Landtiger (LPC1768) graphics LCD demo.

Dependencies:   mbed

Committer:
behrooz1980
Date:
Thu Jun 03 23:15:37 2021 +0000
Revision:
5:0cfedc57cb06
Parent:
4:cdeea87f25d8
cant export to keil

Who changed what in which revision?

UserRevisionLine numberNew contents of line
wim 0:a8090b59eb05 1 #include "mbed.h"
wim 0:a8090b59eb05 2 #include "GLCD.h"
wim 0:a8090b59eb05 3
wim 0:a8090b59eb05 4 //Host PC Baudrate (Virtual Com Port on USB)
wim 0:a8090b59eb05 5 #define D_BAUDRATE 9600
wim 0:a8090b59eb05 6 //#define D_BAUDRATE 57600
wim 0:a8090b59eb05 7
wim 4:cdeea87f25d8 8 // Variables for Heartbeat and Status monitoring
wim 4:cdeea87f25d8 9 //Note Port2 is used for the LCD
wim 4:cdeea87f25d8 10 //DigitalOut myled1(P2_0);
wim 4:cdeea87f25d8 11 //DigitalOut myled2(P2_1);
wim 4:cdeea87f25d8 12 //DigitalOut myled3(P2_2);
wim 4:cdeea87f25d8 13 //DigitalOut myled4(P2_3);
wim 4:cdeea87f25d8 14 //DigitalOut myled5(P2_4);
wim 4:cdeea87f25d8 15 //DigitalOut myled6(P2_5);
wim 4:cdeea87f25d8 16 //DigitalOut myled7(P2_6);
wim 4:cdeea87f25d8 17 //DigitalOut myled8(P2_7);
wim 0:a8090b59eb05 18
wim 4:cdeea87f25d8 19 DigitalOut heartbeatLED(P3_26); //SD_PWR, LD3: active low
wim 4:cdeea87f25d8 20 DigitalOut USB_Device_PU(P2_9); //USB Device Pull Up, LD14: active low (OK)
wim 4:cdeea87f25d8 21 DigitalOut USB_Device_Up(P1_18); //USB Device Up, LD13: active low (OK)
wim 4:cdeea87f25d8 22 //DigitalOut USB_Host_Power(P1_19); //USB Host Power, LD15: active low (does not seem to go high again? ?)
wim 4:cdeea87f25d8 23 DigitalInOut USB_Host_Power(P1_19); //USB Host Power, LD15: active low (does not seem to go high again? ?)
wim 0:a8090b59eb05 24
wim 0:a8090b59eb05 25 // Need this override function on non-mbed hardware to provide the MAC address.
wim 0:a8090b59eb05 26 //
wim 0:a8090b59eb05 27 // The mbed Ethernet library sets the MAC address by calling a weak function
wim 0:a8090b59eb05 28 // extern "C" void mbed_mac_address(char * mac) to copy in a 6 Byte (12 character) MAC address.
wim 0:a8090b59eb05 29 // This function performs a semihosting request to the mbed interface to get the serial number,
wim 0:a8090b59eb05 30 // which contains a MAC address unique to every mbed device.
wim 0:a8090b59eb05 31 // If you are using the eth library on your own board (i.e. not an mbed board),
wim 0:a8090b59eb05 32 // you should implement your own extern "C" void mbed_mac_address(char * mac) function
wim 0:a8090b59eb05 33 // to overwrite the existing one and avoid a call to the interface (which doesnt exist).
