Dependencies: mbed Birdy_BlueWIi
main.cpp
- Committer:
- bediyap
- Date:
- 2011-12-19
- Revision:
- 0:f202da21ef75
File content as of revision 0:f202da21ef75:
/* Simple test shell to exercise mouse,keyboard,mass storage and hubs. Add 2 15k pulldown resistors between D+/D- and ground, attach a usb socket and have at it. */ #include "mbed.h" #include "Wiimote.h" //-- Peripheral Declaration --// DigitalOut led1(LED1); DigitalOut led2(LED2); DigitalOut led3(LED3); DigitalOut led4(LED4); const int ON = 1; const int OFF = 0; Serial pc(USBTX, USBRX); /* int GetConsoleChar() { if (!pc.readable()) return -1; char c = pc.getc(); pc.putc(c); // echo return c; } */ Wiimote wii; // this is called by the USB infrastructure when a wii message comes in void wii_interrupt() { // temporary action triggers if (wii.up) { led2 = ON; } else { led2 = OFF; } if (wii.down) { led3 = ON; } else { led3 = OFF; } if (wii.left) { led1 = ON; } else { led1 = OFF; } if (wii.right) { led4 = ON; if (!wii.isOn(WIILED4)) wii.turnOn(WIILED4); } else { if (wii.isOn(WIILED4)) wii.turnOff(WIILED4); led4 = OFF; } if (wii.a) { led1 = led2 = led3 = led4 = ON; if (!wii.isOn(WIILED2+WIILED3+WIILED4)) wii.turnOn(WIILED2+WIILED3+WIILED4); } else { led1 = led2 = led3 = led4 = OFF; if (wii.isOn(WIILED2+WIILED3+WIILED4)) wii.turnOff(WIILED2+WIILED3+WIILED4); } if (wii.plus) { if (!wii.isOn(WIIRUMBLE))wii.turnOn(WIIRUMBLE); } if (wii.minus) { if (wii.isOn(WIIRUMBLE))wii.turnOff(WIIRUMBLE); } } void startWiiCom(const char * wiiMAC); int main() { char controller01[] = "00:1F:C5:4C:29:99"; // S.NAKAMURA 01 char controller02[] = "00:21:47:F6:21:D8"; // S.NAKAMURA 02 pc.baud(115200); printf("BlueUSB\nNow get a bunch of usb or bluetooth things and plug them in\n"); startWiiCom(controller01); }