DOGS-102 Graphic LCD module Example. Based on Igor Skochinsky's "DOGLCDDemo" program.

Dependencies:   DOG-S_GraphicLCD mbed

Fork of DOGLCDDemo by Igor Skochinsky

Committer:
igorsk
Date:
Thu Jan 14 00:49:39 2010 +0000
Revision:
0:2a5dccfd318f

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
igorsk 0:2a5dccfd318f 1 #ifndef MBED_TIEFIGHTER_H
igorsk 0:2a5dccfd318f 2 #define MBED_TIEFIGHTER_H
igorsk 0:2a5dccfd318f 3
igorsk 0:2a5dccfd318f 4
igorsk 0:2a5dccfd318f 5
igorsk 0:2a5dccfd318f 6 int tie_fighter_vertices[48][3] = {
igorsk 0:2a5dccfd318f 7 // Left wing - v0
igorsk 0:2a5dccfd318f 8 {0, 0, 17},
igorsk 0:2a5dccfd318f 9 {10, -15, 15},
igorsk 0:2a5dccfd318f 10 {-10, -15, 15},
igorsk 0:2a5dccfd318f 11 {-15, 0, 15},
igorsk 0:2a5dccfd318f 12 {-10, 15, 15},
igorsk 0:2a5dccfd318f 13 {-10, 15, 15},
igorsk 0:2a5dccfd318f 14 {10, 15, 15},
igorsk 0:2a5dccfd318f 15 {15, 0, 15},
igorsk 0:2a5dccfd318f 16
igorsk 0:2a5dccfd318f 17 // Left inner wing connector - v8
igorsk 0:2a5dccfd318f 18 {0, 0, 17},
igorsk 0:2a5dccfd318f 19 {4, -4, 15},
igorsk 0:2a5dccfd318f 20 {-4, -4, 15},
igorsk 0:2a5dccfd318f 21 {-4, 0, 15},
igorsk 0:2a5dccfd318f 22 {-4, 4, 15},
igorsk 0:2a5dccfd318f 23 {-4, 4, 15},
igorsk 0:2a5dccfd318f 24 {4, 4, 15},
igorsk 0:2a5dccfd318f 25 {4, 0, 15},
igorsk 0:2a5dccfd318f 26
igorsk 0:2a5dccfd318f 27 // Right wing - v16
igorsk 0:2a5dccfd318f 28 {0, 0, -17},
igorsk 0:2a5dccfd318f 29 {10, -15, -15},
igorsk 0:2a5dccfd318f 30 {-10, -15, -15},
igorsk 0:2a5dccfd318f 31 {-15, 0, -15},
igorsk 0:2a5dccfd318f 32 {-10, 15, -15},
igorsk 0:2a5dccfd318f 33 {-10, 15, -15},
igorsk 0:2a5dccfd318f 34 {10, 15, -15},
igorsk 0:2a5dccfd318f 35 {15, 0, -15},
igorsk 0:2a5dccfd318f 36
igorsk 0:2a5dccfd318f 37 // Right inner wing connector - v24
igorsk 0:2a5dccfd318f 38 {0, 0, -17},
igorsk 0:2a5dccfd318f 39 {4, -4, -15},
igorsk 0:2a5dccfd318f 40 {-4, -4, -15},
igorsk 0:2a5dccfd318f 41 {-4, 0, -15},
igorsk 0:2a5dccfd318f 42 {-4, 4, -15},
igorsk 0:2a5dccfd318f 43 {-4, 4, -15},
igorsk 0:2a5dccfd318f 44 {4, 4, -15},
igorsk 0:2a5dccfd318f 45 {4, 0, -15},
igorsk 0:2a5dccfd318f 46
igorsk 0:2a5dccfd318f 47 // Body - v32
igorsk 0:2a5dccfd318f 48 {8, 8, -8},
igorsk 0:2a5dccfd318f 49 {-8, 8, -8},
igorsk 0:2a5dccfd318f 50 {8, 8, 8},
igorsk 0:2a5dccfd318f 51 {-8, 8, 8},
igorsk 0:2a5dccfd318f 52
igorsk 0:2a5dccfd318f 53 {8, -8, -8},
igorsk 0:2a5dccfd318f 54 {-8, -8, -8},
igorsk 0:2a5dccfd318f 55 {8, -8, 8},
igorsk 0:2a5dccfd318f 56 {-8, -8, 8},
igorsk 0:2a5dccfd318f 57
igorsk 0:2a5dccfd318f 58 // Left wing <-> body connection
igorsk 0:2a5dccfd318f 59 {-2, -2, 15},
igorsk 0:2a5dccfd318f 60 {-2, -2, 8},
igorsk 0:2a5dccfd318f 61 {2, 2, 15},
igorsk 0:2a5dccfd318f 62 {2, 2, 8},
igorsk 0:2a5dccfd318f 63
igorsk 0:2a5dccfd318f 64 // Right wing <-> body connection
