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scmRTOS/Common/OS_Services.h

Committer:
cicklaus
Date:
2012-02-13
Revision:
0:afb2650fb49a

File content as of revision 0:afb2650fb49a:

//******************************************************************************
//*
//*     FULLNAME:  Single-Chip Microcontroller Real-Time Operating System
//*
//*     NICKNAME:  scmRTOS
//*
//*     PURPOSE:  OS Services Header. Declarations And Definitions
//*
//*     Version: 3.10
//*
//*     $Revision: 256 $
//*     $Date:: 2010-01-22 #$
//*
//*     Copyright (c) 2003-2010, Harry E. Zhurov
//*
//*     Permission is hereby granted, free of charge, to any person
//*     obtaining  a copy of this software and associated documentation
//*     files (the "Software"), to deal in the Software without restriction,
//*     including without limitation the rights to use, copy, modify, merge,
//*     publish, distribute, sublicense, and/or sell copies of the Software,
//*     and to permit persons to whom the Software is furnished to do so,
//*     subject to the following conditions:
//*
//*     The above copyright notice and this permission notice shall be included
//*     in all copies or substantial portions of the Software.
//*
//*     THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
//*     EXPRESS  OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
//*     MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
//*     IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
//*     CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
//*     TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH
//*     THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//*
//*     =================================================================
//*     See http://scmrtos.sourceforge.net for documentation, latest
//*     information, license and contact details.
//*     =================================================================
//*
//******************************************************************************

#ifndef OS_SERVICES_H
#define OS_SERVICES_H

namespace OS
{
    //--------------------------------------------------------------------------
    //
    //       NAME       :   Mutex
    //
    /// Binary semaphore for support of mutual exclusion
    //
    //       DESCRIPTION:
    //
    //
    class TMutex
    {
    public:
        INLINE TMutex() : ProcessMap(0), ValueTag(0) { }
        void Lock();
        void Unlock();
        void UnlockISR();

        INLINE bool LockSoftly()     { TCritSect cs; if(ValueTag) return false; else Lock(); return true; }
        INLINE bool IsLocked() const { TCritSect cs; if(ValueTag) return true; else return false; }

    private:
        TProcessMap ProcessMap;
        TProcessMap ValueTag;

    };
    //--------------------------------------------------------------------------

    //--------------------------------------------------------------------------
    //
    ///  Event Flag
    ///
    ///  Intended for processes synchronization and
    ///  event notification one (or more) process by another
    //
    //       DESCRIPTION:
    //
    //
    class TEventFlag
    {
    public:
        enum TValue { efOn = 1, efOff= 0 };     // prefix 'ef' means: "Event Flag"

    public:
        INLINE TEventFlag(TValue init_val = efOff) : ProcessMap(0), Value(init_val) { }

        bool Wait(TTimeout timeout = 0);
        void Signal();
        INLINE void Clear() { TCritSect cs; Value = efOff; }
        INLINE inline void SignalISR();
        INLINE bool IsSignaled() { TCritSect cs; if(Value == efOn) return true; else return false; }

    private:
        TProcessMap ProcessMap;
        TValue      Value;
    };
    //--------------------------------------------------------------------------

    //--------------------------------------------------------------------------
    //
    ///  TChannel
    ///
    ///  Byte-wide data channel for transferring "raw" data
    //
    //       DESCRIPTION:
    //
    //
    class TChannel
    {
    public:
        INLINE TChannel(byte* buf, byte size) : Cbuf(buf, size) { }
        void Push(byte x);
        byte Pop();
        void Write(const byte* data, const byte count);
        void Read(byte* const data, const byte count);

        INLINE byte GetCount() const { TCritSect cs; return Cbuf.get_count(); }

    private:
        TProcessMap ProducersProcessMap;
        TProcessMap ConsumersProcessMap;
        usr::TCbuf Cbuf;

    private:
        void CheckWaiters(TProcessMap& pm);
    };
    //--------------------------------------------------------------------------


    //--------------------------------------------------------------------------
    //
    //       NAME       :  channel
    //
    //       PURPOSE    :  Data channel for transferring data
    //                     objects of arbitrary type
    //
    //       DESCRIPTION:
    //
    //
    template<typename T, word Size, typename S = byte>
    ///  channel
    ///
    ///  Data channel for transferring data objects of arbitrary type
    class channel
    {
    public:
        INLINE channel() : ProducersProcessMap(0)
                         , ConsumersProcessMap(0)
                         , pool()
        {
        }

        //----------------------------------------------------------------
        //
        //    Data transfer functions
        //
        void write(const T* data, const S cnt);
        bool read (T* const data, const S cnt, TTimeout timeout = 0);

        void push      (const T& item);
        void push_front(const T& item);

        bool pop     (T& item, TTimeout timeout = 0);
        bool pop_back(T& item, TTimeout timeout = 0);


