Diff: SLIP_ACCELERATION.cpp
- Revision:
- 3:265a69f4c360
- Parent:
- 2:e275f3919042
- Child:
- 4:7b8e13c54dfb
diff -r e275f3919042 -r 265a69f4c360 SLIP_ACCELERATION.cpp
--- a/SLIP_ACCELERATION.cpp Tue Jan 10 19:48:21 2017 +0000
+++ b/SLIP_ACCELERATION.cpp Fri Jan 20 15:49:36 2017 +0000
@@ -1,18 +1,23 @@
#include "SLIP_ACCELERATION.h"
-SLIP_ACCELERATION_2WHEEL::SLIP_ACCELERATION_2WHEEL(size_t onBoardDelay_ms_in, float samplingTime):
+SLIP_ACCELERATION_2WHEEL::SLIP_ACCELERATION_2WHEEL(size_t onBoardDelay_ms_in, size_t wheelDelay_ms_in, float samplingTime):
Ts(samplingTime),
onBoardDelay_ms(onBoardDelay_ms_in),
+ wheelDelay_ms(wheelDelay_ms_in),
yawAcce_cal(samplingTime),
- lpf_dVs(2,samplingTime,200), // 200 Hz
- hpf_dVs(2,samplingTime,0.1), // 0.015 Hz
- hpf_dVs_2ndLayer(2,samplingTime,0.1), // The 2nd layer, 0.015 Hz
- OnboardSignal_FIFO() // Empty
+ lpf_dVs(2,samplingTime,400.0), // 200 Hz
+ // hpf_dVs(2,samplingTime, 0.01, 4), // 0.1 Hz, 4th order critical-damped HPF
+ hpf_dVs(2,samplingTime, 0.05, 1), // 0.1 Hz, 4th order critical-damped HPF
+ OnboardSignal_FIFO(), // Empty
+ wheelSignal_FIFO() // Empty
{
//
n = 2; // This class is made specifically for differential-drive vehicle
//
zeros_2.assign(2,0.0);
+ // Not initialized
+ Flag_Init = false;
+ init_count = 0;
// Parameters
btotal = 0.194; // 0.2; // m
@@ -30,41 +35,89 @@
yawAcce = 0.0;
acce_wheelCenter = zeros_2;
acce_wheelCenter_delay = zeros_2;
+ acce_wheelSpeed_delay = zeros_2;
// Results
dVs = zeros_2;
+ dVs_filtered = zeros_2;
+ //
+ dVs_unbiased = zeros_2;
+ dVs_bias = zeros_2;
// Initialize the queue
for (size_t i = 0; i < onBoardDelay_ms; ++i){
OnboardSignal_FIFO.push(zeros_2);
}
+ // Initialize the queue
+ for (size_t i = 0; i < onBoardDelay_ms; ++i){
+ wheelSignal_FIFO.push(zeros_2);
+ }
}
vector<float> SLIP_ACCELERATION_2WHEEL::iterateOnce(void){ // Calculate dVs
+ // Initialization
+ if (!Flag_Init){
+ if (init_count <= (max(wheelDelay_ms, onBoardDelay_ms)+1) ){
+ dVs_filtered = zeros_2;
+ init_count++;
+ return dVs_filtered;
+ }
+ dVs_bias = zeros_2;
+ dVs_unbiased = dVs;
+ dVs_filtered = zeros_2;
+ //
+ resetFilter();
+ Flag_Init = true;
+ return dVs_filtered; // output = 0.0
+ }
// Claculate the latest signal
acce_wheelCenter_cal();
// Pushing queue (On-board signals need to be delayed)
- queueOp(acce_wheelCenter_delay,acce_wheelCenter);
+ // queueOp(acce_wheelCenter_delay,acce_wheelCenter);
+ queueOp(acce_wheelCenter_delay, acce_wheelCenter, OnboardSignal_FIFO, onBoardDelay_ms);
+ queueOp(acce_wheelSpeed_delay, acce_wheelSpeed, wheelSignal_FIFO, wheelDelay_ms);
// Calculate the dVs
+ /*
for (size_t i = 0; i < n; ++i){
// acce_wheelSpeed[i] = r*wheelRotationalAcce[i];
- dVs[i] = acce_wheelSpeed[i] - acce_wheelCenter_delay[i];
