This Library for DOGS-102 Graphic LCD module. Based on Igor Skochinsky's "DOGLCDDemo" program.
Dependents: DOGS102_Example1 DOGS102_Example2
Fork of DOGLCDDemo by
Graphics/Cuboid.cpp
- Committer:
- igorsk
- Date:
- 2010-01-14
- Revision:
- 0:2a5dccfd318f
File content as of revision 0:2a5dccfd318f:
/* * libmbed-graphics 2D and wireframe 3D graphics library for the MBED * microcontroller platform * Copyright (C) <2009> Michael Sheldon <mike@mikeasoft.com> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include "Cuboid.h" // six sides, four vertices in each int _cube[6][4][3]={ { {-10,-10,-10}, { 10,-10,-10}, { 10, 10,-10}, {-10, 10,-10} },{ {-10,-10, 10}, { 10,-10, 10}, { 10, 10, 10}, {-10, 10, 10} },{ {-10,-10,-10}, { 10,-10,-10}, { 10,-10, 10}, {-10,-10, 10} },{ {-10, 10,-10}, { 10, 10,-10}, { 10, 10, 10}, {-10, 10, 10} },{ {-10,-10,-10}, {-10, 10,-10}, {-10, 10, 10}, {-10,-10, 10} },{ { 10,-10,-10}, { 10, 10,-10}, { 10, 10, 10}, { 10,-10, 10} } }; Cuboid::Cuboid() : Object3D::Object3D() { } void Cuboid::render(Graphics &g) { int side, v; int x[4], y[4], z[4]; for (side = 0; side < 6; side++) { for (v = 0; v < 4; v++) { x[v] = _cube[side][v][0]; y[v] = _cube[side][v][1]; z[v] = _cube[side][v][2]; } rotate3d(x, y, z, _rx, _ry, _rz, 4); for (v = 0; v < 4; v++) { x[v] += _x; y[v] += _y; z[v] += _z; } for (v = 0; v < 4; v++) { g.line3d(x[v], y[v], z[v], x[(v+1)%4], y[(v+1)%4], z[(v+1)%4], _colour); } } /*x0 = _cube[1][0][0]; y0 = _cube[1][0][1]; z0 = _cube[1][0][2]; rotate3d(&x0, &y0, &z0, _rx, _ry, _rz); x1 = _cube[0][0][0]; y1 = _cube[0][0][1]; z1 = _cube[0][0][2]; rotate3d(&x1, &y1, &z1, _rx, _ry, _rz); g.line3d(x0 + _x, y0 + _y, z0 + _z, x1 + _x, y1 + _y, z1 + _z, _colour);*/ }