igorsk 0:2a5dccfd318f 65 {-2, -2, -15},
igorsk 0:2a5dccfd318f 66 {-2, -2, -8},
igorsk 0:2a5dccfd318f 67 {2, 2, -15},
igorsk 0:2a5dccfd318f 68 {2, 2, -8},
igorsk 0:2a5dccfd318f 69 };
igorsk 0:2a5dccfd318f 70
igorsk 0:2a5dccfd318f 71 #define TIE_FIGHTER_NUM_FACES 32
igorsk 0:2a5dccfd318f 72 int tie_fighter_faces[TIE_FIGHTER_NUM_FACES][3] = {
igorsk 0:2a5dccfd318f 73 // Left wing
igorsk 0:2a5dccfd318f 74 {0, 1, 2},
igorsk 0:2a5dccfd318f 75 {0, 2, 3},
igorsk 0:2a5dccfd318f 76 {0, 3, 4},
igorsk 0:2a5dccfd318f 77 {0, 4, 5},
igorsk 0:2a5dccfd318f 78 {0, 5, 6},
igorsk 0:2a5dccfd318f 79 {0, 6, 7},
igorsk 0:2a5dccfd318f 80 {0, 7, 1},
igorsk 0:2a5dccfd318f 81
igorsk 0:2a5dccfd318f 82 // Left inner wing connector
igorsk 0:2a5dccfd318f 83 /* {8, 9, 10},
igorsk 0:2a5dccfd318f 84 {8, 10, 11},
igorsk 0:2a5dccfd318f 85 {8, 11, 12},
igorsk 0:2a5dccfd318f 86 {8, 12, 13},
igorsk 0:2a5dccfd318f 87 {8, 13, 14},
igorsk 0:2a5dccfd318f 88 {8, 14, 15},
igorsk 0:2a5dccfd318f 89 {8, 15, 9}, */
igorsk 0:2a5dccfd318f 90
igorsk 0:2a5dccfd318f 91 // Right wing
igorsk 0:2a5dccfd318f 92 {16, 17, 18},
igorsk 0:2a5dccfd318f 93 {16, 18, 19},
igorsk 0:2a5dccfd318f 94 {16, 19, 20},
igorsk 0:2a5dccfd318f 95 {16, 20, 21},
igorsk 0:2a5dccfd318f 96 {16, 21, 22},
igorsk 0:2a5dccfd318f 97 {16, 22, 23},
igorsk 0:2a5dccfd318f 98 {16, 23, 17},
igorsk 0:2a5dccfd318f 99
igorsk 0:2a5dccfd318f 100 // Right inner wing connector
igorsk 0:2a5dccfd318f 101 /* {24, 25, 26},
igorsk 0:2a5dccfd318f 102 {24, 26, 27},
igorsk 0:2a5dccfd318f 103 {24, 27, 28},
igorsk 0:2a5dccfd318f 104 {24, 28, 29},
igorsk 0:2a5dccfd318f 105 {24, 29, 30},
igorsk 0:2a5dccfd318f 106 {24, 30, 31},
igorsk 0:2a5dccfd318f 107 {24, 31, 25}, */
igorsk 0:2a5dccfd318f 108
igorsk 0:2a5dccfd318f 109 // Body
igorsk 0:2a5dccfd318f 110 {32, 33, 33}, // Hack to just draw some straight lines so the body doesn't look too cluttered with triangles
igorsk 0:2a5dccfd318f 111 {33, 35, 35},
igorsk 0:2a5dccfd318f 112 {35, 34, 34},
igorsk 0:2a5dccfd318f 113 {32, 34, 34},
igorsk 0:2a5dccfd318f 114
igorsk 0:2a5dccfd318f 115 {36, 37, 37},
igorsk 0:2a5dccfd318f 116 {37, 39, 39},
igorsk 0:2a5dccfd318f 117 {39, 38, 38},
igorsk 0:2a5dccfd318f 118 {36, 38, 38},
igorsk 0:2a5dccfd318f 119
igorsk 0:2a5dccfd318f 120 {36, 32, 32},
igorsk 0:2a5dccfd318f 121 {37, 33, 33},
igorsk 0:2a5dccfd318f 122 {39, 35, 35},
igorsk 0:2a5dccfd318f 123 {38, 34, 34},
igorsk 0:2a5dccfd318f 124
igorsk 0:2a5dccfd318f 125 // Left wing <-> body connection
igorsk 0:2a5dccfd318f 126 {40, 41, 41},
igorsk 0:2a5dccfd318f 127 {42, 43, 43},
igorsk 0:2a5dccfd318f 128
igorsk 0:2a5dccfd318f 129 // Right wing <-> body connection
igorsk 0:2a5dccfd318f 130 {44, 45, 45},
igorsk 0:2a5dccfd318f 131 {46, 47, 47},
igorsk 0:2a5dccfd318f 132 };
igorsk 0:2a5dccfd318f 133
igorsk 0:2a5dccfd318f 134 #endif