+ // dVs[i] = acce_wheelSpeed[i] - acce_wheelCenter_delay[i];
+ dVs[i] = acce_wheelSpeed_delay[i] - acce_wheelCenter_delay[i];
}
+ */
+
+ // dVs = acce_wheelSpeed_delay - acce_wheelCenter_delay;
+ dVs = Get_VectorPlus(acce_wheelSpeed_delay, acce_wheelCenter_delay, true); // minus
+
// Filtering the dVs
// dVs_filtered = dVs; // Nothing to do
// dVs_filtered = lpf_dVs.filter(dVs); // Low-pass: 0.0 Hz ~ 200 Hz
+ //
// dVs_filtered = hpf_dVs.filter(lpf_dVs.filter(dVs)); // Band-pass: 0.015 Hz ~ 200 Hz
- dVs_filtered = hpf_dVs_2ndLayer.filter( hpf_dVs.filter(lpf_dVs.filter(dVs)) ); // Band-pass: 0.015 Hz ~ 200 Hz
+
+ // dVs_unbiased = dVs - dVs_bias
+ dVs_unbiased = Get_VectorPlus(dVs, dVs_bias, true); // minus
+
+ dVs_filtered = hpf_dVs.filter(lpf_dVs.filter(dVs_unbiased)); // Band-pass: 0.015 Hz ~ 200 Hz
//
// return dVs;
return dVs_filtered;
}
+void SLIP_ACCELERATION_2WHEEL::resetFilter(void){ // Rest all filters, includeing LPF and HPF
+ // Bias calculation
+ // dVs_bias += dVs_unbiased - dVs_filtered
+ Get_VectorIncrement(dVs_bias, Get_VectorPlus(dVs_unbiased, dVs_filtered, true), false); // +=
+ //
+ yawAcce_cal.reset(yawRate);
+ lpf_dVs.reset(zeros_2);
+ hpf_dVs.reset(zeros_2);
+ dVs_filtered = zeros_2;
+}
//
void SLIP_ACCELERATION_2WHEEL::acce_wheelCenter_cal(void){ // Calculate the linear acceleration at each wheel center
// Calculate the yawAcce
@@ -75,7 +128,7 @@
// acce_wheelCenter[1] = acce_vehicleCenter; // Left
//
acce_wheelCenter[0] = acce_vehicleCenter + yawAcce*br; // Right
- acce_wheelCenter[1] = acce_vehicleCenter - yawAcce*br; // Left
+ acce_wheelCenter[1] = acce_vehicleCenter - yawAcce*bl; // Left
}
//
void SLIP_ACCELERATION_2WHEEL::queueOp(vector<float> &signal_delayed, const vector<float> &signal_in){ // The operation of the queue
@@ -100,3 +153,139 @@
// Now: OnboardSignal_FIFO.size() = onBoardDelay_ms
}
}
+void SLIP_ACCELERATION_2WHEEL::queueOp(vector<float> &signal_delayed, const vector<float> &signal_in, queue<vector<float> > &queue_in, size_t queue_length){ // The operation of the queue
+
+ // Push into queue first to prevent the "empty" error when queue_length is zero
+ queue_in.push(signal_in);
+
+ //----------------------------------------------------------//
+
+ // Get the delayed signal: signal_delayed
+ signal_delayed = queue_in.front();
+
+ // Control the buffer size
+ // Currently, the size of the queue is expected to be (queue_length + 1)
+ if (queue_in.size() <= queue_length){
+ // nothing to do
+ }else{
+ //
+ while(queue_in.size() > queue_length){
+ queue_in.pop();
+ }
+ // Now: queue_in.size() = queue_length
+ }
+}
+// Utilities
+void SLIP_ACCELERATION_2WHEEL::Mat_multiply_Vec(vector<float> &v_out, const vector<vector<float> > &m_left, const vector<float> &v_right){ // v_out = m_left*v_right
