David Rimer
/
Gigatron_Emulator
A small emulator for the gigatron created for the STM32F746G-DISCO and an NES wii controller
WiiClassicControllerReader/WiiClassicControllerDefs.h
- Committer:
- davidr99
- Date:
- 2020-03-05
- Revision:
- 1:4c1f3d32fceb
File content as of revision 1:4c1f3d32fceb:
/* * WiiClassicControllerReader. A program allowing the output of one or two * Wii Classic Controllers to be read via I2C and decoded for use, using the mbed * microcontroller and its associated libraries. * * Written by Alfredo Guerrero <alfredog83@gmail.com> for the mbedGC open-source * game console <http://www.mbedgc.com>. Based on the original code for * the WiiNunchuckReader written by Petras Saduikis <petras@petras.co.uk>. * * This file is part of WiiClassicControllerReader. * * WiiClassicControllerReader is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * WiiClassicControllerReader is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You can find a copy of the GNU General Public License at <http://www.gnu.org/licenses/>. */ #ifndef ALFREDOG83_WIICLASSICCONTROLLERDEFS_H #define ALFREDOG83_WIICLASSICCONTROLLERDEFS_H // I2C #define CONTROLLER_ADDR 0xA4 // I2C library doesn't right shift the address, so provided shifted #define CONTROLLER_REGADDR 0x40 // relevant register address #define CONTROLLER_READLEN 0x06 // always read this many bytes back // bitmasks for individual buttons // LX, LY: left analog stick X, Y (0-63) // RX, RY: right analog stick X, Y (0-31) [RX separated among bytes 0-2] // RT, LT: right, left trigger (0-31) [LT separated among bytes 2-3] // B{ZR,ZL,A,B,X,Y,START,HOME,SELECT}: discrete buttons // BD{L,R,U,D}: D-pad direction buttons // LC,RC: digital button click of LT, RT when pressed down all the way #define MASK_LX 0x3F // LX<5:0> #define MASK_RX34 0xC0 // RX<4:3> #define MASK_LY 0x3F // LY<5:0> #define MASK_RY 0x1F // RY<4:0> #define MASK_LT34 0x60 // LT<4:3> #define MASK_RT 0x1F // RT<4:0> #define MASK_BDU 0x01 // DU #define MASK_RC_DL 0x02 // DL, RC #define MASK_BSTART_ZR 0x04 // ZR, START #define MASK_BHOME_X 0x08 // X, HOME #define MASK_BSELECT_A 0x10 // A, SELECT #define MASK_LC_Y 0x20 // LC, Y, LT<0> #define MASK_BDD_B 0x40 // B, DD, LT<1>, RX<1> #define MASK_BDR_ZL 0x80 // ZL, DR, LT<2>, RX<0>, RX<2> // timing #define I2C_READ_DELAY 0.01 // I2C status #define I2C_OK 0 // zero on success (ACK), non-zero on fail (NACK) for read or write #endif