wim 0:a8090b59eb05 34
wim 0:a8090b59eb05 35 extern "C" void mbed_mac_address(char * mac) {
wim 0:a8090b59eb05 36
wim 0:a8090b59eb05 37 //mbed module clone
wim 0:a8090b59eb05 38 mac[0] = 0x00;
wim 4:cdeea87f25d8 39 mac[1] = 0x02;
wim 4:cdeea87f25d8 40 mac[2] = 0xF7;
wim 4:cdeea87f25d8 41 mac[3] = 0xF0;
wim 4:cdeea87f25d8 42 mac[4] = 0x56;
wim 4:cdeea87f25d8 43 mac[5] = 0x90;
wim 0:a8090b59eb05 44 };
wim 0:a8090b59eb05 45
wim 0:a8090b59eb05 46 // Host PC Communication channels
wim 0:a8090b59eb05 47 Serial pc(USBTX, USBRX); // tx, rx
wim 0:a8090b59eb05 48
wim 0:a8090b59eb05 49 // Variables for Heartbeat and Status monitoring
wim 0:a8090b59eb05 50 Ticker heartbeat;
wim 0:a8090b59eb05 51 bool heartbeatflag=false;
wim 0:a8090b59eb05 52
wim 0:a8090b59eb05 53 void clear_screen() {
wim 0:a8090b59eb05 54 //ANSI Terminal Commands
wim 0:a8090b59eb05 55 pc.printf("\x1B[2J");
wim 0:a8090b59eb05 56 pc.printf("\x1B[H");
wim 0:a8090b59eb05 57 }
wim 0:a8090b59eb05 58
wim 0:a8090b59eb05 59 void init_interfaces() {
wim 0:a8090b59eb05 60 // Init Host PC communication, default is 9600
wim 0:a8090b59eb05 61 pc.baud(D_BAUDRATE);
wim 0:a8090b59eb05 62 }
wim 0:a8090b59eb05 63
wim 0:a8090b59eb05 64
wim 0:a8090b59eb05 65 // Heartbeat monitor
wim 0:a8090b59eb05 66 void pulse() {
wim 4:cdeea87f25d8 67 heartbeatLED = !heartbeatLED;
wim 0:a8090b59eb05 68 }
wim 0:a8090b59eb05 69
wim 0:a8090b59eb05 70 void heartbeat_start() {
wim 4:cdeea87f25d8 71 heartbeatLED = 0;
wim 0:a8090b59eb05 72 heartbeat.attach(&pulse, 0.5);
wim 0:a8090b59eb05 73 }
wim 0:a8090b59eb05 74
wim 0:a8090b59eb05 75 void heartbeat_stop() {
wim 0:a8090b59eb05 76 heartbeat.detach();
wim 0:a8090b59eb05 77 }
wim 0:a8090b59eb05 78
wim 4:cdeea87f25d8 79 #if(1)
wim 4:cdeea87f25d8 80 void flip_USB_Host_Power() {
wim 4:cdeea87f25d8 81 static bool pin = false;
wim 4:cdeea87f25d8 82
wim 4:cdeea87f25d8 83 //USB Host Power, LD15: active low (DigitalOut does not seem to go high enough to disable?)
wim 4:cdeea87f25d8 84 if (pin) {
wim 4:cdeea87f25d8 85 USB_Host_Power.input(); // input + pull up, power is Off
wim 4:cdeea87f25d8 86 }
wim 4:cdeea87f25d8 87 else {
wim 4:cdeea87f25d8 88 USB_Host_Power.output(); // output + low, power is On
wim 4:cdeea87f25d8 89 USB_Host_Power = 0;
wim 4:cdeea87f25d8 90 }
wim 4:cdeea87f25d8 91 pin = !pin;
wim 4:cdeea87f25d8 92 }
wim 4:cdeea87f25d8 93
wim 4:cdeea87f25d8 94
wim 4:cdeea87f25d8 95 void set_USB_Host_Power(bool pin) {
wim 4:cdeea87f25d8 96 //USB Host Power, LD15: active low (DigitalOut does not seem to go high enough to disable?)