+ static vector<float>::iterator it_out;
+ static vector<const float>::iterator it_m_row;
+ static vector<const float>::iterator it_v;
+ //
+ it_out = v_out.begin();
+ for (size_t i = 0; i < m_left.size(); ++i){
+ *it_out = 0.0;
+ it_m_row = m_left[i].begin();
+ it_v = v_right.begin();
+ for (size_t j = 0; j < m_left[i].size(); ++j){
+ // *it_out += m_left[i][j] * v_right[j];
+ if (*it_m_row != 0.0 && *it_v != 0.0){
+ (*it_out) += (*it_m_row) * (*it_v);
+ }else{
+ // (*it_out) += 0.0
+ }
+ // (*it_out) += (*it_m_row) * (*it_v);
+ //
+ it_m_row++;
+ it_v++;
+ }
+ it_out++;
+ }
+}
+vector<float> SLIP_ACCELERATION_2WHEEL::Mat_multiply_Vec(const vector<vector<float> > &m_left, const vector<float> &v_right){ // v_out = m_left*v_right
+ static vector<float> v_out;
+ // Size check
+ if (v_out.size() != m_left.size()){
+ v_out.resize(m_left.size());
+ }
+ // Iterators
+ static vector<float>::iterator it_out;
+ static vector<const float>::iterator it_m_row;
+ static vector<const float>::iterator it_v;
+ //
+ it_out = v_out.begin();
+ for (size_t i = 0; i < m_left.size(); ++i){
+ *it_out = 0.0;
+ it_m_row = m_left[i].begin();
+ it_v = v_right.begin();
+ for (size_t j = 0; j < m_left[i].size(); ++j){
+ // *it_out += m_left[i][j] * v_right[j];
+ if (*it_m_row != 0.0 && *it_v != 0.0){
+ (*it_out) += (*it_m_row) * (*it_v);
+ }else{
+ // (*it_out) += 0.0
+ }
+ // (*it_out) += (*it_m_row) * (*it_v);
+ //
+ it_m_row++;
+ it_v++;
+ }
+ it_out++;
+ }
+ return v_out;
+}
+vector<float> SLIP_ACCELERATION_2WHEEL::Get_VectorPlus(const vector<float> &v_a, const vector<float> &v_b, bool is_minus) // v_a + (or -) v_b
+{
+ static vector<float> v_c;
+ // Size check
+ if (v_c.size() != v_a.size()){
+ v_c.resize(v_a.size());
+ }
+ //
+ for (size_t i = 0; i < v_a.size(); ++i){
+ if (is_minus){
+ v_c[i] = v_a[i] - v_b[i];
+ }else{
+ v_c[i] = v_a[i] + v_b[i];
+ }
+ }
+ return v_c;
+}
+vector<float> SLIP_ACCELERATION_2WHEEL::Get_VectorScalarMultiply(const vector<float> &v_a, float scale) // scale*v_a
+{
+ static vector<float> v_c;
+ // Size check
+ if (v_c.size() != v_a.size()){
+ v_c.resize(v_a.size());
+ }
+ // for pure negative
+ if (scale == -1.0){
+ for (size_t i = 0; i < v_a.size(); ++i){
+ v_c[i] = -v_a[i];
+ }
+ return v_c;
+ }
+ // else
+ for (size_t i = 0; i < v_a.size(); ++i){
+ v_c[i] = scale*v_a[i];
+
+ }
+ return v_c;
+}
+// Increment
+void SLIP_ACCELERATION_2WHEEL::Get_VectorIncrement(vector<float> &v_a, const vector<float> &v_b, bool is_minus){ // v_a += (or -=) v_b
+ // Size check
+ if (v_a.size() != v_b.size()){
+ v_a.resize(v_b.size());
+ }
+ //
+ if (is_minus){ // -=
+ for (size_t i = 0; i < v_b.size(); ++i){
+ v_a[i] -= v_b[i];
+ }
+ }else{ // +=
+ for (size_t i = 0; i < v_b.size(); ++i){
+ v_a[i] += v_b[i];
+ }
+ }
+
+}