Library to display menus on TextLCDs. Interaction with functions Up,Down and Select (Buttons or RPG) Based on menu-library from pyeh9
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Library to display menus on TextLCDs. Interaction with functions Up,Down and Select (Buttons or RPG) Based on menu-library from pyeh9
MenuItem.h
- Committer:
- charly
- Date:
- 2015-03-16
- Revision:
- 10:2b6ddf53b05e
- Parent:
- 9:c9df0b33d176
- Child:
- 11:6814cbc83ae0
File content as of revision 10:2b6ddf53b05e:
#ifndef MENUITEM_H #define MENUITEM_H #include "Menu.h" class Menu; /** MenuItem is a menu-item of menu */ class MenuItem { private: public: /** modes of MenuItems */ enum mode{ /** default mode: just display the Menu-Text an perform user_action */ mode_default = 0, /** wait_select: Call user_action and then only accept a select * use for displaying text, values,... * the menu is paused until select is pressed */ mode_wait_select = 1, /** mode_yes_no: show text and ask user for yes/no * */ mode_yes_no = 2 }; /** structure to pass data to menu and back */ struct menu_data{ // Longer text to display. // For Yes/No-Question char * text; //Yes/No Value In and Out bool yes_no; }; /** pointer to user-action to execute when menu item is selected */ void (*userAction)(); /** Text of Menue-Item to display */ char* selText; /** position of menuitem in menu */ int pos; /** Pointer to child-menue */ Menu *childMenu; /** itemMode */ uint8_t itemMode; menu_data * menu_parameter; /** a sub-menu */ MenuItem(void (*)(), int, Menu *, char *, uint8_t = mode_default, menu_data * = NULL); }; #endif