wim 4:cdeea87f25d8 97 if (pin) {
wim 4:cdeea87f25d8 98 USB_Host_Power.input(); // input + pull up, power is Off
wim 4:cdeea87f25d8 99 }
wim 4:cdeea87f25d8 100 else {
wim 4:cdeea87f25d8 101 USB_Host_Power.output(); // output + low, power is On
wim 4:cdeea87f25d8 102 USB_Host_Power = 0;
wim 4:cdeea87f25d8 103 }
wim 4:cdeea87f25d8 104 }
wim 4:cdeea87f25d8 105 #endif
wim 0:a8090b59eb05 106
wim 2:43ede88fb5a3 107 // GLCD
wim 2:43ede88fb5a3 108 GLCD myGLCD;
wim 2:43ede88fb5a3 109
wim 2:43ede88fb5a3 110 int random(int max) {
wim 2:43ede88fb5a3 111 int rnd = rand() % max;
wim 2:43ede88fb5a3 112
wim 2:43ede88fb5a3 113 return rnd;
wim 0:a8090b59eb05 114 }
wim 0:a8090b59eb05 115
wim 4:cdeea87f25d8 116
wim 4:cdeea87f25d8 117 #if(1)
wim 2:43ede88fb5a3 118 void loop()
wim 2:43ede88fb5a3 119 {
wim 2:43ede88fb5a3 120 int buf[318];
wim 2:43ede88fb5a3 121 int x, x2;
wim 2:43ede88fb5a3 122 int y, y2;
wim 2:43ede88fb5a3 123 int r;
wim 2:43ede88fb5a3 124
wim 2:43ede88fb5a3 125 // Clear the screen and draw the frame
wim 4:cdeea87f25d8 126 myGLCD.cls(White);
wim 2:43ede88fb5a3 127
wim 2:43ede88fb5a3 128 myGLCD.setColor(255, 0, 0);
wim 2:43ede88fb5a3 129 myGLCD.fillRect(0, 0, 319, 13);
wim 2:43ede88fb5a3 130 myGLCD.setColor(64, 64, 64);
wim 2:43ede88fb5a3 131 myGLCD.fillRect(0, 226, 319, 239);
wim 2:43ede88fb5a3 132 myGLCD.setColor(255, 255, 255);
wim 2:43ede88fb5a3 133 myGLCD.setBackColor(255, 0, 0);
wim 2:43ede88fb5a3 134 // myGLCD.print("* Universal Color TFT Display Library *", CENTER, 1);
wim 2:43ede88fb5a3 135 myGLCD.setBackColor(64, 64, 64);
wim 2:43ede88fb5a3 136 myGLCD.setColor(255,255,0);
wim 2:43ede88fb5a3 137 // myGLCD.print("<http://electronics.henningkarlsen.com>", CENTER, 227);
wim 2:43ede88fb5a3 138
wim 2:43ede88fb5a3 139 myGLCD.setColor(0, 0, 255);
wim 2:43ede88fb5a3 140 myGLCD.drawRect(0, 14, 319, 225);
wim 2:43ede88fb5a3 141
wim 2:43ede88fb5a3 142 // Draw crosshairs
wim 2:43ede88fb5a3 143 myGLCD.setColor(0, 0, 255);
wim 2:43ede88fb5a3 144 myGLCD.setBackColor(0, 0, 0);
wim 2:43ede88fb5a3 145 myGLCD.drawLine(159, 15, 159, 224);
wim 2:43ede88fb5a3 146 myGLCD.drawLine(1, 119, 318, 119);
wim 2:43ede88fb5a3 147 for (int i=9; i<310; i+=10)
wim 2:43ede88fb5a3 148 myGLCD.drawLine(i, 117, i, 121);
wim 2:43ede88fb5a3 149 for (int i=19; i<220; i+=10)
wim 2:43ede88fb5a3 150 myGLCD.drawLine(157, i, 161, i);
wim 2:43ede88fb5a3 151
wim 2:43ede88fb5a3 152 // Draw sin-, cos- and tan-lines
wim 2:43ede88fb5a3 153 myGLCD.setColor(0,255,255);
wim 2:43ede88fb5a3 154 // myGLCD.print("Sin", 5, 15);
wim 2:43ede88fb5a3 155 for (int i=1; i<318; i++)
wim 2:43ede88fb5a3 156 {
