I have ported my old project “pNesX” game console emulator to the nucleo.

Dependencies:   SDFileSystem mbed

Auto generated API documentation and code listings for Nucleo_Ex06_EMU

Classes

USBDeviceConnected USBDeviceConnected class
USBEndpoint USBEndpoint class
USBHost USBHost class This class is a singleton
USBHostGamepad A class to communicate a USB MIDI device

Code

dbg.h [code]
IUSBEnumerator.h [code]
K6502.cpp [code]
K6502.h [code]
K6502_rw.h [code]
mydebug.h [code]
mymap.h [code]
myvector.h [code]
pNesX.cpp [code]
pNesX.h [code]
pNesX_Apu.cpp [code]
pNesX_Filer.cpp [code]
pNesX_logo.cpp [code]
pNesX_Mapper.cpp [code]
pNesX_Mapper.h [code]
pNesX_System.h [code]
pNesX_System_Nucleo.cpp [code]
pNesX_Types.h [code]
pspad.cpp [code]
pspad.h [code]
Racoon_logo.cpp [code]
spidma.cpp [code]
spidma.h [code]
tft.cpp [code]
tft.h [code]
USBDeviceConnected.cpp [code]
USBDeviceConnected.h [code]
USBEndpoint.h [code]
USBHALHost.h [code]
USBHALHost2_F401RE.cpp [code]
USBHALHost_F401RE.cpp [code]
USBHALHost_F401RE.h [code]
USBHost.cpp [code]
USBHost.h [code]
USBHostConf.h [code]
USBHostGamepad.cpp [code]
USBHostGamepad.h [code]
USBHostHub.cpp [code]
USBHostTypes.h [code]