![](/media/cache/profiles/266dc8d468ccd5a7def18714b2647e92.jpg.50x50_q85.jpg)
DOGS-102 Graphic LCD module Example. Based on Igor Skochinsky's "DOGLCDDemo" program.
Dependencies: DOG-S_GraphicLCD mbed
Fork of DOGLCDDemo by
Graphics/TrimeshObject.h
- Committer:
- igorsk
- Date:
- 2010-01-14
- Revision:
- 0:2a5dccfd318f
File content as of revision 0:2a5dccfd318f:
/* * libmbed-graphics 2D and wireframe 3D graphics library for the MBED * microcontroller platform * Copyright (C) <2009> Michael Sheldon <mike@mikeasoft.com> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef MBED_TRIMESHOBJECT_H #define MBED_TRIMESHOBJECT_H #include "Object3D.h" /* Class: TrimeshObject * Constructs 3D objects from triangle meshes specified by lists of * vertices and faces. */ class TrimeshObject : public Object3D { public: /* Constructor: TrimeshObject * Instantiate a trimesh object. * * Parameters: * vertices - A multidimensional array containing a list of vertices. * faces - A multidimensional array containing a list of faces, connecting vertices together to form triangles. * num_faces - The number of faces in the "faces" array. */ TrimeshObject(int vertices[][3], int faces[][3], int num_faces); /* Function: render * Draws the trimesh object to the specified graphical context. * * Parameters: * g - The graphical context to which the trimesh object should be rendered. */ virtual void render(Graphics &g); protected: int (*_vertices)[3]; int (*_faces)[3]; int _num_faces; }; #endif