wim 2:43ede88fb5a3 157 myGLCD.drawPixel(i,119+(sin(((i*1.13)*3.14)/180)*95));
wim 2:43ede88fb5a3 158 }
wim 2:43ede88fb5a3 159
wim 2:43ede88fb5a3 160 myGLCD.setColor(255,0,0);
wim 2:43ede88fb5a3 161 // myGLCD.print("Cos", 5, 27);
wim 2:43ede88fb5a3 162 for (int i=1; i<318; i++)
wim 2:43ede88fb5a3 163 {
wim 2:43ede88fb5a3 164 myGLCD.drawPixel(i,119+(cos(((i*1.13)*3.14)/180)*95));
wim 2:43ede88fb5a3 165 }
wim 2:43ede88fb5a3 166
wim 3:2dccfa0121de 167 myGLCD.setColor(255,0,255);
wim 2:43ede88fb5a3 168 // myGLCD.print("Tan", 5, 39);
wim 2:43ede88fb5a3 169 for (int i=1; i<318; i++)
wim 2:43ede88fb5a3 170 {
wim 2:43ede88fb5a3 171 myGLCD.drawPixel(i,119+(tan(((i*1.13)*3.14)/180)));
wim 2:43ede88fb5a3 172 }
wim 2:43ede88fb5a3 173
wim 4:cdeea87f25d8 174 wait(2);
wim 2:43ede88fb5a3 175
wim 2:43ede88fb5a3 176 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 177 myGLCD.fillRect(1,15,318,224);
wim 2:43ede88fb5a3 178 myGLCD.setColor(0, 0, 255);
wim 2:43ede88fb5a3 179 myGLCD.setBackColor(0, 0, 0);
wim 2:43ede88fb5a3 180 myGLCD.drawLine(159, 15, 159, 224);
wim 2:43ede88fb5a3 181 myGLCD.drawLine(1, 119, 318, 119);
wim 2:43ede88fb5a3 182
wim 2:43ede88fb5a3 183 // Draw a moving sinewave
wim 2:43ede88fb5a3 184 x=1;
wim 2:43ede88fb5a3 185 for (int i=1; i<(318*20); i++)
wim 2:43ede88fb5a3 186 {
wim 2:43ede88fb5a3 187 x++;
wim 2:43ede88fb5a3 188 if (x==319)
wim 2:43ede88fb5a3 189 x=1;
wim 2:43ede88fb5a3 190 if (i>319)
wim 2:43ede88fb5a3 191 {
wim 2:43ede88fb5a3 192 if ((x==159)||(buf[x-1]==119))
wim 2:43ede88fb5a3 193 myGLCD.setColor(0,0,255);
wim 2:43ede88fb5a3 194 else
wim 2:43ede88fb5a3 195 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 196 myGLCD.drawPixel(x,buf[x-1]);
wim 2:43ede88fb5a3 197 }
wim 2:43ede88fb5a3 198 myGLCD.setColor(0,255,255);
wim 2:43ede88fb5a3 199 y=119+(sin(((i*1.1)*3.14)/180)*(90-(i / 100)));
wim 2:43ede88fb5a3 200 myGLCD.drawPixel(x,y);
wim 2:43ede88fb5a3 201 buf[x-1]=y;
wim 2:43ede88fb5a3 202 }
wim 2:43ede88fb5a3 203
wim 4:cdeea87f25d8 204 wait(2);
wim 2:43ede88fb5a3 205
wim 2:43ede88fb5a3 206 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 207 myGLCD.fillRect(1,15,318,224);
wim 2:43ede88fb5a3 208
wim 2:43ede88fb5a3 209 // Draw some filled rectangles
wim 2:43ede88fb5a3 210 for (int i=1; i<6; i++)
wim 2:43ede88fb5a3 211 {
wim 2:43ede88fb5a3 212 switch (i)
wim 2:43ede88fb5a3 213 {
wim 2:43ede88fb5a3 214 case 1:
wim 2:43ede88fb5a3 215 myGLCD.setColor(255,0,255);
wim 2:43ede88fb5a3 216 break;
wim 2:43ede88fb5a3 217 case 2:
wim 2:43ede88fb5a3 218 myGLCD.setColor(255,0,0);
wim 2:43ede88fb5a3 219 break;
wim 2:43ede88fb5a3 220 case 3:
