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Dependencies: biquadFilter MODSERIAL QEI mbed
Fork of StateMachineEMGisAFditisemcasper1643 by
main.cpp
- Committer:
- gastongab
- Date:
- 2018-11-01
- Revision:
- 2:0a8622662f6d
- Parent:
- 1:070092564648
- Child:
- 3:3a9fdac2ba69
File content as of revision 2:0a8622662f6d:
//Voor het toevoegen van een button:
#include "mbed.h"
#include <iostream>
#include "BiQuad.h"
#include "BiQuadchains_zelfbeun.h"
#include "MODSERIAL.h"
MODSERIAL pc(USBTX, USBRX);
DigitalOut gpo(D0);
DigitalIn button2(SW3);
DigitalIn button1(SW2); //or SW2
DigitalOut led1(LED_GREEN);
DigitalOut led2(LED_RED);
DigitalOut led3(LED_BLUE);
//EMG tickers, these tickers are called in the mainscript with fsample 500Hz, also sends to HIDscope with same fsample
Ticker sample_ticker; //ticker for filtering pref. with 1000Hz, define in tick.attach
Timer t; //timer try out for Astrid
Timer timer_calibration; //timer for EMG calibration
//Input system
AnalogIn emg1(A0); //right biceps
AnalogIn emg2(A1); //right triceps
AnalogIn emg3(A2); //left biceps
AnalogIn emg4(A3); //left triceps
//Filtered EMG signals from the end of the chains
double emg1_filtered, emg2_filtered, emg3_filtered, emg4_filtered;
volatile int i = 0;
void emgsample(){
//All EMG signal through Highpass
double emgread1 = emg1.read();
double emgread2 = emg2.read();
double emgread3 = emg3.read();
double emgread4 = emg4.read();
double emg1_highpassed = highp1.step(emgread1);
double emg2_highpassed = highp2.step(emgread2);
double emg3_highpassed = highp3.step(emgread3);
double emg4_highpassed = highp4.step(emgread4);
//All EMG highpassed through Notch
double emg1_notched = notch1.step(emg1_highpassed);
double emg2_notched = notch2.step(emg2_highpassed);
double emg3_notched = notch3.step(emg3_highpassed);
double emg4_notched = notch4.step(emg4_highpassed);
//All EMG notched rectify
double emg1_abs = abs(emg1_notched);
double emg2_abs = abs(emg2_notched);
double emg3_abs = abs(emg3_notched);
double emg4_abs = abs(emg4_notched);
//All EMG abs into lowpass
emg1_filtered = lowp1.step(emg1_abs);
emg2_filtered = lowp2.step(emg2_abs);
emg3_filtered = lowp3.step(emg3_abs);
emg4_filtered = lowp4.step(emg4_abs);
//Send data to HIDScope
//scope.set(0,emg1_filtered ); ONLY FOR VISUALIZATION
//scope.set(1,emg2_filtered);
//scope.set(2,emg3_filtered);
//scope.set(3,emg4_filtered);
//scope.send();
}
//Define doubles for calibration and ticker
double ts = 0.001; //tijdsstap
double calibration_time = 55; //time EMG calibration should take
volatile double temp_highest_emg1 = 0; //highest detected value right biceps
volatile double temp_highest_emg2 = 0;
volatile double temp_highest_emg3 = 0;
volatile double temp_highest_emg4 = 0;
//Doubles for calculation threshold
double p_t;
double threshold1;
double threshold2;
double threshold3;
double threshold4;
void CalibrationEMG()
{
//static float samples = calibration_time/ts;
while(timer_calibration<55){
if(timer_calibration>0 && timer_calibration<10)
{
led1=!led1;
if(emg1_filtered>temp_highest_emg1)
{
temp_highest_emg1= emg1_filtered;
}
}
if(timer_calibration>10 && timer_calibration<15)
{
led1=0;
led2=0;
led3=0;
}
if(timer_calibration>15 && timer_calibration<25)
{
led2=!led2;
if(emg2_filtered>temp_highest_emg2)
{
temp_highest_emg2= emg2_filtered;
}
}
if(timer_calibration>25 && timer_calibration<30)
{
led1=0;
led2=0;
led3=0;
}
if(timer_calibration>30 && timer_calibration<40)
{
led3=!led3;
if(emg3_filtered>temp_highest_emg3)
{
temp_highest_emg3= emg3_filtered;
}
}
if(timer_calibration>40 && timer_calibration<45)
{
led1=0;
led2=0;
led3=0;
}
if(timer_calibration>45 && timer_calibration<55)
{
led2=!led2;
led3=!led3;
if(emg3_filtered>temp_highest_emg3)
{
temp_highest_emg3= emg3_filtered;
}
}
led1=1;
led2=1;
led3=1;
}
pc.printf("Highest value right biceps= %f \r\n", temp_highest_emg1);
pc.printf("Highest value right triceps= %f \r\n", temp_highest_emg2);
pc.printf("Highest value left biceps= %f \r\n", temp_highest_emg3);
