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Code to control a Traxster robot using a Wimote and Android app
Fork of BlueUSB by
Diff: Socket.h
- Revision:
- 1:accdaa84fe8d
- Parent:
- 0:606b230e5b4a
--- a/Socket.h Sat Apr 10 00:30:24 2010 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,96 +0,0 @@ -/* -Copyright (c) 2010 Peter Barrett - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -THE SOFTWARE. -*/ - -#ifndef SOCKET_H_INCLUDED -#define SOCKET_H_INCLUDED - -#define SOCKET_HCI 1 -#define SOCKET_L2CAP 2 -#define SOCKET_RFCOM 3 - -typedef struct -{ - u8 AddressSpecific[0]; // BDADDR,psm etc -} SocketAddrHdr; - -enum SocketState -{ - SocketState_Unknown, - SocketState_Opening, - SocketState_Open, - SocketState_Closing, - SocketState_Closed -}; - -typedef void (*SocketCallback)(int socket, SocketState state, const u8* data, int len, void* userData); - -int Socket_Open(int type, SocketAddrHdr* addr, SocketCallback callback, void* userData); // Open a socket -int Socket_Send(int socket, const u8* data, int len); -int Socket_State(int socket); -int Socket_Close(int socket); - -//=========================================================================== -//=========================================================================== -// Don't need to look at or use anything below this line: -// Internal representation of socket - -class SocketHandler; -class SocketInternal -{ - public: - - u8 ID; - u8 State; - u8 Type; - u8 B0; - SocketCallback Callback; - void* userData; - u8 Data[0]; // Extra socket data starts here - - void Recv(const u8* data, int len) - { - Callback(ID,(SocketState)State,data,len,userData); - } - - void SetState(SocketState state) - { - State = state; - Callback(ID,(SocketState)State,0,0,userData); - } -}; - -class SocketHandler -{ - public: - virtual int Open(SocketInternal* sock, SocketAddrHdr* addr) = 0; - virtual int Send(SocketInternal* sock, const u8* data, int len) = 0; - virtual int Close(SocketInternal* sock) = 0; -}; - -int RegisterSocketHandler(int type, SocketHandler* handler); -SocketInternal* GetSocketInternal(int socket); - -#define ERR_SOCKET_TYPE_NOT_FOUND -200 -#define ERR_SOCKET_NOT_FOUND -201 -#define ERR_SOCKET_NONE_LEFT -202 - -#endif // SOCKET_H_INCLUDED