wim 2:43ede88fb5a3 221 myGLCD.setColor(0,255,0);
wim 2:43ede88fb5a3 222 break;
wim 2:43ede88fb5a3 223 case 4:
wim 2:43ede88fb5a3 224 myGLCD.setColor(0,0,255);
wim 2:43ede88fb5a3 225 break;
wim 2:43ede88fb5a3 226 case 5:
wim 2:43ede88fb5a3 227 myGLCD.setColor(255,255,0);
wim 2:43ede88fb5a3 228 break;
wim 2:43ede88fb5a3 229 }
wim 2:43ede88fb5a3 230 myGLCD.fillRect(70+(i*20), 30+(i*20), 130+(i*20), 90+(i*20));
wim 2:43ede88fb5a3 231 }
wim 2:43ede88fb5a3 232
wim 4:cdeea87f25d8 233 wait(2);
wim 2:43ede88fb5a3 234
wim 2:43ede88fb5a3 235 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 236 myGLCD.fillRect(1,15,318,224);
wim 0:a8090b59eb05 237
wim 2:43ede88fb5a3 238 // Draw some filled, rounded rectangles
wim 2:43ede88fb5a3 239 for (int i=1; i<6; i++)
wim 2:43ede88fb5a3 240 {
wim 2:43ede88fb5a3 241 switch (i)
wim 2:43ede88fb5a3 242 {
wim 2:43ede88fb5a3 243 case 1:
wim 2:43ede88fb5a3 244 myGLCD.setColor(255,0,255);
wim 2:43ede88fb5a3 245 break;
wim 2:43ede88fb5a3 246 case 2:
wim 2:43ede88fb5a3 247 myGLCD.setColor(255,0,0);
wim 2:43ede88fb5a3 248 break;
wim 2:43ede88fb5a3 249 case 3:
wim 2:43ede88fb5a3 250 myGLCD.setColor(0,255,0);
wim 2:43ede88fb5a3 251 break;
wim 2:43ede88fb5a3 252 case 4:
wim 2:43ede88fb5a3 253 myGLCD.setColor(0,0,255);
wim 2:43ede88fb5a3 254 break;
wim 2:43ede88fb5a3 255 case 5:
wim 2:43ede88fb5a3 256 myGLCD.setColor(255,255,0);
wim 2:43ede88fb5a3 257 break;
wim 2:43ede88fb5a3 258 }
wim 2:43ede88fb5a3 259 myGLCD.fillRoundRect(190-(i*20), 30+(i*20), 250-(i*20), 90+(i*20));
wim 2:43ede88fb5a3 260 }
wim 2:43ede88fb5a3 261
wim 4:cdeea87f25d8 262 wait(2);
wim 2:43ede88fb5a3 263
wim 2:43ede88fb5a3 264 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 265 myGLCD.fillRect(1,15,318,224);
wim 2:43ede88fb5a3 266
wim 2:43ede88fb5a3 267 // Draw some filled circles
wim 2:43ede88fb5a3 268 for (int i=1; i<6; i++)
wim 2:43ede88fb5a3 269 {
wim 2:43ede88fb5a3 270 switch (i)
wim 2:43ede88fb5a3 271 {
wim 2:43ede88fb5a3 272 case 1:
wim 2:43ede88fb5a3 273 myGLCD.setColor(255,0,255);
wim 2:43ede88fb5a3 274 break;
wim 2:43ede88fb5a3 275 case 2:
wim 2:43ede88fb5a3 276 myGLCD.setColor(255,0,0);
wim 2:43ede88fb5a3 277 break;
wim 2:43ede88fb5a3 278 case 3:
wim 2:43ede88fb5a3 279 myGLCD.setColor(0,255,0);
wim 2:43ede88fb5a3 280 break;
wim 2:43ede88fb5a3 281 case 4:
wim 2:43ede88fb5a3 282 myGLCD.setColor(0,0,255);
wim 2:43ede88fb5a3 283 break;
wim 2:43ede88fb5a3 284 case 5:
wim 2:43ede88fb5a3 285 myGLCD.setColor(255,255,0);
wim 2:43ede88fb5a3 286 break;
wim 2:43ede88fb5a3 287 }
wim 2:43ede88fb5a3 288 myGLCD.fillCircle(100+(i*20),60+(i*20), 30);
wim 2:43ede88fb5a3 289 }
