I have ported my old project “pNesX” game console emulator to the nucleo.

Dependencies:   SDFileSystem mbed

Intro

I have ported my old project “pNesX” to the STM32 Nucleo. The pNesX is a NES emulator for the PlayStation that I have created 16 years ago!

Emulation part was almost without change, the sound part was newly added.

Parts

STM32 Nucleo F446RE
QVGA 2.2 TFT SPI (with the SD card slot)
Audio jack(TS or TRS)
USB Connector
Register 100k, 10k, 4.7k, 100
Capacitor 0.01uF, 2.2uF
Breadboard
Wires
Computer Speakers
USB GamePad

Wiring diagram

/media/uploads/beaglescout007/nucleo_ex06_emu.png

TFT J2Nucleo
VCC3V3
GNDGND
CSPB_5(D4)
ResetPA_10(D2) Pull Up(100k)
D/CPA_8(D7)
MOSIPA_7(D11)
SCKPA_5(D13)
LEDLED-100ohm-3V3
MISOPA_6(D12)
TFT J4Nucleo
SD_CSPA_9
SD_MOSIPB_15
SD_MISOPB_14
SD_SCKPB_13
AudioNucleo
TIPPA_4(A2)
USB con.Nucleo
GNDGND
+PA_12
-PA_11
5V5V

https://youtu.be/jL24IjT6LnI

Limitations

  • Since the rest of the RAM is about 50kbyte, maximum capacity of the game ROM is about 50kbyte.
  • The length of the file name up to 32 characters.
  • The number of files in the folder is up to 100.

Used Library

TFT/tft.h

Committer:
beaglescout007
Date:
2016-04-03
Revision:
0:3dac1f1bc9e0

File content as of revision 0:3dac1f1bc9e0:

/*===================================================================*/
/*                                                                   */
/*  tft.h : TFT(ILI9341) function header                             */
/*                                                                   */
/*  2016/1/20  Racoon                                                */
/*                                                                   */
/*===================================================================*/

#ifndef TFT_H
#define TFT_H

#include "stm32f4xx_hal.h"
#include "spidma.h"

