mbed Connector Interface simplification API on top of mbed-client

Fork of mbedConnectorInterfaceV3 by Doug Anson

NOTE:

This repo has been replaced with https://github.com/ARMmbed/mbedConnectorInterface. No further updates will occur with this repo. Please use the github repo instead. Thanks!

source/ResourceObserver.cpp

Committer:
ansond
Date:
2017-09-26
Revision:
127:b4a661ff6fb9
Parent:
54:dfee8691c83a

File content as of revision 127:b4a661ff6fb9:

/**
 * @file    ResourceObserver.cpp
 * @brief   mbed CoAP DynamicResource observer (implementation)
 * @author  Doug Anson/Chris Paola
 * @version 1.0
 * @see
 *
 * Copyright (c) 2014
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
 
 // Class support
 #include "mbed-connector-interface/ResourceObserver.h"

 // constructor
 ResourceObserver::ResourceObserver(DynamicResource *resource,int sleep_time) : m_is_observing(false), m_sleep_time(sleep_time) {
     this->m_resource = resource;
     if (resource != NULL) resource->setObserver(this);
 }

 // copy constructor
 ResourceObserver::ResourceObserver(const ResourceObserver &observer) {
     this->m_resource = observer.m_resource;
 }

 // destructor
 ResourceObserver::~ResourceObserver() {
 }

 // get our resource
 DynamicResource *ResourceObserver::getResource() {
     return this->m_resource;
 }

 // we are observing?
 bool ResourceObserver::isObserving() {
     return this->m_is_observing;
 }

 // set our observation state
 void ResourceObserver::setObserving(bool observing) {
     this->m_is_observing = observing;
 }

 // get our sleep time
 int ResourceObserver::getSleepTime() {
     return this->m_sleep_time;
 }
 
 // halt the underlying observer mechanism
 void ResourceObserver::halt() {
 }
 
 // get our logger instance
 Logger *ResourceObserver::logger() {
    if (this->m_resource != NULL) {
        return this->m_resource->logger();
    }
    return NULL;
 }