Code to control a Traxster robot using a Wimote and Android app

Dependencies:   mbed

Fork of BlueUSB by Peter Barrett

Revision:
1:accdaa84fe8d
Parent:
0:606b230e5b4a
diff -r 606b230e5b4a -r accdaa84fe8d Socket.h
--- a/Socket.h	Sat Apr 10 00:30:24 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,96 +0,0 @@
-/*
-Copyright (c) 2010 Peter Barrett
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-THE SOFTWARE.
-*/
-
-#ifndef SOCKET_H_INCLUDED
-#define SOCKET_H_INCLUDED
-
-#define SOCKET_HCI      1
-#define SOCKET_L2CAP    2
-#define SOCKET_RFCOM    3
-
-typedef struct
-{
-    u8  AddressSpecific[0]; // BDADDR,psm etc
-} SocketAddrHdr;
-
-enum SocketState
-{
-    SocketState_Unknown,
-    SocketState_Opening,
-    SocketState_Open,
-    SocketState_Closing,
-    SocketState_Closed
-};
-
-typedef void (*SocketCallback)(int socket, SocketState state, const u8* data, int len, void* userData);
-
-int Socket_Open(int type, SocketAddrHdr* addr, SocketCallback callback, void* userData);   // Open a socket
-int Socket_Send(int socket, const u8* data, int len);
-int Socket_State(int socket);
-int Socket_Close(int socket);
-
-//===========================================================================
-//===========================================================================
-//  Don't need to look at or use anything below this line:
-//  Internal representation of socket
-
-class SocketHandler;
-class SocketInternal
-{
-    public:
-
-    u8 ID;
-    u8 State;
-    u8 Type;
-    u8 B0;
-    SocketCallback Callback;
-    void* userData;
-    u8  Data[0];    // Extra socket data starts here
-
-    void Recv(const u8* data, int len)
-    {
-        Callback(ID,(SocketState)State,data,len,userData);
-    }
-
-    void SetState(SocketState state)
-    {
-        State = state;
-        Callback(ID,(SocketState)State,0,0,userData);
-    }
-};
-
-class SocketHandler
-{
-    public:
-    virtual int Open(SocketInternal* sock, SocketAddrHdr* addr) = 0;
-    virtual int Send(SocketInternal* sock, const u8* data, int len) = 0;
-    virtual int Close(SocketInternal* sock) = 0;
-};
-
-int RegisterSocketHandler(int type, SocketHandler* handler);
-SocketInternal* GetSocketInternal(int socket);
-
-#define ERR_SOCKET_TYPE_NOT_FOUND -200
-#define ERR_SOCKET_NOT_FOUND -201
-#define ERR_SOCKET_NONE_LEFT -202
-
-#endif // SOCKET_H_INCLUDED