Since our code is based on lab 6 code and we also used the joystick to test movement initially. So joystick still existed tough we haven't use that eventually

Fork of Joystick_skeleton by Carter Sharer

Revision:
3:6f854e0cae36
Parent:
2:893fd930d3fb
Child:
4:aaca0f94b646
diff -r 893fd930d3fb -r 6f854e0cae36 Joystick.cpp
--- a/Joystick.cpp	Thu Oct 20 23:12:18 2016 +0000
+++ b/Joystick.cpp	Thu Oct 20 23:44:34 2016 +0000
@@ -13,8 +13,8 @@
     //(1)Set Raw Center Values, this is where the joystick sits naturaly 
     //set raw horizontal center to current value (average with 5 readings)
     //set raw vertial center to current value (average with 5 readings) 
-    raw_hc = (horiz.read() + horiz.read() + horiz.read() + horiz.read() + horiz.read()) / 5.0;
-    raw_vc = (vert.read() + vert.read() + vert.read() + vert.read() + vert.read()) / 5.0;
+    raw_hc = 0;
+    raw_vc = 0; 
     
     //(2)Initalize the Rax Max to some value less then the real max value.  
     //We dont know what the max value will be until we read it, thats ok. 
@@ -22,29 +22,27 @@
     //set it to that for now.  We will update this later if we see a larger value
     //Now do the same for the the Raw Min
     float delta = 0.3;
-    rawMinH = raw_hc - delta; 
-    rawMaxH = raw_hc + delta;
-    rawMinV = raw_hc - delta; 
-    rawMaxV = raw_hc + delta;
+    rawMinH = 0;
+    rawMaxH = 0;
+    rawMinV = 0;
+    rawMaxV = 0;
 }
 
 //Returns the scaled vertial value of joystick
 float Joystick::horizontal(void) {
     //(3)Get average val (5 samples)
-    float avg = (horiz.read() + horiz.read() + horiz.read() + horiz.read() + horiz.read()) / 5.0;
+    float avg = horiz.read();
     
     //(4)Watch for Max and Min Values, if we see a new max/min update Raw Max/Min
-    if(avg > rawMaxH)
-        rawMaxH = avg;
-    if(avg < rawMinH)
-        rawMinH = avg;
+    rawMaxH = avg;    
+    rawMinH = avg;
     
     //(5)Here we will calculate the total range (Travel) of the joystick 
     //using the rawMax/rawMin values we have seen thus far
     //Since the joystick is not symetrical we have to calculate two ranges
     //Calculate the range from [center, max] and [center, min]
-    float range_pos = rawMaxH - raw_hc;
-    float range_neg = raw_hc - rawMinH;
+    float range_pos = 0;
+    float range_neg = 0;
     
     //(6)Here we will calculate how much our current reading is in one 
     //of the ranges, this will give us a percentage of our _max value we 
@@ -52,56 +50,48 @@
     //scale (_max/_min). 
     float val;
     if(avg >= raw_hc) //Positive Range
-        val = (((avg - raw_hc) / range_pos) * _max) + DEAD_ZONE; // percent to max * max
+        val = 0; 
     else  //Negative Range
-        val = (((raw_hc - avg) / range_neg) * _min) - DEAD_ZONE; //percent to min * min
+        val = 0; 
          
     //(7)Here we will apply a dead zone.  If the |value| is <= our deadzone then 
     //set it to 0.  Otherwise we need to shift the value closer to 0 by dead zone
-    if((val <= DEAD_ZONE) && (val >= -DEAD_ZONE)) {
-        return 0;
-    }
-    else if(val > DEAD_ZONE) {//posotive vals
-        return val - DEAD_ZONE;
-    }
-    else { //negative vals
-        return val + DEAD_ZONE; 
-    }
+    
+    
+    return horiz.read();
 }
 
 //(8) Impliment vertial the same as you did for horizontal
 //Returns the scaled horizontal value of joystick
 float Joystick::vertical(void) {
-    //Get average value
-    float avg = (vert.read() + vert.read() + vert.read() + vert.read() + vert.read()) / 5.0;
+    //Get average value (5 samples)
+    float avg = vert.read();
+    
+    //(4)Watch for Max and Min Values, if we see a new max/min update Raw Max/Min
+    rawMaxV = avg;
+    rawMinV = avg;
     
-    //Watch for Max and Min Values
-    if(avg > rawMaxV)
-        rawMaxV = avg;
-    if(avg < rawMinV)
-        rawMinV = avg;
+    //(5)Here we will calculate the total range (Travel) of the joystick 
+    //using the rawMax/rawMin values we have seen thus far
+    //Since the joystick is not symetrical we have to calculate two ranges
+    //Calculate the range from [center, max] and [center, min]
+    float range_pos = 0;
+    float range_neg = 0;
     
-    //Calculate Range (Total Travel of joystick)
-    float range_pos = rawMaxV - raw_vc;
-    float range_neg = raw_vc - rawMinV;
-    
+    //(6)Here we will calculate how much our current reading is in one 
+    //of the ranges, this will give us a percentage of our _max value we 
+    //set in setScale. Then we can apply the scale by multiplying it by our 
+    //scale (_max/_min).
     float val;
     if(avg >= raw_vc) //find scaled pot value
-        val = (((avg - raw_vc) / range_pos) * _max) + DEAD_ZONE; 
+        val = 0;
     else 
-        val = (((raw_vc - avg) / range_neg) * _min) - DEAD_ZONE;
+        val = 0;
     
-    //If val is in dead zone range return 0
-    if((val <= DEAD_ZONE) && (val >= -DEAD_ZONE)) {
-        return 0;
-    }
-    //Else return val minus dead zone / 2 
-    else if(val > DEAD_ZONE) {//posotive vals
-        return val - DEAD_ZONE;
-    }
-    else { //negative vals
-        return val + DEAD_ZONE; 
-    }
+    //(7)Here we will apply a dead zone.  If the |value| is <= our deadzone then 
+    //set it to 0.  Otherwise we need to shift the value closer to 0 by dead zone    
+    
+    return vert.read();
 }
 
 //Set the Min and Max Values of joystick ex: -100, +100