#define TFT_WIDTH   320
#define TFT_HEIGHT  240

#define TFT_WHITE 0xFFFF
#define TFT_WHITESMOKE 0xBFFF
#define TFT_GHOSTWHITE 0xDFFF
#define TFT_ALICEBLUE 0xDFF7
#define TFT_LAVENDAR 0x5FEF
#define TFT_AZURE 0xFFF7
#define TFT_LIGHTCYAN 0xFFE7
#define TFT_MINTCREAM 0xFFFF
#define TFT_HONEYDEW 0xFEF7
#define TFT_IVORY 0xFEFF
#define TFT_BEIGE 0xBCFF
#define TFT_LIGHTYELLOW 0xFCFF
#define TFT_LIGHTGOLDENRODYELLOW 0xFAFF
#define TFT_LEMONCHIFFON 0xFAFF
#define TFT_FLORALWHITE 0xFEFF
#define TFT_OLDLACE 0xBDFF
#define TFT_CORNSILK 0xDCFF
#define TFT_PAPAYAWHITE 0x9BFF
#define TFT_BLANCHEDALMOND 0x7AFF
#define TFT_BISQUE 0x39FF
#define TFT_SNOW 0xFFFF
#define TFT_LINEN 0x9DFF
#define TFT_ANTIQUEWHITE 0x7BFF
#define TFT_SEASHELL 0xBEFF
#define TFT_LAVENDERBLUSH 0x9FFF
#define TFT_MISTYROSE 0x3CFF
#define TFT_GAINSBORO 0xFCE6
#define TFT_LIGHTGRAY 0xBAD6
#define TFT_LIGHTSTEELBLUE 0x3CB6
#define TFT_LIGHTBLUE 0xDDB6
#define TFT_LIGHTSKYBLUE 0x9F8E
#define TFT_POWDERBLUE 0x1DB7
#define TFT_PALETURQUOISE 0x9EB7
#define TFT_SKYBLUE 0x9D8E
#define TFT_MEDIUMAQUAMARINE 0x756E
#define TFT_AQUAMARINE 0xFB87
#define TFT_PALEGREEN 0xF39F
#define TFT_LIGHTGREEN 0x9297
#define TFT_KHAKI 0x52F7
#define TFT_PALEGOLDENROD 0x55F7
#define TFT_MOCCASIN 0x37FF
#define TFT_NAVAJOWHITE 0x16FF
#define TFT_PEACHPUFF 0xF7FE
#define TFT_WHEAT 0x16FF
#define TFT_PINK 0x19FE
#define TFT_LIGHTPINK 0xD8FD
#define TFT_THISTLE 0x1BDE
#define TFT_PLUM 0x1CE5
#define TFT_SILVER 0x18C6
#define TFT_DARKGRAY 0x55AD
#define TFT_LIGHTSLATEGRAY 0x537C
#define TFT_SLATEGRAY 0x1274
#define TFT_SLATEBLUE 0xFA6A
#define TFT_STEELBLUE 0x374C
#define TFT_MEDIUMSLATEBLUE 0x5E7B
#define TFT_ROYALBLUE 0x5C43
#define TFT_BLUE 0x1F00
#define TFT_DODGERBLUE 0x9F24
#define TFT_CORNFLOWERBLUE 0xBE6C
#define TFT_DEEPSKYBLUE 0x1F06
#define TFT_CYAN 0xFF07
#define TFT_AQUA 0xFF07
#define TFT_TURQUOISE 0x1A47
#define TFT_MEDIUMTURQUOISE 0x9A4E
#define TFT_DARKTURQUOISE 0x9A06
#define TFT_LIGHTSEAGREEN 0xB525
#define TFT_MEDIUMSPRINGGREEN 0xF307
#define TFT_SPRINGGREEN 0xF007
#define TFT_LIME 0xE007
#define TFT_LIMEGREEN 0x6636
#define TFT_YELLOWGREEN 0x669E
#define TFT_LAWNGREEN 0xE087
#define TFT_CHARTREUSE 0xE087
#define TFT_GREENYELLOW 0xE6B7
#define TFT_YELLOW 0xE0FF
#define TFT_GOLD 0xC0FE
#define TFT_ORANGE 0x20FD
#define TFT_DARKORANGE 0x60FC
#define TFT_GOLDENROD 0x24DD
#define TFT_BURLYWOOD 0xD1E5
#define TFT_TAN 0xB2D5
#define TFT_SANDYBROWN 0x2CFD
#define TFT_DARKSALMON 0xCFEC
#define TFT_LIGHTCORAL 0x10F4
#define TFT_SALMON 0xEFC
#define TFT_LIGHTSALMON 0xFFD
#define TFT_CORAL 0xAFC
#define TFT_TOMATO 0x29FB
#define TFT_ORANGERED 0x20FA
#define TFT_RED 0xF8
#define TFT_DEEPPINK 0xB2F8
#define TFT_HOTPINK 0x57FB
#define TFT_PALEVIOLETRED 0x92DB
#define TFT_VIOLET 0x3EF4
#define TFT_ORCHID 0x9BDB
#define TFT_MAGENTA 0x1FF8
#define TFT_FUCHSIA 0x1FF8
#define TFT_MEDIUMORCHID 0xBABA
#define TFT_DARKORCHID 0xBA99
#define TFT_DARKVIOLET 0x1A98
#define TFT_BLUEVIOLET 0x7C89
#define TFT_MEDIUMPURPLE 0x9B93
#define TFT_GRAY 0x1084
#define TFT_MEDIUMBLUE 0x1A00
#define TFT_DARKCYAN 0x7104
#define TFT_CADETBLUE 0x1465
#define TFT_DARKSEAGREEN 0xF295
#define TFT_MEDIUMSEAGREEN 0xAE45
#define TFT_TEAL 0x1004
#define TFT_FORESTGREEN 0x6424
#define TFT_SEAGREEN 0x6B34
#define TFT_DARKKHAKI 0xCDC5
#define TFT_PERU 0x28D4
#define TFT_CRIMSON 0xA8E0
#define TFT_INDIANRED 0xECD2
#define TFT_ROSYBROWN 0x92C4
#define TFT_MEDIUMVIOLETRED 0xB1C8
#define TFT_DIMGRAY 0x4D6B
#define TFT_BLACK 0x0
#define TFT_MIDNIGHTBLUE 0xCE18
#define TFT_DARKSLATEBLUE 0xF149
#define TFT_DARKBLUE 0x1100
#define TFT_NAVY 0x1000
#define TFT_DARKSLATEGRAY 0x8A32
#define TFT_GREEN 0x4
#define TFT_DARKGREEN 0x2003
#define TFT_DARKOLIVEGREEN 0x665B
#define TFT_OLIVEDRAB 0x846C
#define TFT_OLIVE 0x84
#define TFT_DARKGOLDENROD 0x41BC
#define TFT_CHOCOLATE 0x44D3
#define TFT_SIENNA 0xA6A2
#define TFT_SADDLEBROWN 0x228A
#define TFT_FIREBRICK 0x24B1
#define TFT_BROWN 0x65A9
#define TFT_MAROON 0x80
#define TFT_DARKRED 0x88
#define TFT_DARKMAGENTA 0x1188
#define TFT_PURPLE 0x1080
#define TFT_INDIGO 0x1048