wim 2:43ede88fb5a3 290
wim 4:cdeea87f25d8 291 wait(2);
wim 2:43ede88fb5a3 292
wim 2:43ede88fb5a3 293 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 294 myGLCD.fillRect(1,15,318,224);
wim 2:43ede88fb5a3 295
wim 2:43ede88fb5a3 296 // Draw some lines in a pattern
wim 2:43ede88fb5a3 297 myGLCD.setColor (255,0,0);
wim 2:43ede88fb5a3 298 for (int i=15; i<224; i+=5)
wim 2:43ede88fb5a3 299 {
wim 2:43ede88fb5a3 300 myGLCD.drawLine(1, i, (i*1.44)-10, 224);
wim 2:43ede88fb5a3 301 }
wim 2:43ede88fb5a3 302 myGLCD.setColor (255,0,0);
wim 2:43ede88fb5a3 303 for (int i=224; i>15; i-=5)
wim 2:43ede88fb5a3 304 {
wim 2:43ede88fb5a3 305 myGLCD.drawLine(318, i, (i*1.44)-11, 15);
wim 2:43ede88fb5a3 306 }
wim 2:43ede88fb5a3 307 myGLCD.setColor (0,255,255);
wim 2:43ede88fb5a3 308 for (int i=224; i>15; i-=5)
wim 2:43ede88fb5a3 309 {
wim 2:43ede88fb5a3 310 myGLCD.drawLine(1, i, 331-(i*1.44), 15);
wim 2:43ede88fb5a3 311 }
wim 2:43ede88fb5a3 312 myGLCD.setColor (0,255,255);
wim 2:43ede88fb5a3 313 for (int i=15; i<224; i+=5)
wim 2:43ede88fb5a3 314 {
wim 2:43ede88fb5a3 315 myGLCD.drawLine(318, i, 330-(i*1.44), 224);
wim 2:43ede88fb5a3 316 }
wim 2:43ede88fb5a3 317
wim 4:cdeea87f25d8 318 wait(2);
wim 2:43ede88fb5a3 319
wim 2:43ede88fb5a3 320 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 321 myGLCD.fillRect(1,15,318,225);
wim 2:43ede88fb5a3 322
wim 2:43ede88fb5a3 323 // Draw some random circles
wim 2:43ede88fb5a3 324 for (int i=0; i<100; i++)
wim 2:43ede88fb5a3 325 {
wim 2:43ede88fb5a3 326 myGLCD.setColor(random(255), random(255), random(255));
wim 2:43ede88fb5a3 327 x=32+random(256);
wim 2:43ede88fb5a3 328 y=45+random(146);
wim 2:43ede88fb5a3 329 r=random(30);
wim 2:43ede88fb5a3 330 myGLCD.drawCircle(x, y, r);
wim 2:43ede88fb5a3 331 }
wim 2:43ede88fb5a3 332
wim 4:cdeea87f25d8 333 wait(2);
wim 2:43ede88fb5a3 334
wim 2:43ede88fb5a3 335 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 336 myGLCD.fillRect(1,15,318,224);
wim 2:43ede88fb5a3 337
wim 2:43ede88fb5a3 338 // Draw some random rectangles
wim 2:43ede88fb5a3 339 for (int i=0; i<100; i++)
wim 2:43ede88fb5a3 340 {
wim 2:43ede88fb5a3 341 myGLCD.setColor(random(255), random(255), random(255));
wim 2:43ede88fb5a3 342 x=2+random(316);
wim 2:43ede88fb5a3 343 y=16+random(207);
wim 2:43ede88fb5a3 344 x2=2+random(316);
wim 2:43ede88fb5a3 345 y2=16+random(207);
wim 2:43ede88fb5a3 346 myGLCD.drawRect(x, y, x2, y2);
wim 2:43ede88fb5a3 347 }
wim 2:43ede88fb5a3 348
wim 4:cdeea87f25d8 349 wait(2);
wim 2:43ede88fb5a3 350
wim 2:43ede88fb5a3 351 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 352 myGLCD.fillRect(1,15,318,224);