        //----------------------------------------------------------------
        //
        //    Service functions
        //
        INLINE S get_count()     const { TCritSect cs; return pool.get_count();     }
        INLINE S get_free_size() const { TCritSect cs; return pool.get_free_size(); }
        void flush();
        //const T& operator[](const S index) { TCritSect cs; return pool[index]; }


    private:
        TProcessMap ProducersProcessMap;
        TProcessMap ConsumersProcessMap;
        usr::ring_buffer<T, Size, S> pool;

    private:
        void CheckWaiters(TProcessMap& pm);
    };

    //--------------------------------------------------------------------------

    //--------------------------------------------------------------------------
    //
    /// message
    ///
    /// Template for messages
    //
    //       DESCRIPTION:
    //
    //
    class TBaseMessage
    {
    public:
        INLINE TBaseMessage() : ProcessMap(0), NonEmpty(false) { }

        bool wait  (TTimeout timeout = 0);
        void send();
        INLINE inline void sendISR();
        INLINE bool is_non_empty() const { TCritSect cs; return NonEmpty;  }
        INLINE void reset       ()       { TCritSect cs; NonEmpty = false; }

    private:
        TProcessMap ProcessMap;
        bool NonEmpty;
    };
    //--------------------------------------------------------------------------
    template<typename T>
    class message : public TBaseMessage
    {
    public:
        INLINE message() : TBaseMessage()   { }
        INLINE const T& operator=(const T& msg) { TCritSect cs; Msg = msg; return Msg; }
        INLINE operator     T() const       { TCritSect cs; return Msg; }

    private:
        T Msg;
    };
    //--------------------------------------------------------------------------
}
//------------------------------------------------------------------------------
//
//          Function-members implementation
//
//------------------------------------------------------------------------------
void OS::TEventFlag::SignalISR()
{
    TCritSect cs;
    if(ProcessMap)                                          // if any process waits for event
    {
        TProcessMap Timeouted = Kernel.ReadyProcessMap;     // Process has its tag set in ReadyProcessMap if timeout
                                                            // expired, or it was waked up by OS::ForceWakeUpProcess()
        if( ProcessMap & ~Timeouted )                       // if any process has to be waked up
        {
            SetPrioTag(Kernel.ReadyProcessMap, ProcessMap); // place all waiting processes to the ready map
            ClrPrioTag(ProcessMap, ~Timeouted);             // remove all non-timeouted processes from the waiting map.
            return;
        }
    }
    Value = efOn;
}
//------------------------------------------------------------------------------
template<typename T, word Size, typename S>
void OS::channel<T, Size, S>::CheckWaiters(TProcessMap& pm)
{
    if(pm)
    {
        TProcessMap Timeouted = Kernel.ReadyProcessMap;

        SetPrioTag(Kernel.ReadyProcessMap, pm);       // place all waiting processes to the ready map
        ClrPrioTag(pm, ~Timeouted);                   // remove waiting processes from the wait map
        Kernel.Scheduler();
    }
}
//------------------------------------------------------------------------------
template<typename T, word Size, typename S>
void OS::channel<T, Size, S>::push(const T& item)
{
    TCritSect cs;

    while(!pool.get_free_size())
    {
        TProcessMap PrioTag = GetPrioTag(Kernel.CurProcPriority);
        SetPrioTag(ProducersProcessMap, PrioTag);     // channel is full, put current process to the wait map
        ClrPrioTag(Kernel.ReadyProcessMap, PrioTag);  // remove current process from the ready map
        Kernel.Scheduler();
    }

    pool.push_back(item);
    CheckWaiters(ConsumersProcessMap);
}
//------------------------------------------------------------------------------
template<typename T, word Size, typename S>
void OS::channel<T, Size, S>::push_front(const T& item)
{
    TCritSect cs;

    while(!pool.get_free_size())
    {
        TProcessMap PrioTag = GetPrioTag(Kernel.CurProcPriority);
        SetPrioTag(ProducersProcessMap, PrioTag);     // channel is full, put current process to the wait map
        ClrPrioTag(Kernel.ReadyProcessMap, PrioTag);  // remove current process from the ready map
        Kernel.Scheduler();
    }

    pool.push_front(item);
    CheckWaiters(ConsumersProcessMap);
}
//------------------------------------------------------------------------------
template<typename T, word Size, typename S>
bool OS::channel<T, Size, S>::pop(T& item, TTimeout timeout)
{
    TCritSect cs;

    if(pool.get_count())
    {
        item = pool.pop();
        CheckWaiters(ProducersProcessMap);
        return true;
    }
    else
    {
        TBaseProcess* p = Kernel.ProcessTable[Kernel.CurProcPriority];
        p->Timeout = timeout;

