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Diff: ble/CallChainOfFunctionPointersWithContext.h
- Revision:
- 1146:3fbf341b09dd
- Parent:
- 1052:b55e1ad3e1b3
- Child:
- 1147:79a44226e47a
--- a/ble/CallChainOfFunctionPointersWithContext.h Wed Apr 06 19:14:13 2016 +0100 +++ b/ble/CallChainOfFunctionPointersWithContext.h Wed Apr 06 19:14:14 2016 +0100 @@ -1,238 +1,238 @@ -/* mbed Microcontroller Library - * Copyright (c) 2006-2013 ARM Limited - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ -#ifndef MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H -#define MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H - -#include <string.h> -#include "FunctionPointerWithContext.h" -#include "SafeBool.h" - - -/** Group one or more functions in an instance of a CallChainOfFunctionPointersWithContext, then call them in - * sequence using CallChainOfFunctionPointersWithContext::call(). Used mostly by the interrupt chaining code, - * but can be used for other purposes. - * - * Example: - * @code - * - * CallChainOfFunctionPointersWithContext<void *> chain; - * - * void first(void *context) { - * printf("'first' function.\n"); - * } - * - * void second(void *context) { - * printf("'second' function.\n"); - * } - * - * class Test { - * public: - * void f(void *context) { - * printf("A::f (class member).\n"); - * } - * }; - * - * int main() { - * Test test; - * - * chain.add(second); - * chain.add_front(first); - * chain.add(&test, &Test::f); - * chain.call(); - * } - * @endcode - */ - -template <typename ContextType> -class CallChainOfFunctionPointersWithContext : public SafeBool<CallChainOfFunctionPointersWithContext<ContextType> > { -public: - typedef FunctionPointerWithContext<ContextType> *pFunctionPointerWithContext_t; - -public: - /** Create an empty chain. - * - * @param size (optional) Initial size of the chain. - */ - CallChainOfFunctionPointersWithContext() : chainHead(NULL) { - /* empty */ - } - - virtual ~CallChainOfFunctionPointersWithContext() { - clear(); - } - - /** Add a function at the front of the chain. - * - * @param function A pointer to a void function. - * - * @returns - * The function object created for 'function'. - */ - pFunctionPointerWithContext_t add(void (*function)(ContextType context)) { - return common_add(new FunctionPointerWithContext<ContextType>(function)); - } - - /** Add a function at the front of the chain. - * - * @param tptr Pointer to the object to call the member function on. - * @param mptr Pointer to the member function to be called. - * - * @returns - * The function object created for 'tptr' and 'mptr'. - */ - template<typename T> - pFunctionPointerWithContext_t add(T *tptr, void (T::*mptr)(ContextType context)) { - return common_add(new FunctionPointerWithContext<ContextType>(tptr, mptr)); - } - - /** Add a function at the front of the chain. - * - * @param func The FunctionPointerWithContext to add. - */ - pFunctionPointerWithContext_t add(const FunctionPointerWithContext<ContextType>& func) { - return common_add(new FunctionPointerWithContext<ContextType>(func)); - } - - /** - * Detach a function pointer from a callchain - * - * @oaram toDetach FunctionPointerWithContext to detach from this callchain - * - * @return true if a function pointer has been detached and false otherwise - */ - bool detach(const FunctionPointerWithContext<ContextType>& toDetach) { - pFunctionPointerWithContext_t current = chainHead; - pFunctionPointerWithContext_t previous = NULL; - - while (current) { - if(*current == toDetach) { - if(previous == NULL) { - if(currentCalled == current) { - currentCalled = NULL; - } - chainHead = current->getNext(); - } else { - if(currentCalled == current) { - currentCalled = previous; - } - previous->chainAsNext(current->getNext()); - } - delete current; - return true; - } - - previous = current; - current = current->getNext(); - } - - return false; - } - - /** Clear the call chain (remove all functions in the chain). - */ - void clear(void) { - pFunctionPointerWithContext_t fptr = chainHead; - while (fptr) { - pFunctionPointerWithContext_t deadPtr = fptr; - fptr = deadPtr->getNext(); - delete deadPtr; - } - - chainHead = NULL; - } - - bool hasCallbacksAttached(void) const { - return (chainHead != NULL); - } - - /** Call all the functions in the chain in sequence - */ - void call(ContextType context) { - ((const CallChainOfFunctionPointersWithContext*) this)->call(context); - } - - /** - * @brief same as above but const - */ - void call(ContextType context) const { - currentCalled = chainHead; - - while(currentCalled) { - currentCalled->call(context); - // if this was the head and the call removed the head - if(currentCalled == NULL) { - currentCalled = chainHead; - } else { - currentCalled = currentCalled->getNext(); - } - } - } - - /** - * @brief same as above but with function call operator - * \code - * - * void first(bool); - * void second(bool); - * - * CallChainOfFunctionPointerWithContext<bool> foo; - * - * foo.attach(first); - * foo.attach(second); - * - * // call the callchain like a function - * foo(true); - * - * \endcode - */ - void operator()(ContextType context) const { - call(context); - } - - /** - * @brief bool conversion operation - */ - bool toBool() const { - return chainHead != NULL; - } - -private: - pFunctionPointerWithContext_t common_add(pFunctionPointerWithContext_t pf) { - if (chainHead == NULL) { - chainHead = pf; - } else { - pf->chainAsNext(chainHead); - chainHead = pf; - } - - return chainHead; - } - -private: - pFunctionPointerWithContext_t chainHead; - // iterator during a function call, this has to be mutable because the call function is const. - // Note: mutable is the correct behaviour here, the iterator never leak outside the object. - // So the object can still be seen as logically const even if it change its internal state - mutable pFunctionPointerWithContext_t currentCalled; - - - /* Disallow copy constructor and assignment operators. */ -private: - CallChainOfFunctionPointersWithContext(const CallChainOfFunctionPointersWithContext &); - CallChainOfFunctionPointersWithContext & operator = (const CallChainOfFunctionPointersWithContext &); -}; - +/* mbed Microcontroller Library + * Copyright (c) 2006-2013 ARM Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#ifndef MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H +#define MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H + +#include <string.h> +#include "FunctionPointerWithContext.h" +#include "SafeBool.h" + + +/** Group one or more functions in an instance of a CallChainOfFunctionPointersWithContext, then call them in + * sequence using CallChainOfFunctionPointersWithContext::call(). Used mostly by the interrupt chaining code, + * but can be used for other purposes. + * + * Example: + * @code + * + * CallChainOfFunctionPointersWithContext<void *> chain; + * + * void first(void *context) { + * printf("'first' function.\n"); + * } + * + * void second(void *context) { + * printf("'second' function.\n"); + * } + * + * class Test { + * public: + * void f(void *context) { + * printf("A::f (class member).\n"); + * } + * }; + * + * int main() { + * Test test; + * + * chain.add(second); + * chain.add_front(first); + * chain.add(&test, &Test::f); + * chain.call(); + * } + * @endcode + */ + +template <typename ContextType> +class CallChainOfFunctionPointersWithContext : public SafeBool<CallChainOfFunctionPointersWithContext<ContextType> > { +public: + typedef FunctionPointerWithContext<ContextType> *pFunctionPointerWithContext_t; + +public: + /** Create an empty chain. + * + * @param size (optional) Initial size of the chain. + */ + CallChainOfFunctionPointersWithContext() : chainHead(NULL) { + /* empty */ + } + + virtual ~CallChainOfFunctionPointersWithContext() { + clear(); + } + + /** Add a function at the front of the chain. + * + * @param function A pointer to a void function. + * + * @returns + * The function object created for 'function'. + */ + pFunctionPointerWithContext_t add(void (*function)(ContextType context)) { + return common_add(new FunctionPointerWithContext<ContextType>(function)); + } + + /** Add a function at the front of the chain. + * + * @param tptr Pointer to the object to call the member function on. + * @param mptr Pointer to the member function to be called. + * + * @returns + * The function object created for 'tptr' and 'mptr'. + */ + template<typename T> + pFunctionPointerWithContext_t add(T *tptr, void (T::*mptr)(ContextType context)) { + return common_add(new FunctionPointerWithContext<ContextType>(tptr, mptr)); + } + + /** Add a function at the front of the chain. + * + * @param func The FunctionPointerWithContext to add. + */ + pFunctionPointerWithContext_t add(const FunctionPointerWithContext<ContextType>& func) { + return common_add(new FunctionPointerWithContext<ContextType>(func)); + } + + /** + * Detach a function pointer from a callchain + * + * @oaram toDetach FunctionPointerWithContext to detach from this callchain + * + * @return true if a function pointer has been detached and false otherwise + */ + bool detach(const FunctionPointerWithContext<ContextType>& toDetach) { + pFunctionPointerWithContext_t current = chainHead; + pFunctionPointerWithContext_t previous = NULL; + + while (current) { + if(*current == toDetach) { + if(previous == NULL) { + if(currentCalled == current) { + currentCalled = NULL; + } + chainHead = current->getNext(); + } else { + if(currentCalled == current) { + currentCalled = previous; + } + previous->chainAsNext(current->getNext()); + } + delete current; + return true; + } + + previous = current; + current = current->getNext(); + } + + return false; + } + + /** Clear the call chain (remove all functions in the chain). + */ + void clear(void) { + pFunctionPointerWithContext_t fptr = chainHead; + while (fptr) { + pFunctionPointerWithContext_t deadPtr = fptr; + fptr = deadPtr->getNext(); + delete deadPtr; + } + + chainHead = NULL; + } + + bool hasCallbacksAttached(void) const { + return (chainHead != NULL); + } + + /** Call all the functions in the chain in sequence + */ + void call(ContextType context) { + ((const CallChainOfFunctionPointersWithContext*) this)->call(context); + } + + /** + * @brief same as above but const + */ + void call(ContextType context) const { + currentCalled = chainHead; + + while(currentCalled) { + currentCalled->call(context); + // if this was the head and the call removed the head + if(currentCalled == NULL) { + currentCalled = chainHead; + } else { + currentCalled = currentCalled->getNext(); + } + } + } + + /** + * @brief same as above but with function call operator + * \code + * + * void first(bool); + * void second(bool); + * + * CallChainOfFunctionPointerWithContext<bool> foo; + * + * foo.attach(first); + * foo.attach(second); + * + * // call the callchain like a function + * foo(true); + * + * \endcode + */ + void operator()(ContextType context) const { + call(context); + } + + /** + * @brief bool conversion operation + */ + bool toBool() const { + return chainHead != NULL; + } + +private: + pFunctionPointerWithContext_t common_add(pFunctionPointerWithContext_t pf) { + if (chainHead == NULL) { + chainHead = pf; + } else { + pf->chainAsNext(chainHead); + chainHead = pf; + } + + return chainHead; + } + +private: + pFunctionPointerWithContext_t chainHead; + // iterator during a function call, this has to be mutable because the call function is const. + // Note: mutable is the correct behaviour here, the iterator never leak outside the object. + // So the object can still be seen as logically const even if it change its internal state + mutable pFunctionPointerWithContext_t currentCalled; + + + /* Disallow copy constructor and assignment operators. */ +private: + CallChainOfFunctionPointersWithContext(const CallChainOfFunctionPointersWithContext &); + CallChainOfFunctionPointersWithContext & operator = (const CallChainOfFunctionPointersWithContext &); +}; + #endif \ No newline at end of file