wim 2:43ede88fb5a3 353
wim 2:43ede88fb5a3 354 // Draw some random rounded rectangles
wim 2:43ede88fb5a3 355 for (int i=0; i<100; i++)
wim 2:43ede88fb5a3 356 {
wim 2:43ede88fb5a3 357 myGLCD.setColor(random(255), random(255), random(255));
wim 2:43ede88fb5a3 358 x=2+random(316);
wim 2:43ede88fb5a3 359 y=16+random(207);
wim 2:43ede88fb5a3 360 x2=2+random(316);
wim 2:43ede88fb5a3 361 y2=16+random(207);
wim 2:43ede88fb5a3 362 myGLCD.drawRoundRect(x, y, x2, y2);
wim 2:43ede88fb5a3 363 }
wim 2:43ede88fb5a3 364
wim 4:cdeea87f25d8 365 wait(2);
wim 2:43ede88fb5a3 366
wim 2:43ede88fb5a3 367 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 368 myGLCD.fillRect(1,15,318,224);
wim 2:43ede88fb5a3 369
wim 2:43ede88fb5a3 370 for (int i=0; i<100; i++)
wim 2:43ede88fb5a3 371 {
wim 2:43ede88fb5a3 372 myGLCD.setColor(random(255), random(255), random(255));
wim 2:43ede88fb5a3 373 x=2+random(316);
wim 2:43ede88fb5a3 374 y=16+random(209);
wim 2:43ede88fb5a3 375 x2=2+random(316);
wim 2:43ede88fb5a3 376 y2=16+random(209);
wim 2:43ede88fb5a3 377 myGLCD.drawLine(x, y, x2, y2);
wim 2:43ede88fb5a3 378 }
wim 2:43ede88fb5a3 379
wim 4:cdeea87f25d8 380 wait(2);
wim 2:43ede88fb5a3 381
wim 2:43ede88fb5a3 382 myGLCD.setColor(0,0,0);
wim 2:43ede88fb5a3 383 myGLCD.fillRect(1,15,318,224);
wim 2:43ede88fb5a3 384
wim 2:43ede88fb5a3 385 for (int i=0; i<10000; i++)
wim 2:43ede88fb5a3 386 {
wim 2:43ede88fb5a3 387 myGLCD.setColor(random(255), random(255), random(255));
wim 2:43ede88fb5a3 388 myGLCD.drawPixel(2+random(316), 16+random(209));
wim 2:43ede88fb5a3 389 }
wim 2:43ede88fb5a3 390
wim 4:cdeea87f25d8 391 wait(2);
wim 2:43ede88fb5a3 392
wim 4:cdeea87f25d8 393 myGLCD.cls(Blue);
wim 2:43ede88fb5a3 394
wim 2:43ede88fb5a3 395 myGLCD.setColor(255, 0, 0);
wim 2:43ede88fb5a3 396 myGLCD.fillRoundRect(80, 70, 239, 169);
wim 2:43ede88fb5a3 397
wim 2:43ede88fb5a3 398 myGLCD.setColor(255, 255, 255);
wim 2:43ede88fb5a3 399 myGLCD.setBackColor(255, 0, 0);
wim 2:43ede88fb5a3 400 // myGLCD.print("That's it!", CENTER, 93);
wim 2:43ede88fb5a3 401 // myGLCD.print("Restarting in a", CENTER, 119);
wim 2:43ede88fb5a3 402 // myGLCD.print("few seconds...", CENTER, 132);
wim 2:43ede88fb5a3 403
wim 2:43ede88fb5a3 404 myGLCD.setColor(0, 255, 0);
wim 2:43ede88fb5a3 405 myGLCD.setBackColor(0, 0, 255);
wim 2:43ede88fb5a3 406 // myGLCD.print("Runtime: (msecs)", CENTER, 210);
wim 2:43ede88fb5a3 407 // myGLCD.printNumI(millis(), CENTER, 225);
wim 2:43ede88fb5a3 408
wim 4:cdeea87f25d8 409 wait(2);
wim 0:a8090b59eb05 410 }
wim 4:cdeea87f25d8 411 #endif
wim 0:a8090b59eb05 412
wim 0:a8090b59eb05 413