        TProcessMap PrioTag = GetPrioTag(Kernel.CurProcPriority);
        for(;;)
        {
            SetPrioTag(ConsumersProcessMap, PrioTag);     // channel is empty, put current process to the wait map
            ClrPrioTag(Kernel.ReadyProcessMap, PrioTag);  // remove current process from the ready map
            Kernel.Scheduler();

            if(pool.get_count())
            {
                p->Timeout = 0;
                item = pool.pop();
                CheckWaiters(ProducersProcessMap);
                return true;
            }

            if(ConsumersProcessMap & PrioTag)             // waked up by timer when timeout expired
            {                                             // or by OS::ForceWakeUpProcess()

                p->Timeout = 0;                           // non-zero if waked up by ForceWakeUpProcess()
                ClrPrioTag(ConsumersProcessMap, PrioTag); // remove current process from the wait map
                return false;
            }
        }
    }
}
//------------------------------------------------------------------------------
template<typename T, word Size, typename S>
bool OS::channel<T, Size, S>::pop_back(T& item, TTimeout timeout)
{
    TCritSect cs;

    if(pool.get_count())
    {
        item = pool.pop_back();
        CheckWaiters(ProducersProcessMap);
        return true;
    }
    else
    {
        TBaseProcess* p = Kernel.ProcessTable[Kernel.CurProcPriority];
        p->Timeout = timeout;

        TProcessMap PrioTag = GetPrioTag(Kernel.CurProcPriority);
        for(;;)
        {
            SetPrioTag(ConsumersProcessMap, PrioTag);     // channel is empty, put current process to the wait map
            ClrPrioTag(Kernel.ReadyProcessMap, PrioTag);  // remove current process from the ready map
            Kernel.Scheduler();

            if(pool.get_count())
            {
                p->Timeout = 0;
                item = pool.pop_back();
                CheckWaiters(ProducersProcessMap);
                return true;
            }

            if(ConsumersProcessMap & PrioTag)             // waked up by timer when timeout expired
            {                                             // or by OS::ForceWakeUpProcess()

                p->Timeout = 0;                           // non-zero if waked up by ForceWakeUpProcess()
                ClrPrioTag(ConsumersProcessMap, PrioTag); // remove current process from the wait map
                return false;
            }
        }
    }
}
//------------------------------------------------------------------------------
template<typename T, word Size, typename S>
void OS::channel<T, Size, S>::flush()
{
    TCritSect cs;
    pool.flush();
    CheckWaiters(ProducersProcessMap);
}
//------------------------------------------------------------------------------
template<typename T, word Size, typename S>
void OS::channel<T, Size, S>::write(const T* data, const S count)
{
    TCritSect cs;

    while(pool.get_free_size() < count)
    {
        TProcessMap PrioTag = GetPrioTag(Kernel.CurProcPriority);
        SetPrioTag(ProducersProcessMap, PrioTag);     // channel does not have enough space, put current process to the wait map
        ClrPrioTag(Kernel.ReadyProcessMap, PrioTag);  // remove current process from the ready map
        Kernel.Scheduler();
    }

    pool.write(data, count);
    CheckWaiters(ConsumersProcessMap);
}
//------------------------------------------------------------------------------
template<typename T, word Size, typename S>
bool OS::channel<T, Size, S>::read(T* const data, const S count, TTimeout timeout)
{
    TCritSect cs;

    TBaseProcess* p = Kernel.ProcessTable[Kernel.CurProcPriority];
    p->Timeout = timeout;

    TProcessMap PrioTag = GetPrioTag(Kernel.CurProcPriority);
    while(pool.get_count() < count)
    {
        SetPrioTag(ConsumersProcessMap, PrioTag);     // channel doesn't contain enough data, put current process to the wait map
        ClrPrioTag(Kernel.ReadyProcessMap, PrioTag);  // remove current process from the ready map
        Kernel.Scheduler();

        if(ConsumersProcessMap & PrioTag)             // waked up by timer when timeout expired
        {                                             // or by OS::ForceWakeUpProcess()

            p->Timeout = 0;                           // non-zero if waked up by ForceWakeUpProcess()
            ClrPrioTag(ConsumersProcessMap, PrioTag); // remove current process from the wait map
            return false;
        }
    }

    p->Timeout = 0;
    pool.read(data, count);
    CheckWaiters(ProducersProcessMap);

    return true;
}
//------------------------------------------------------------------------------

//------------------------------------------------------------------------------
//
//              OS::message template
//
//          Function-members implementation
//
//
//------------------------------------------------------------------------------
void OS::TBaseMessage::sendISR()
{
    TCritSect cs;

    if(ProcessMap)
    {
        TProcessMap Timeouted = OS::Kernel.ReadyProcessMap;     // Process has it's tag set in ReadyProcessMap if timeout
                                                                // expired, or it was waked up by  OS::ForceWakeUpProcess()
        if( ProcessMap & ~Timeouted )                           // if any process has to be waked up
        {
            SetPrioTag(Kernel.ReadyProcessMap, ProcessMap);     // place all waiting processes to the ready map
            ClrPrioTag(ProcessMap, ~Timeouted);                 // remove all non-timeouted processes from the waiting map.
            return;
        }
    }
    NonEmpty = true;
}
//------------------------------------------------------------------------------
#endif // OS_SERVICES_H