Control a robot over the internet using UDP and a Ethernet interface.

Dependencies:   EthernetInterface Motor TextLCD mbed-rtos mbed Socket lwip-eth lwip-sys lwip

Revision:
0:1496281373a5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/EthernetInterface/Socket/TCPSocketConnection.h	Thu Oct 17 13:26:38 2013 +0000
@@ -0,0 +1,81 @@
+/* Copyright (C) 2012 mbed.org, MIT License
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
+ * and associated documentation files (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge, publish, distribute,
+ * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or
+ * substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
+ * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef TCPSOCKET_H
+#define TCPSOCKET_H
+
+#include "Socket/Socket.h"
+#include "Socket/Endpoint.h"
+
+/**
+TCP socket connection
+*/
+class TCPSocketConnection : public Socket, public Endpoint {
+    friend class TCPSocketServer;
+    
+public:
+    /** TCP socket connection
+    */
+    TCPSocketConnection();
+    
+    /** Connects this TCP socket to the server
+    \param host The host to connect to. It can either be an IP Address or a hostname that will be resolved with DNS.
+    \param port The host's port to connect to.
+    \return 0 on success, -1 on failure.
+    */
+    int connect(const char* host, const int port);
+    
+    /** Check if the socket is connected
+    \return true if connected, false otherwise.
+    */
+    bool is_connected(void);
+    
+    /** Send data to the remote host.
+    \param data The buffer to send to the host.
+    \param length The length of the buffer to send.
+    \return the number of written bytes on success (>=0) or -1 on failure
+     */
+    int send(char* data, int length);
+    
+    /** Send all the data to the remote host.
+    \param data The buffer to send to the host.
+    \param length The length of the buffer to send.
+    \return the number of written bytes on success (>=0) or -1 on failure
+    */
+    int send_all(char* data, int length);
+    
+    /** Receive data from the remote host.
+    \param data The buffer in which to store the data received from the host.
+    \param length The maximum length of the buffer.
+    \return the number of received bytes on success (>=0) or -1 on failure
+     */
+    int receive(char* data, int length);
+    
+    /** Receive all the data from the remote host.
+    \param data The buffer in which to store the data received from the host.
+    \param length The maximum length of the buffer.
+    \return the number of received bytes on success (>=0) or -1 on failure
+    */
+    int receive_all(char* data, int length);
+
+private:
+    bool _is_connected;
+
+};
+
+#endif