen2 8:a8d39b5d17ab 473 if(bt.readable()){if(bt.getc()=='q'){return 1;}else{return 0;}}else{return 0;}
gunpuen2 4:8a86bacddcac 474 }