DOGS-102 Graphic LCD module Example. Based on Igor Skochinsky's "DOGLCDDemo" program.

Dependencies:   DOG-S_GraphicLCD mbed

Fork of DOGLCDDemo by Igor Skochinsky

Revision:
1:b7a86d680935
Parent:
0:2a5dccfd318f
--- a/Graphics/Cuboid.cpp	Thu Jan 14 00:49:39 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,100 +0,0 @@
-/* 
- * libmbed-graphics 2D and wireframe 3D graphics library for the MBED
- * microcontroller platform
- * Copyright (C) <2009> Michael Sheldon <mike@mikeasoft.com>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- */
-
-#include "Cuboid.h"
-
-// six sides, four vertices in each
-int _cube[6][4][3]={
-    {
-        {-10,-10,-10},
-        { 10,-10,-10},
-        { 10, 10,-10},
-        {-10, 10,-10}
-    },{
-        {-10,-10, 10},
-        { 10,-10, 10},
-        { 10, 10, 10},
-        {-10, 10, 10}
-    },{
-        {-10,-10,-10},
-        { 10,-10,-10},
-        { 10,-10, 10},
-        {-10,-10, 10}
-    },{
-        {-10, 10,-10},
-        { 10, 10,-10},
-        { 10, 10, 10},
-        {-10, 10, 10}
-    },{
-        {-10,-10,-10},
-        {-10, 10,-10},
-        {-10, 10, 10},
-        {-10,-10, 10}
-    },{
-        { 10,-10,-10},
-        { 10, 10,-10},
-        { 10, 10, 10},
-        { 10,-10, 10}
-    }
-};
-
-
-Cuboid::Cuboid()
-        : Object3D::Object3D()  {
-
-}
-
-void Cuboid::render(Graphics &g)
-{
-    int side, v;
-    int x[4], y[4], z[4];
-    
-    for (side = 0; side < 6; side++)
-    {
-        for (v = 0; v < 4; v++)
-        {
-            x[v] = _cube[side][v][0];
-            y[v] = _cube[side][v][1];
-            z[v] = _cube[side][v][2];
-        }
-        rotate3d(x, y, z, _rx, _ry, _rz, 4);
-        for (v = 0; v < 4; v++)
-        {
-            x[v] += _x;
-            y[v] += _y;
-            z[v] += _z;
-        }
-        for (v = 0; v < 4; v++)
-        {
-            g.line3d(x[v], y[v], z[v], x[(v+1)%4], y[(v+1)%4], z[(v+1)%4], _colour);
-        }
-    }
-
-    /*x0 = _cube[1][0][0];
-    y0 = _cube[1][0][1];
-    z0 = _cube[1][0][2];
-    rotate3d(&x0, &y0, &z0, _rx, _ry, _rz);
-    x1 = _cube[0][0][0];
-    y1 = _cube[0][0][1];
-    z1 = _cube[0][0][2];
-    rotate3d(&x1, &y1, &z1, _rx, _ry, _rz);
-    g.line3d(x0 + _x, y0 + _y, z0 + _z, x1 + _x, y1 + _y, z1 + _z, _colour);*/
-}
\ No newline at end of file