wim 0:a8090b59eb05 414 int main() {
wim 0:a8090b59eb05 415 init_interfaces();
wim 0:a8090b59eb05 416
wim 0:a8090b59eb05 417 clear_screen();
wim 4:cdeea87f25d8 418
wim 4:cdeea87f25d8 419 heartbeat_start();
wim 0:a8090b59eb05 420
wim 0:a8090b59eb05 421 pc.printf("Hello World!\n\r");
wim 4:cdeea87f25d8 422 pc.printf("CPU SystemCoreClock is %d Hz\r\n", SystemCoreClock);
wim 4:cdeea87f25d8 423
wim 4:cdeea87f25d8 424 #if(1)
wim 4:cdeea87f25d8 425 myGLCD.cls(White);
wim 4:cdeea87f25d8 426 myGLCD.setColor(Red);
wim 4:cdeea87f25d8 427 myGLCD.setBackColor(White);
wim 4:cdeea87f25d8 428 myGLCD.printf ("Hi Willem\n");
wim 4:cdeea87f25d8 429 myGLCD.printf("CPU SystemCoreClock is %d Hz\n", SystemCoreClock);
wim 4:cdeea87f25d8 430
wim 4:cdeea87f25d8 431 wait(0.5);
wim 4:cdeea87f25d8 432
wim 4:cdeea87f25d8 433 myGLCD.drawRect (100, 100, 150, 150);
wim 0:a8090b59eb05 434
wim 2:43ede88fb5a3 435 myGLCD.setColor (Green);
wim 4:cdeea87f25d8 436 myGLCD.drawHLine (120, 160, 80);
wim 4:cdeea87f25d8 437 myGLCD.drawVLine (160, 120, 80);
wim 2:43ede88fb5a3 438
wim 2:43ede88fb5a3 439 myGLCD.setColor (Blue);
wim 4:cdeea87f25d8 440 myGLCD.fillRoundRect (100, 100, 130, 130);
wim 2:43ede88fb5a3 441 myGLCD.setColor (Cyan);
wim 4:cdeea87f25d8 442 myGLCD.drawCircle (160, 160, 40);
wim 4:cdeea87f25d8 443
wim 2:43ede88fb5a3 444 pc.printf("LCD Controller ID = 0x%04X\n\r", myGLCD.getDriverCode());
wim 4:cdeea87f25d8 445 pc.printf("PixelsY= %d, PixelsX= %d\n\r", myGLCD.getDisplayYSize(), myGLCD.getDisplayXSize());
wim 4:cdeea87f25d8 446 pc.printf("Lines= %d, Cols= %d\n\r", myGLCD.getRows(), myGLCD.getCols());
wim 0:a8090b59eb05 447
wim 4:cdeea87f25d8 448 #if(1)
wim 4:cdeea87f25d8 449 wait(2);
wim 3:2dccfa0121de 450 loop();
wim 4:cdeea87f25d8 451 #endif
wim 2:43ede88fb5a3 452
wim 4:cdeea87f25d8 453 myGLCD.setColor(Black);
wim 4:cdeea87f25d8 454 myGLCD.locate(9,0);
wim 4:cdeea87f25d8 455 myGLCD.printf("Bye Willem");
wim 4:cdeea87f25d8 456 #endif
wim 4:cdeea87f25d8 457 pc.printf("Bye World!\n\r");
wim 3:2dccfa0121de 458
wim 4:cdeea87f25d8 459 USB_Device_PU = 1; //USB Device Pull Up, LD14: active low
wim 4:cdeea87f25d8 460 USB_Device_Up = 1; //USB Device Up, LD13: active low
wim 4:cdeea87f25d8 461
wim 4:cdeea87f25d8 462 while (1) {
wim 4:cdeea87f25d8 463 //USB_Host_Power = !USB_Host_Power; //Does not switch off!
wim 4:cdeea87f25d8 464 flip_USB_Host_Power();
wim 4:cdeea87f25d8 465 USB_Device_PU = !USB_Device_PU;
wim 4:cdeea87f25d8 466 USB_Device_Up = !USB_Device_Up;
wim 3:2dccfa0121de 467
wim 4:cdeea87f25d8 468 pc.putc('*');
wim 4:cdeea87f25d8 469 wait(1.5);
wim 4:cdeea87f25d8 470 }
wim 0:a8090b59eb05 471 }