const unsigned char chrimg[][7] =
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 20h SP
  0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x10, // 21h !
  0x00, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, // 22h "
  0x00, 0x28, 0x7c, 0x28, 0x7c, 0x28, 0x00, // 23h #
  0x10, 0x3c, 0x50, 0x38, 0x14, 0x78, 0x10, // 24h $
  0x00, 0x32, 0x54, 0x68, 0x16, 0x2a, 0x4c, // 25h %
  0x18, 0x24, 0x14, 0x38, 0x4e, 0x44, 0x3a, // 26h &
  0x00, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, // 27h '
  0x04, 0x08, 0x10, 0x10, 0x10, 0x08, 0x04, // 28h (
  0x40, 0x20, 0x10, 0x10, 0x10, 0x20, 0x40, // 29h )
  0x10, 0x54, 0x38, 0xfe, 0x38, 0x54, 0x10, // 2Ah *
  0x10, 0x10, 0x10, 0xfe, 0x10, 0x10, 0x10, // 2Bh +
  0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x20, // 2Ch ,
  0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, // 2Dh -
  0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, // 2Eh .
  0x00, 0x08, 0x08, 0x10, 0x20, 0x20, 0x00, // 2Fh /

  0x38, 0x44, 0x4c, 0x54, 0x64, 0x44, 0x38, // 30h 0
  0x10, 0x30, 0x10, 0x10, 0x10, 0x10, 0x38, // 31h 1
  0x38, 0x44, 0x04, 0x18, 0x20, 0x40, 0x7c, // 32h 2
  0x38, 0x44, 0x04, 0x18, 0x04, 0x44, 0x38, // 33h 3
  0x08, 0x18, 0x28, 0x48, 0x7c, 0x08, 0x08, // 34h 4
  0x7c, 0x40, 0x78, 0x04, 0x04, 0x44, 0x38, // 35h 5
  0x38, 0x44, 0x40, 0x78, 0x44, 0x44, 0x38, // 36h 6
  0x7c, 0x44, 0x04, 0x08, 0x08, 0x10, 0x10, // 37h 7
  0x38, 0x44, 0x44, 0x38, 0x44, 0x44, 0x38, // 38h 8
  0x38, 0x44, 0x44, 0x3c, 0x04, 0x44, 0x38, // 39h 9
  0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, // 3Ah :
  0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x20, // 3Bh ;
  0x08, 0x10, 0x20, 0x40, 0x20, 0x10, 0x08, // 3Ch <
  0x00, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x00, // 3Dh =
  0x20, 0x10, 0x08, 0x04, 0x08, 0x10, 0x20, // 3Eh >
  0x38, 0x44, 0x44, 0x08, 0x10, 0x00, 0x10, // 3Fh >

