ESE519 blank Joystick class
Dependents: ESE519_Lab6_part1_skeleton
Fork of Joystick_skelleton by
Joystick.cpp
- Committer:
- csharer
- Date:
- 2016-10-25
- Revision:
- 4:aaca0f94b646
- Parent:
- 3:6f854e0cae36
File content as of revision 4:aaca0f94b646:
//Joystick (INCOMPLETE IMPLIMENTATION) //Author: Carter Sharer //Date: 10/18/16 #include "Joystick.h" #include "mbed.h" //Member function definitions including constructor Joystick::Joystick(PinName pinA, PinName pinB) : horiz(pinA), vert(pinB) { //Wait 1 second for voltage to settle wait(1); //(1)Set Raw Center Values, this is where the joystick sits naturaly //set raw horizontal center to current value (average with 5 readings) //set raw vertial center to current value (average with 5 readings) raw_hc = 0; raw_vc = 0; //(2)Initalize the Rax Max to some value less then the real max value. //We dont know what the max value will be until we read it, thats ok. //But we can assume it will be greater then 0.8 (center + 0.3) so lets //set it to that for now. We will update this later if we see a larger value //Now do the same for the the Raw Min float delta = 0.3; rawMinH = 0; rawMaxH = 0; rawMinV = 0; rawMaxV = 0; } //Returns the scaled vertial value of joystick float Joystick::horizontal(void) { //(3)Get average val (5 samples) float avg = horiz.read(); //(4)Watch for Max and Min Values, if we see a new max/min update Raw Max/Min rawMaxH = avg; rawMinH = avg; //(5)Here we will calculate the total range (Travel) of the joystick //using the rawMax/rawMin values we have seen thus far //Since the joystick is not symetrical we have to calculate two ranges //Calculate the range from [center, max] and [center, min] float range_pos = 0; float range_neg = 0; //(6)Here we will calculate how much our current reading is in one //of the ranges, this will give us a percentage of our _max value we //set in setScale. Then we can apply the scale by multiplying it by our //scale (_max/_min). float val; if(avg >= raw_hc) //Positive Range val = 0; else //Negative Range val = 0; //(7)Here we will apply a dead zone. If the |value| is <= our deadzone then //set it to 0. Otherwise we need to shift the value closer to 0 by dead zone return horiz.read(); } //(8) Impliment vertial the same as you did for horizontal //Returns the scaled horizontal value of joystick float Joystick::vertical(void) { //Get average value (5 samples) float avg = vert.read(); //(4)Watch for Max and Min Values, if we see a new max/min update Raw Max/Min rawMaxV = avg; rawMinV = avg; //(5)Here we will calculate the total range (Travel) of the joystick //using the rawMax/rawMin values we have seen thus far //Since the joystick is not symetrical we have to calculate two ranges //Calculate the range from [center, max] and [center, min] float range_pos = 0; float range_neg = 0; //(6)Here we will calculate how much our current reading is in one //of the ranges, this will give us a percentage of our _max value we //set in setScale. Then we can apply the scale by multiplying it by our //scale (_max/_min). float val; if(avg >= raw_vc) //find scaled pot value val = 0; else val = 0; //(7)Here we will apply a dead zone. If the |value| is <= our deadzone then //set it to 0. Otherwise we need to shift the value closer to 0 by dead zone return vert.read(); } //Set the Min and Max Values of joystick ex: -100, +100 void Joystick::setScale(float min, float max) { _min = min-1; //Add 1 for round off error _max = max+1; //Add 1 for round off error }