mbed Connector Interface simplification API on top of mbed-client

Fork of mbedConnectorInterfaceV3 by Doug Anson

NOTE:

This repo has been replaced with https://github.com/ARMmbed/mbedConnectorInterface. No further updates will occur with this repo. Please use the github repo instead. Thanks!

source/ThreadedResourceObserver.cpp

Committer:
ansond
Date:
2016-08-22
Revision:
65:57ad7b72108f
Parent:
54:dfee8691c83a
Child:
66:764ec3dd205a

File content as of revision 65:57ad7b72108f:

/**
 * @file    ThreadedResourceObserver.cpp
 * @brief   mbed CoAP DynamicResource Thread-based observer (implementation)
 * @author  Doug Anson/Chris Paola
 * @version 1.0
 * @see
 *
 * Copyright (c) 2014
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
 
 // Class support
 #include "mbed-connector-interface/ThreadedResourceObserver.h"
 
 #ifdef CONNECTOR_USING_THREADS
 
 // constructor
 ThreadedResourceObserver::ThreadedResourceObserver(DynamicResource *resource,int sleep_time) : ResourceObserver(resource,sleep_time), m_observation_thread() {                                                            {
    // default is not observing...
    this->setObserving(false);
    
    // DEBUG
    if (sleep_time > 0) {
        this->logger()->log("ThreadedResourceObserver being used for %s (sleep_time: %d ms)",resource->getFullName().c_str(),sleep_time);
    }
    else {
        this->logger()->log("ThreadedResourceObserver being used for %s",resource->getFullName().c_str());
    }
    
    // start the thread by invoking the thread task...
    this->m_observation_thread.start(this,&ThreadedResourceObserver::observation_task);
 }
 
 // destructor
 ThreadedResourceObserver::~ThreadedResourceObserver() {
     this->stopObservation();
     this->m_observation_thread.terminate();
 }
 
 // notifier
 void ThreadedResourceObserver::_observation_notifier(void const *instance) {
     ThreadedResourceObserver *me = (ThreadedResourceObserver *)instance;
     while(true) {
         Thread::wait(me->getSleepTime());
         if (me->isObserving() == true && me->getResource() != NULL && me->getResource()->isRegistered() == true) {
             me->getResource()->observe();
         }
     }
 }

 // begin observing...
 void ThreadedResourceObserver::beginObservation() {
     this->setObserving(true);
 }
 
 // stop observing...
 void ThreadedResourceObserver::stopObservation() {
     this->setObserving(false);
 }
 
 // halt the underlying observer mechanism
 void ThreadedResourceObserver::halt() {
     m_observation_thread.terminate();
 }
 
 #endif // CONNECTOR_USING_THREADS