prova invio BLE

Dependents:   BLE_HeartRate_IDB04A1

Fork of BLE_API by Bluetooth Low Energy

Revision:
1155:e28c7aac64ab
Parent:
1145:d21353309b6c
Child:
1156:e1ea38b576c6
--- a/ble/BLEInstanceBase.h	Wed Apr 06 19:14:32 2016 +0100
+++ b/ble/BLEInstanceBase.h	Wed Apr 06 19:14:34 2016 +0100
@@ -32,104 +32,18 @@
 class BLEInstanceBase
 {
 public:
-    /**
-     * Initialize the underlying BLE stack. This should be called before
-     * anything else in the BLE API.
-     *
-     * @param[in] instanceID
-     *              The ID of the instance to initialize.
-     * @param[in] initCallback
-     *              A callback for when initialization completes for a BLE
-     *              instance. This is an optional parameter set to NULL when not
-     *              supplied.
-     *
-     * @return BLE_ERROR_NONE if the initialization procedure was started
-     *         successfully.
-     */
     virtual ble_error_t            init(BLE::InstanceID_t instanceID,
                                         FunctionPointerWithContext<BLE::InitializationCompleteCallbackContext *> initCallback) = 0;
-
-    /**
-     * Check whether the underlying stack has already been initialized,
-     * possible with a call to init().
-     *
-     * @return true if the initialization has completed for the underlying BLE
-     *         stack.
-     */
     virtual bool                   hasInitialized(void) const = 0;
-
-    /**
-     * Shutdown the underlying BLE stack. This includes purging the stack of
-     * GATT and GAP state and clearing all state from other BLE components
-     * such as the SecurityManager. init() must be called afterwards to
-     * re-instantiate services and GAP state.
-     *
-     * @return BLE_ERROR_NONE if the underlying stack and all other services of
-     *         the BLE API were shutdown correctly.
-     */
     virtual ble_error_t            shutdown(void)             = 0;
-
-    /**
-     * Fetches a string representation of the underlying BLE stack's version.
-     *
-     * @return A pointer to the string representation of the underlying
-     *         BLE stack's version.
-     */
     virtual const char *           getVersion(void)           = 0;
-
-    /**
-     * Accessor to Gap. This function is used by BLE::gap().
-     *
-     * @return A reference to a Gap object associated to this BLE instance.
-     */
     virtual Gap&                   getGap()                   = 0;
-
-    /**
-     * A const alternative to getGap().
-     *
-     * @return A const reference to a Gap object associated to this BLE instance.
-     */
     virtual const Gap&             getGap() const             = 0;
-
-    /**
-     * Accessor to GattServer. This function is used by BLE::gattServer().
-     *
-     * @return A reference to a GattServer object associated to this BLE instance.
-     */
     virtual GattServer&            getGattServer()            = 0;
-
-    /**
-     * A const alternative to getGattServer().
-     *
-     * @return A const reference to a GattServer object associated to this BLE instance.
-     */
     virtual const GattServer&      getGattServer() const      = 0;
-
-    /**
-     * Accessors to GattClient. This function is used by BLE::gattClient().
-     *
-     * @return A reference to a GattClient object associated to this BLE instance.
-     */
     virtual GattClient&            getGattClient()            = 0;
-
-    /**
-     * Accessors to SecurityManager. This function is used by BLE::securityManager().
-     *
-     * @return A reference to a SecurityManager object associated to this BLE instance.
-     */
     virtual SecurityManager&       getSecurityManager()       = 0;
-
-    /**
-     * A const alternative to getSecurityManager().
-     *
-     * @return A const reference to a SecurityManager object associated to this BLE instance.
-     */
     virtual const SecurityManager& getSecurityManager() const = 0;
-
-    /**
-     * Yield control to the BLE stack or to other tasks waiting for events.
-     * refer to BLE::waitForEvent().
-     */
     virtual void                   waitForEvent(void)         = 0;
 };