pc.printf("Highest value left triceps= %f \r\n", temp_highest_emg4);
p_t = 0.8;
threshold1 = temp_highest_emg1*p_t;
threshold2 = temp_highest_emg2*p_t;
threshold3 = temp_highest_emg3*p_t;
threshold4 = temp_highest_emg4*p_t;
}
void threshold_check(){
//Check if emg_filtered has reached their threshold
bool bicepsR;
bool tricepsR;
bool bicepsL;
bool tricepsL;
//EMG1 threshold check
if(emg1_filtered>threshold1){
bicepsR = true;
}
else{
bicepsR= false;
}
//EMG2 threshold check
if(emg2_filtered>threshold2){
tricepsR = true;
}
else{
tricepsR= false;
}
//EMG3 threshold check
if(emg3_filtered>threshold3){
bicepsL = true;
}
else{
bicepsL= false;
}
//EMG4 threshold check
if(emg4_filtered>threshold4){
tricepsL = true;
}
else{
tricepsL= false;
}
pc.printf("Biceps Right = %d", bicepsR);
pc.printf("Triceps Right = %d",tricepsR);
pc.printf("Biceps Left = %d", bicepsL);
pc.printf("Triceps Left = %d", tricepsL);
}
enum states {MOTORS_OFF,CALIBRATION,HOMING,DEMO,MOVEMENT,CLICK};
states currentState = MOTORS_OFF; //Chosen startingposition for states
bool stateChanged = true; // Make sure the initialization of first state is executed
void ProcessStateMachine(void)
{
switch (currentState)
{
case MOTORS_OFF:
// Actions
if (stateChanged)
{
// state initialization: rood
led1 = 1;
led2 = 0;
led3 = 1;
wait (1);
stateChanged = false;
}
// State transition logic: Als button 1 word ingedrukt --> calibratie, anders motor uithouden
if (!button1)
{
currentState = CALIBRATION;
stateChanged = true;
}
else if (!button2)
{
currentState = HOMING ;
stateChanged = true;
}
else
{
currentState = MOTORS_OFF;
stateChanged = true;
}
break;
case CALIBRATION:
// Actions
if (stateChanged)
{
// state initialization: oranje
temp_highest_emg1 = 0; //highest detected value right biceps
temp_highest_emg2 = 0;
temp_highest_emg3 = 0;
temp_highest_emg4 = 0;
timer_calibration.reset();
timer_calibration.start();
if(timer_calibration<55){
sample_ticker.attach(&emgsample, ts);
CalibrationEMG();
}
else{
sample_ticker.detach();
timer_calibration.stop();
}
stateChanged = false;
}
// State transition logic: automatisch terug naar motors off.
currentState = MOTORS_OFF;
stateChanged = true;
break;
case HOMING:
// Actions
if (stateChanged)
{
// state initialization: green
t.start();
led1 = 0;
led2 = 1;
led3 = 1;
wait (1);
stateChanged = false;
}
// State transition logic: naar DEMO (button1), naar MOVEMENT(button2)
if (!button1)
{
currentState = DEMO;
stateChanged = true;
}
else if (!button2)
{
currentState = MOVEMENT ;
stateChanged = true;
}
else if (t>300)
{
t.stop();
t.reset();
currentState = MOTORS_OFF ;
stateChanged = true;
}
else
{
currentState = HOMING ;
stateChanged = true;
}
break;
case DEMO:
// Actions
if (stateChanged)
{
// state initialization: light blue
led1 = 0;
led2 = 1;
led3 = 0;
wait (1);
stateChanged = false;
}
// State transition logic: automatisch terug naar HOMING
currentState = HOMING;
stateChanged = true;
break;
case MOVEMENT:
// Actions
if (stateChanged)
{
// state initialization: purple
t.start();
led1 = 1;
led2 = 0;
led3 = 0;
pc.printf("De kleur is paars ok");
//sample_ticker.attach(&threshold_check, ts);
//sample_ticker.attach(&emgsample, ts);
stateChanged = false;
}
// State transition logic: naar CLICK (button1), naar MOTORS_OFF(button2) anders naar MOVEMENT
if (!button1)
{
currentState = CLICK;
stateChanged = true;
}
else if (!button2)
{
currentState = MOTORS_OFF ;
stateChanged = true;
}
else if (t>300)
{
t.stop();
t.reset();
currentState = HOMING ;
stateChanged = true;
}
else
{
currentState = MOVEMENT ;
stateChanged = true;
}
break;
case CLICK:
// Actions
if (stateChanged)
{
// state initialization: blue
led1 = 1;
led2 = 1;
led3 = 0;
wait (1);
stateChanged = false;
}
// State transition logic: automatisch terug naar MOVEMENT.
currentState = MOVEMENT;
stateChanged = true;
break;
}
}
int main()
{
pc.baud(115200);
while (true)
{
led1 = 1;
led2 = 1;
led3 = 1;
ProcessStateMachine();
}
}
