This Class allows the joystick, buttons and petiometers to be implemented easily and coherently in other classes
Fork of Gamepad by
Diff: Controller.h
- Revision:
- 25:edb07ff38749
- Parent:
- 24:7b149f5d4bef
- Child:
- 26:ccdf299b26c4
diff -r 7b149f5d4bef -r edb07ff38749 Controller.h --- a/Controller.h Sun Apr 16 13:45:22 2017 +0000 +++ b/Controller.h Sun Apr 16 19:38:43 2017 +0000 @@ -117,9 +117,9 @@ bool check_event(ControllerEvent const id); /** - * @brief If a specific flag has - * @param id[in] The specific flag ID - * @return true if the flag occurred + * @brief Allows for a specific integer to be returned if a specific flag has been set + * @param id[in] boolean true/false on whether a specific flag has been set. + * @return interger unique to the flag set. */ int check_for_buttons();