  0x7c, 0x82, 0xba, 0xa6, 0xbc, 0x80, 0x7c, // 40h @
  0x38, 0x44, 0x44, 0x44, 0x7c, 0x44, 0x44, // 41h A
  0x78, 0x44, 0x44, 0x78, 0x44, 0x44, 0x78, // 42h B
  0x38, 0x44, 0x40, 0x40, 0x40, 0x44, 0x38, // 43h C
  0x70, 0x48, 0x44, 0x44, 0x44, 0x48, 0x70, // 44h D
  0x7c, 0x40, 0x40, 0x78, 0x40, 0x40, 0x7c, // 45h E
  0x7c, 0x40, 0x40, 0x78, 0x40, 0x40, 0x40, // 46h F
  0x38, 0x44, 0x40, 0x4c, 0x44, 0x44, 0x38, // 47h G
  0x44, 0x44, 0x44, 0x7c, 0x44, 0x44, 0x44, // 48h H
  0x38, 0x10, 0x10, 0x10, 0x10, 0x10, 0x38, // 49h I
  0x3c, 0x08, 0x08, 0x08, 0x08, 0x48, 0x30, // 4Ah J
  0x44, 0x48, 0x50, 0x60, 0x50, 0x48, 0x44, // 4Bh K
  0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7c, // 4CH L
  0x44, 0x6c, 0x54, 0x54, 0x44, 0x44, 0x44, // 4DH M
  0x44, 0x64, 0x54, 0x54, 0x4c, 0x44, 0x44, // 4EH N
  0x38, 0x44, 0x44, 0x44, 0x44, 0x44, 0x38, // 4FH O

  0x78, 0x44, 0x44, 0x78, 0x40, 0x40, 0x40, // 50h P
  0x38, 0x44, 0x44, 0x44, 0x54, 0x48, 0x34, // 51h Q
  0x78, 0x44, 0x44, 0x78, 0x44, 0x44, 0x44, // 52h R
  0x38, 0x44, 0x40, 0x38, 0x04, 0x44, 0x38, // 53h S
  0x7c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // 54h T
  0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x38, // 55h U
  0x44, 0x44, 0x44, 0x44, 0x28, 0x28, 0x10, // 56h V
  0x44, 0x44, 0x54, 0x54, 0x54, 0x54, 0x28, // 57h W
  0x44, 0x44, 0x28, 0x10, 0x28, 0x44, 0x44, // 58h X
  0x44, 0x44, 0x28, 0x10, 0x10, 0x10, 0x10, // 59h Y
  0x7c, 0x04, 0x08, 0x10, 0x20, 0x40, 0x7c, // 5Ah Z
  0x1c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1c, // 5Bh [
  0x00, 0x20, 0x20, 0x10, 0x10, 0x08, 0x08, // 5Ch back slash
  0x70, 0x10, 0x10, 0x10, 0x10, 0x10, 0x70, // 5Dh ]
  0x00, 0x10, 0x28, 0x00, 0x00, 0x00, 0x00, // 5Eh ^
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c  // 5Fh _
};

#pragma pack(2)
typedef struct tagBITMAPFILEHEADER {
  unsigned short bfType;
  unsigned long  bfSize;
  unsigned short bfReserved1;
  unsigned short bfReserved2;
  unsigned long  bfOffBits;
} BITMAPFILEHEADER;

typedef struct tagBITMAPINFOHEADER{
    unsigned long  biSize;
    long           biWidth;
    long           biHeight;
    unsigned short biPlanes;
    unsigned short biBitCount;
    unsigned long  biCompression;
    unsigned long  biSizeImage;
    long           biXPixPerMeter;
    long           biYPixPerMeter;
    unsigned long  biClrUsed;
    unsigned long  biClrImporant;
} BITMAPINFOHEADER;
#pragma pack()

#pragma pack(1)
typedef struct tagBMP24{
    unsigned char B;
    unsigned char G;
    unsigned char R;
} BMP24;
#pragma pack()

void tft_init();
void tft_set_window(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1);
void tft_clear(uint16_t color);
void tft_put_char(int x, int y, char chr, uint16_t color, uint16_t bgcolor);
void tft_text(int x, int y, char *text, uint16_t color, uint16_t bgcolor);
void tft_hline(int x1, int y, int x2, uint16_t color);
void tft_vline(int x, int y1, int y2, uint16_t color);
void tft_box(int x1, int y1, int x2, int y2, uint16_t color);
void tft_boxfill(int x1, int y1, int x2, int y2, uint16_t color);
bool draw_bmp_4bpp(const unsigned char *imgdata, int x, int y);

#endif